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author | Adam Frisby | 2008-04-22 07:53:32 +0000 |
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committer | Adam Frisby | 2008-04-22 07:53:32 +0000 |
commit | c8eb8d66fdedebbbb82348a9a60cd47fb0955305 (patch) | |
tree | 24572c1d599a1b9e249b190070e1cebbcbc29583 /OpenSim/Region/Environment/Modules | |
parent | * Added missing reference to OpenSim.Framework.Communications to RemoteAdminP... (diff) | |
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* Committing new terrain plugin effects system. Loads DLLs in /bin/Terrain/ as terrain module extensions. Committing sample plugin library.
* prebuild.xml changes.
Diffstat (limited to 'OpenSim/Region/Environment/Modules')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs | 83 |
1 files changed, 73 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs index f758c91..40d4771 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs | |||
@@ -35,7 +35,6 @@ using Nini.Config; | |||
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Region.Environment.Interfaces; | 36 | using OpenSim.Region.Environment.Interfaces; |
37 | using OpenSim.Region.Environment.Modules.ModuleFramework; | 37 | using OpenSim.Region.Environment.Modules.ModuleFramework; |
38 | using OpenSim.Region.Environment.Modules.Terrain.Effects; | ||
39 | using OpenSim.Region.Environment.Modules.Terrain.FileLoaders; | 38 | using OpenSim.Region.Environment.Modules.Terrain.FileLoaders; |
40 | using OpenSim.Region.Environment.Modules.Terrain.FloodBrushes; | 39 | using OpenSim.Region.Environment.Modules.Terrain.FloodBrushes; |
41 | using OpenSim.Region.Environment.Modules.Terrain.PaintBrushes; | 40 | using OpenSim.Region.Environment.Modules.Terrain.PaintBrushes; |
@@ -80,6 +79,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
80 | new Dictionary<StandardTerrainEffects, ITerrainPaintableEffect>(); | 79 | new Dictionary<StandardTerrainEffects, ITerrainPaintableEffect>(); |
81 | 80 | ||
82 | private ITerrainChannel m_channel; | 81 | private ITerrainChannel m_channel; |
82 | private Dictionary<string, ITerrainEffect> m_plugineffects; | ||
83 | private ITerrainChannel m_revert; | 83 | private ITerrainChannel m_revert; |
84 | private Scene m_scene; | 84 | private Scene m_scene; |
85 | private bool m_tainted = false; | 85 | private bool m_tainted = false; |
@@ -135,6 +135,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
135 | { | 135 | { |
136 | InstallDefaultEffects(); | 136 | InstallDefaultEffects(); |
137 | InstallInterfaces(); | 137 | InstallInterfaces(); |
138 | LoadPlugins(); | ||
138 | } | 139 | } |
139 | 140 | ||
140 | public void Close() | 141 | public void Close() |
@@ -184,7 +185,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
184 | { | 185 | { |
185 | m_log.Error( | 186 | m_log.Error( |
186 | "[TERRAIN]: Unable to load heightmap, file not found. (A directory permissions error may also cause this)"); | 187 | "[TERRAIN]: Unable to load heightmap, file not found. (A directory permissions error may also cause this)"); |
187 | throw new Exception(String.Format("unable to load heightmap: file {0} not found (or permissions do not allow access", | 188 | throw new Exception(String.Format("unable to load heightmap: file {0} not found (or permissions do not allow access", |
188 | filename)); | 189 | filename)); |
189 | } | 190 | } |
190 | } | 191 | } |
@@ -194,7 +195,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
194 | } | 195 | } |
195 | } | 196 | } |
196 | m_log.Error("[TERRAIN]: Unable to load heightmap, no file loader availible for that format."); | 197 | m_log.Error("[TERRAIN]: Unable to load heightmap, no file loader availible for that format."); |
197 | throw new Exception(String.Format("unable to load heightmap from file {0}: no loader available for that format", | 198 | throw new Exception(String.Format("unable to load heightmap from file {0}: no loader available for that format", |
198 | filename)); | 199 | filename)); |
199 | } | 200 | } |
200 | 201 | ||
@@ -222,6 +223,46 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
222 | } | 223 | } |
223 | } | 224 | } |
224 | 225 | ||
226 | #region Plugin Loading Methods | ||
227 | |||
228 | private void LoadPlugins() | ||
229 | { | ||
230 | m_plugineffects = new Dictionary<string, ITerrainEffect>(); | ||
231 | // Load the files in the Terrain/ dir | ||
232 | string[] files = Directory.GetFiles("Terrain"); | ||
233 | foreach (string file in files) | ||
234 | { | ||
