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author | Sean Dague | 2008-04-07 23:15:35 +0000 |
---|---|---|
committer | Sean Dague | 2008-04-07 23:15:35 +0000 |
commit | f43681510725f5b95fcb864a1f3e4b744fcaf992 (patch) | |
tree | 2d34caa75488d1c608d1a21b4888cb0f264a6cba /OpenSim/Region/Environment/Modules | |
parent | needed to add 4 characters to support the dashes (diff) | |
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Refactor InventoryItemBase to do the following:
* wrap fields as Properties
* rename some fields/properties to more sensible names
* set style to PropName to match more standard C# approach
Diffstat (limited to 'OpenSim/Region/Environment/Modules')
-rw-r--r-- | OpenSim/Region/Environment/Modules/AgentAssetTransactionModule.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/AgentAssetsTransactions.cs | 36 |
2 files changed, 19 insertions, 19 deletions
diff --git a/OpenSim/Region/Environment/Modules/AgentAssetTransactionModule.cs b/OpenSim/Region/Environment/Modules/AgentAssetTransactionModule.cs index 0789b3c..7ae3eba 100644 --- a/OpenSim/Region/Environment/Modules/AgentAssetTransactionModule.cs +++ b/OpenSim/Region/Environment/Modules/AgentAssetTransactionModule.cs | |||
@@ -232,7 +232,7 @@ namespace OpenSim.Region.Environment.Modules | |||
232 | { | 232 | { |
233 | m_log.DebugFormat( | 233 | m_log.DebugFormat( |
234 | "[TRANSACTIONS MANAGER] Called HandleItemUpdateFromTransaction with item {0}", | 234 | "[TRANSACTIONS MANAGER] Called HandleItemUpdateFromTransaction with item {0}", |
235 | item.inventoryName); | 235 | item.Name); |
236 | 236 | ||
237 | AgentAssetTransactions transactions | 237 | AgentAssetTransactions transactions |
238 | = GetUserTransactions(remoteClient.AgentId); | 238 | = GetUserTransactions(remoteClient.AgentId); |
diff --git a/OpenSim/Region/Environment/Modules/AgentAssetsTransactions.cs b/OpenSim/Region/Environment/Modules/AgentAssetsTransactions.cs index caba071..4d2ec5b 100644 --- a/OpenSim/Region/Environment/Modules/AgentAssetsTransactions.cs +++ b/OpenSim/Region/Environment/Modules/AgentAssetsTransactions.cs | |||
@@ -342,7 +342,7 @@ namespace OpenSim.Region.Environment.Modules | |||
342 | 342 | ||
343 | AssetBase asset | 343 | AssetBase asset |
344 | = m_userTransactions.Manager.MyScene.CommsManager.AssetCache.GetAsset( | 344 | = m_userTransactions.Manager.MyScene.CommsManager.AssetCache.GetAsset( |
345 | assetID, (item.assetType == (int) AssetType.Texture ? true : false)); | 345 | assetID, (item.AssetType == (int) AssetType.Texture ? true : false)); |
346 | 346 | ||
347 | if (asset == null) | 347 | if (asset == null) |
348 | { | 348 | { |
@@ -351,11 +351,11 @@ namespace OpenSim.Region.Environment.Modules | |||
351 | 351 | ||
352 | if (asset != null && asset.FullID == assetID) | 352 | if (asset != null && asset.FullID == assetID) |
353 | { | 353 | { |
354 | asset.Name = item.inventoryName; | 354 | asset.Name = item.Name; |
355 | asset.Description = item.inventoryDescription; | 355 | asset.Description = item.Description; |
356 | asset.InvType = (sbyte) item.invType; | 356 | asset.InvType = (sbyte) item.InvType; |
357 | asset.Type = (sbyte) item.assetType; | 357 | asset.Type = (sbyte) item.AssetType; |
358 | item.assetID = asset.FullID; | 358 | item.AssetID = asset.FullID; |
359 | 359 | ||
360 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); | 360 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); |
361 | } | 361 | } |
@@ -374,18 +374,18 @@ namespace OpenSim.Region.Environment.Modules | |||
374 | if (userInfo != null) | 374 | if (userInfo != null) |
375 | { | 375 | { |
376 | InventoryItemBase item = new InventoryItemBase(); | 376 | InventoryItemBase item = new InventoryItemBase(); |
377 | item.avatarID = ourClient.AgentId; | 377 | item.Owner = ourClient.AgentId; |
378 | item.creatorsID = ourClient.AgentId; | 378 | item.Creator = ourClient.AgentId; |
379 | item.inventoryID = LLUUID.Random(); | 379 | item.ID = LLUUID.Random(); |
380 | item.assetID = Asset.FullID; | 380 | item.AssetID = Asset.FullID; |
381 | item.inventoryDescription = m_description; | 381 | item.Description = m_description; |
382 | item.inventoryName = m_name; | 382 | item.Name = m_name; |
383 | item.assetType = type; | 383 | item.AssetType = type; |
384 | item.invType = invType; | 384 | item.InvType = invType; |
385 | item.parentFolderID = InventFolder; | 385 | item.Folder = InventFolder; |
386 | item.inventoryBasePermissions = 2147483647; | 386 | item.BasePermissions = 2147483647; |
387 | item.inventoryCurrentPermissions = 2147483647; | 387 | item.CurrentPermissions = 2147483647; |
388 | item.inventoryNextPermissions = nextPerm; | 388 | item.NextPermissions = nextPerm; |
389 | 389 | ||
390 | userInfo.AddItem(ourClient.AgentId, item); | 390 | userInfo.AddItem(ourClient.AgentId, item); |
391 | ourClient.SendInventoryItemCreateUpdate(item); | 391 | ourClient.SendInventoryItemCreateUpdate(item); |