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author | Teravus Ovares | 2008-10-03 09:53:49 +0000 |
---|---|---|
committer | Teravus Ovares | 2008-10-03 09:53:49 +0000 |
commit | 8de395d379ba3278b2160b66dd8da7f973a2cf10 (patch) | |
tree | 58d3f43d7ef9d9d6a48c189cd7d607e54dcbcded /OpenSim/Region/Environment/Modules | |
parent | Reintroduces the discovery mechanism to use llRequestSimulatorData("", 128) (diff) | |
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* EventQueueGet is now working.
* Switched it on by default
* Updated OpenSim.ini.example to reflect this
* Caught a UDP Server issue that occurs when the network pipe is saturated
* Still experimental :D
Diffstat (limited to 'OpenSim/Region/Environment/Modules')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs | 156 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/WorldMap/MapSearchModule.cs | 7 |
2 files changed, 150 insertions, 13 deletions
diff --git a/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs b/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs index 1726ea2..2eb1618 100644 --- a/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs +++ b/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs | |||
@@ -90,7 +90,8 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
90 | 90 | ||
91 | // Register fallback handler | 91 | // Register fallback handler |
92 | // Why does EQG Fail on region crossings! | 92 | // Why does EQG Fail on region crossings! |
93 | scene.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack); | 93 | |
94 | //scene.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack); | ||
94 | 95 | ||
95 | scene.EventManager.OnNewClient += OnNewClient; | 96 | scene.EventManager.OnNewClient += OnNewClient; |
96 | scene.EventManager.OnClientClosed += ClientClosed; | 97 | scene.EventManager.OnClientClosed += ClientClosed; |
@@ -109,7 +110,7 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
109 | 110 | ||
110 | private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string p) | 111 | private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string p) |
111 | { | 112 | { |
112 | enabledYN = startupConfig.GetBoolean("EventQueue", false); | 113 | enabledYN = startupConfig.GetBoolean("EventQueue", true); |
113 | } | 114 | } |
114 | 115 | ||
115 | public void PostInitialise() | 116 | public void PostInitialise() |
@@ -166,6 +167,44 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
166 | private void ClientClosed(UUID AgentID) | 167 | private void ClientClosed(UUID AgentID) |
167 | { | 168 | { |
168 | queues.Remove(AgentID); | 169 | queues.Remove(AgentID); |
170 | List<UUID> removeitems = new List<UUID>(); | ||
171 | lock (m_AvatarQueueUUIDMapping) | ||
172 | { | ||
173 | foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys) | ||
174 | { | ||
175 | if (ky == AgentID) | ||
176 | { | ||
177 | removeitems.Add(ky); | ||
178 | } | ||
179 | } | ||
180 | |||
181 | foreach (UUID ky in removeitems) | ||
182 | { | ||
183 | m_AvatarQueueUUIDMapping.Remove(ky); | ||
184 | m_scene.RemoveHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/"); | ||
185 | } | ||
186 | |||
187 | } | ||
188 | UUID searchval = UUID.Zero; | ||
189 | |||
190 | removeitems.Clear(); | ||
191 | |||
192 | lock (m_QueueUUIDAvatarMapping) | ||
193 | { | ||
194 | foreach (UUID ky in m_QueueUUIDAvatarMapping.Keys) | ||
195 | { | ||
196 | searchval = m_QueueUUIDAvatarMapping[ky]; | ||
197 | |||
198 | if (searchval == AgentID) | ||
199 | { | ||
200 | removeitems.Add(ky); | ||
201 | } | ||
202 | } | ||
203 | |||
204 | foreach (UUID ky in removeitems) | ||
205 | m_QueueUUIDAvatarMapping.Remove(ky); | ||
206 | |||
207 | } | ||
169 | m_log.DebugFormat("[EVENTQUEUE]: Client {0} deregistered in region {1}.", AgentID, m_scene.RegionInfo.RegionName); | 208 | m_log.DebugFormat("[EVENTQUEUE]: Client {0} deregistered in region {1}.", AgentID, m_scene.RegionInfo.RegionName); |
170 | } | 209 | } |
171 | 210 | ||
@@ -177,15 +216,15 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
177 | 216 | ||
178 | private void MakeChildAgent(ScenePresence avatar) | 217 | private void MakeChildAgent(ScenePresence avatar) |
179 | { | 218 | { |
180 | m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName); | 219 | //m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName); |
181 | lock (m_ids) | 220 | //lock (m_ids) |
182 | { | 221 | // { |
183 | if (m_ids.ContainsKey(avatar.UUID)) | 222 | //if (m_ids.ContainsKey(avatar.UUID)) |
184 | { | 223 | //{ |
185 | // close the event queue. | 224 | // close the event queue. |
186 | //m_ids[avatar.UUID] = -1; | 225 | //m_ids[avatar.UUID] = -1; |
187 | } | 226 | //} |
188 | } | 227 | //} |
189 | } | 228 | } |
190 | 229 | ||
191 | public void OnRegisterCaps(UUID agentID, Caps caps) | 230 | public void OnRegisterCaps(UUID agentID, Caps caps) |