235 | m_log.Info("Loading effects in " + file); | ||
236 | try | ||
237 | { | ||
238 | Assembly library = Assembly.LoadFrom(file); | ||
239 | foreach (Type pluginType in library.GetTypes()) | ||
240 | { | ||
241 | try | ||
242 | { | ||
243 | if (pluginType.IsAbstract || pluginType.IsNotPublic) | ||
244 | continue; | ||
245 | |||
246 | if (pluginType.GetInterface("ITerrainEffect", false) != null) | ||
247 | { | ||
248 | ITerrainEffect terEffect = (ITerrainEffect) Activator.CreateInstance(library.GetType(pluginType.ToString())); | ||
249 | m_plugineffects.Add(pluginType.Name, terEffect); | ||
250 | m_log.Info("... " + pluginType.Name); | ||
251 | } | ||
252 | } | ||
253 | catch (AmbiguousMatchException) | ||
254 | { | ||
255 | } | ||
256 | } | ||
257 | } | ||
258 | catch (BadImageFormatException) | ||
259 | { | ||
260 | } | ||
261 | } | ||
262 | } | ||
263 | |||
264 | #endregion | ||
265 | |||
225 | #endregion | 266 | #endregion |
226 | 267 | ||
227 | /// <summary> | 268 | /// <summary> |
@@ -564,10 +605,31 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
564 | } | 605 | } |
565 | } | 606 | } |
566 | 607 | ||
567 | private void InterfacePerformEffectTest(Object[] args) | 608 | private void InterfaceRunPluginEffect(Object[] args) |
568 | { | 609 | { |
569 | CookieCutter cookie = new CookieCutter(); | 610 | if ((string) args[0] == "list") |
570 | cookie.RunEffect(m_channel); | 611 | { |
612 | m_log.Info("List of loaded plugins"); | ||
613 | foreach (KeyValuePair<string, ITerrainEffect> kvp in m_plugineffects) | ||
614 | { | ||
615 | m_log.Info(kvp.Key); | ||
616 | } | ||
617 | return; | ||
618 | } | ||
619 | if ((string) args[0] == "reload") | ||
620 | { | ||
621 | LoadPlugins(); | ||
622 | return; | ||
623 | } | ||
624 | if (m_plugineffects.ContainsKey((string) args[0])) | ||
625 | { | ||
626 | m_plugineffects[(string) args[0]].RunEffect(m_channel); | ||
627 | CheckForTerrainUpdates(); | ||
628 | } | ||
629 | else | ||
630 | { | ||
631 | m_log.Warn("No such plugin effect loaded."); | ||
632 | } | ||
571 | } | 633 | } |
572 | 634 | ||
573 | private void InstallInterfaces() | 635 | private void InstallInterfaces() |
@@ -634,9 +696,10 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
634 | "Enables experimental brushes which replace the standard terrain brushes. WARNING: This is a debug setting and may be removed at any time."); | 696 | "Enables experimental brushes which replace the standard terrain brushes. WARNING: This is a debug setting and may be removed at any time."); |
635 | experimentalBrushesCommand.AddArgument("Enabled?", "true / false - Enable new brushes", "Boolean"); | 697 | experimentalBrushesCommand.AddArgument("Enabled?", "true / false - Enable new brushes", "Boolean"); |
636 | 698 | ||
637 | // Effects | 699 | //Plugins |
638 | Command effectsTestCommand = | 700 | Command pluginRunCommand = |
639 | new Command("test", InterfacePerformEffectTest, "Performs an effects module test"); | 701 | new Command("effect", InterfaceRunPluginEffect, "Runs a specified plugin effect"); |
702 | pluginRunCommand.AddArgument("name", "The plugin effect you wish to run, or 'list' to see all plugins", "String"); | ||
640 | 703 | ||
641 | m_commander.RegisterCommand("load", loadFromFileCommand); | 704 | m_commander.RegisterCommand("load", loadFromFileCommand); |
642 | m_commander.RegisterCommand("load-tile", loadFromTileCommand); | 705 | m_commander.RegisterCommand("load-tile", loadFromTileCommand); |
@@ -648,8 +711,8 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
648 | m_commander.RegisterCommand("bake", bakeRegionCommand); | 711 | m_commander.RegisterCommand("bake", bakeRegionCommand); |
649 | m_commander.RegisterCommand("revert", revertRegionCommand); | 712 | m_commander.RegisterCommand("revert", revertRegionCommand); |
650 | m_commander.RegisterCommand("newbrushes", experimentalBrushesCommand); | 713 | m_commander.RegisterCommand("newbrushes", experimentalBrushesCommand); |
651 | m_commander.RegisterCommand("test", effectsTestCommand); | ||
652 | m_commander.RegisterCommand("stats", showDebugStatsCommand); | 714 | m_commander.RegisterCommand("stats", showDebugStatsCommand); |
715 | m_commander.RegisterCommand("effect", pluginRunCommand); | ||
653 | 716 | ||
654 | // Add this to our scene so scripts can call these functions | 717 | // Add this to our scene so scripts can call these functions |
655 | m_scene.RegisterModuleCommander("Terrain", m_commander); | 718 | m_scene.RegisterModuleCommander("Terrain", m_commander); |