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author | Melanie Thielker | 2008-11-17 23:43:46 +0000 |
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committer | Melanie Thielker | 2008-11-17 23:43:46 +0000 |
commit | 2b8915d679c9d17989572dde9f6040338c508a12 (patch) | |
tree | ecf6e8ecbf73a166ea684fdd1742360920433482 /OpenSim/Region/Environment/Modules | |
parent | Make texture decode errors nonfatal. The texture send is simply dropped (diff) | |
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Make newly created prims be the correct group
Diffstat (limited to 'OpenSim/Region/Environment/Modules')
-rw-r--r-- | OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs index 02c4ab0..dfca655 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs | |||
@@ -468,7 +468,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
468 | m_log.Debug("[CONTENT MANAGEMENT]scale"); | 468 | m_log.Debug("[CONTENT MANAGEMENT]scale"); |
469 | } | 469 | } |
470 | 470 | ||
471 | protected void UpdateNewParts(UUID ownerID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, | 471 | protected void UpdateNewParts(UUID ownerID, UUID groupID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, |
472 | byte bypassRaycast, Vector3 RayStart, UUID RayTargetID, | 472 | byte bypassRaycast, Vector3 RayStart, UUID RayTargetID, |
473 | byte RayEndIsIntersection) | 473 | byte RayEndIsIntersection) |
474 | { | 474 | { |
diff --git a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs index b6879b0..990d36e 100644 --- a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs | |||
@@ -234,7 +234,7 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator | |||
234 | position.Z = (float) m_scene.Heightmap[(int) position.X, (int) position.Y]; | 234 | position.Z = (float) m_scene.Heightmap[(int) position.X, (int) position.Y]; |
235 | 235 | ||
236 | SceneObjectGroup tree = | 236 | SceneObjectGroup tree = |
237 | m_scene.AddTree(uuid, new Vector3(0.1f, 0.1f, 0.1f), | 237 | m_scene.AddTree(uuid, UUID.Zero, new Vector3(0.1f, 0.1f, 0.1f), |
238 | Quaternion.Identity, | 238 | Quaternion.Identity, |
239 | position, | 239 | position, |
240 | Tree.Cypress1, | 240 | Tree.Cypress1, |