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author | Justin Clarke Casey | 2008-10-14 14:43:46 +0000 |
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committer | Justin Clarke Casey | 2008-10-14 14:43:46 +0000 |
commit | 3b9400bceaa9389489951b31322204bb26cab076 (patch) | |
tree | c818f31ef12f973e15502ec1d0eb8b8c7bd97738 /OpenSim/Region/Environment/Modules | |
parent | * Make KillObjectPackets reliable (diff) | |
download | opensim-SC_OLD-3b9400bceaa9389489951b31322204bb26cab076.zip opensim-SC_OLD-3b9400bceaa9389489951b31322204bb26cab076.tar.gz opensim-SC_OLD-3b9400bceaa9389489951b31322204bb26cab076.tar.bz2 opensim-SC_OLD-3b9400bceaa9389489951b31322204bb26cab076.tar.xz |
* refactor: rename SendKiPrimitive to SendKillObject since this appears more descriptive of what it actually does
Diffstat (limited to 'OpenSim/Region/Environment/Modules')
4 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs index ff9423f..edf5ec1 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs | |||
@@ -260,7 +260,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
260 | // I thought that the DeleteGroup() function would handle all of this, but it doesn't. I'm not sure WHAT it handles. | 260 | // I thought that the DeleteGroup() function would handle all of this, but it doesn't. I'm not sure WHAT it handles. |
261 | ((SceneObjectGroup)scene.Entities[uuid]).DetachFromBackup(); | 261 | ((SceneObjectGroup)scene.Entities[uuid]).DetachFromBackup(); |
262 | scene.PhysicsScene.RemovePrim(((SceneObjectGroup)scene.Entities[uuid]).RootPart.PhysActor); | 262 | scene.PhysicsScene.RemovePrim(((SceneObjectGroup)scene.Entities[uuid]).RootPart.PhysActor); |
263 | scene.SendKiPrimitive(scene.Entities[uuid].LocalId); | 263 | scene.SendKillObject(scene.Entities[uuid].LocalId); |
264 | scene.m_innerScene.DeleteSceneObject(uuid, false); | 264 | scene.m_innerScene.DeleteSceneObject(uuid, false); |
265 | ((SceneObjectGroup)scene.Entities[uuid]).DeleteGroup(); | 265 | ((SceneObjectGroup)scene.Entities[uuid]).DeleteGroup(); |
266 | } | 266 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs index a494ff6..d6fca7b 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs | |||
@@ -189,7 +189,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
189 | //This is important because we are not IN any database. | 189 | //This is important because we are not IN any database. |
190 | //m_Entity.FakeDeleteGroup(); | 190 | //m_Entity.FakeDeleteGroup(); |
191 | foreach (SceneObjectPart part in m_Entity.Children.Values) | 191 | foreach (SceneObjectPart part in m_Entity.Children.Values) |
192 | client.SendKiPrimitive(m_Entity.RegionHandle, part.LocalId); | 192 | client.SendKillObject(m_Entity.RegionHandle, part.LocalId); |
193 | } | 193 | } |
194 | 194 | ||
195 | /// <summary> | 195 | /// <summary> |
@@ -199,7 +199,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
199 | { | 199 | { |
200 | foreach (SceneObjectPart part in m_Entity.Children.Values) | 200 | foreach (SceneObjectPart part in m_Entity.Children.Values) |
201 | m_Entity.Scene.ClientManager.ForEachClient(delegate(IClientAPI controller) | 201 | m_Entity.Scene.ClientManager.ForEachClient(delegate(IClientAPI controller) |
202 | { controller.SendKiPrimitive(m_Entity.RegionHandle, part.LocalId); } | 202 | { controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); } |
203 | ); | 203 | ); |
204 | } | 204 | } |
205 | 205 | ||
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs index a2d626e..35a6c2f 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs | |||
@@ -443,7 +443,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
443 | 443 | ||
444 | } | 444 | } |
445 | 445 | ||
446 | public virtual void SendKiPrimitive(ulong regionHandle, uint localID) | 446 | public virtual void SendKillObject(ulong regionHandle, uint localID) |
447 | { | 447 | { |
448 | } | 448 | } |
449 | 449 | ||
diff --git a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs index bbd7b70..827540d 100644 --- a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs | |||
@@ -186,7 +186,7 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator | |||
186 | 186 | ||
187 | m_scene.ForEachClient(delegate(IClientAPI controller) | 187 | m_scene.ForEachClient(delegate(IClientAPI controller) |
188 | { | 188 | { |
189 | controller.SendKiPrimitive(m_scene.RegionInfo.RegionHandle, | 189 | controller.SendKillObject(m_scene.RegionInfo.RegionHandle, |
190 | selectedTree.LocalId); | 190 | selectedTree.LocalId); |
191 | }); | 191 | }); |
192 | 192 | ||