@@ -222,12 +261,18 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
222 | } | 261 | } |
223 | 262 | ||
224 | m_log.DebugFormat("[EVENTQUEUE]: CAPS URL: {0}", capsBase + EventQueueGetUUID.ToString() + "/"); | 263 | m_log.DebugFormat("[EVENTQUEUE]: CAPS URL: {0}", capsBase + EventQueueGetUUID.ToString() + "/"); |
264 | // Register this as a caps handler | ||
225 | caps.RegisterHandler("EventQueueGet", | 265 | caps.RegisterHandler("EventQueueGet", |
226 | new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString(), | 266 | new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/", |
227 | delegate(Hashtable m_dhttpMethod) | 267 | delegate(Hashtable m_dhttpMethod) |
228 | { | 268 | { |
229 | return ProcessQueue(m_dhttpMethod,agentID, caps); | 269 | return ProcessQueue(m_dhttpMethod,agentID, caps); |
230 | })); | 270 | })); |
271 | |||
272 | bool boolval = false; | ||
273 | // This will persist this beyond the expiry of the caps handlers | ||
274 | boolval = m_scene.AddHTTPHandler(capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePath2); | ||
275 | |||
231 | Random rnd = new Random(System.Environment.TickCount); | 276 | Random rnd = new Random(System.Environment.TickCount); |
232 | lock (m_ids) | 277 | lock (m_ids) |
233 | { | 278 | { |
@@ -262,6 +307,14 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
262 | 307 | ||
263 | if (element == null) | 308 | if (element == null) |
264 | { | 309 | { |
310 | if (thisID == -1) // close-request | ||
311 | { | ||
312 | responsedata["int_response_code"] = 404; | ||
313 | responsedata["content_type"] = "text/plain"; | ||
314 | responsedata["keepalive"] = false; | ||
315 | responsedata["str_response_string"] = ""; | ||
316 | return responsedata; | ||
317 | } | ||
265 | responsedata["int_response_code"] = 502; | 318 | responsedata["int_response_code"] = 502; |
266 | responsedata["content_type"] = "text/plain"; | 319 | responsedata["content_type"] = "text/plain"; |
267 | responsedata["keepalive"] = false; | 320 | responsedata["keepalive"] = false; |
@@ -272,6 +325,7 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
272 | } | 325 | } |
273 | 326 | ||
274 | 327 | ||
328 | |||
275 | LLSDArray array = new LLSDArray(); | 329 | LLSDArray array = new LLSDArray(); |
276 | if (element == null) // didn't have an event in 15s | 330 | if (element == null) // didn't have an event in 15s |
277 | { | 331 | { |
@@ -306,6 +360,59 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
306 | 360 | ||
307 | return responsedata; | 361 | return responsedata; |
308 | } | 362 | } |
363 | |||
364 | public Hashtable EventQueuePath2(Hashtable request) | ||
365 | { | ||
366 | string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/",""); | ||
367 | // pull off the last "/" in the path. | ||
368 | Hashtable responsedata = new Hashtable(); | ||
369 | capuuid = capuuid.Substring(0, capuuid.Length - 1); | ||
370 | capuuid = capuuid.Replace("/CAPS/EQG/", ""); | ||
371 | UUID AvatarID = UUID.Zero; | ||
372 | UUID capUUID = UUID.Zero; | ||
373 | |||
374 | // parse the path and search for the avatar with it registered | ||
375 | if (UUID.TryParse(capuuid, out capUUID)) | ||
376 | { | ||
377 | lock (m_QueueUUIDAvatarMapping) | ||
378 | { | ||
379 | if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID)) | ||
380 | { | ||
381 | AvatarID = m_QueueUUIDAvatarMapping[capUUID]; | ||
382 | } | ||
383 | } | ||
384 | if (AvatarID != UUID.Zero) | ||
385 | { | ||
386 | // m_scene.GetCapsHandlerForUser will return null if the agent doesn't have a caps handler | ||
387 | // registered | ||
388 | return ProcessQueue(request, AvatarID, m_scene.GetCapsHandlerForUser(AvatarID)); | ||
389 | } | ||
390 | else | ||
391 | { | ||
392 | responsedata["int_response_code"] = 404; | ||
393 | responsedata["content_type"] = "text/plain"; | ||
394 | responsedata["keepalive"] = false; | ||
395 | responsedata["str_response_string"] = "Not Found"; | ||
396 | responsedata["error_status_text"] = "Not Found"; | ||
397 | responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
398 | return responsedata; | ||
399 | // return 404 | ||
400 | } | ||
401 | } | ||
402 | else | ||
403 | { | ||
404 | responsedata["int_response_code"] = 404; | ||
405 | responsedata["content_type"] = "text/plain"; | ||
406 | responsedata["keepalive"] = false; | ||
407 | responsedata["str_response_string"] = "Not Found"; | ||
408 | responsedata["error_status_text"] = "Not Found"; | ||
409 | responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
410 | return responsedata; | ||
411 | // return 404 | ||
412 | } | ||
413 | |||
414 | } | ||
415 | |||
309 | public LLSD EventQueueFallBack(string path, LLSD request, string endpoint) | 416 | public LLSD EventQueueFallBack(string path, LLSD request, string endpoint) |
310 | { | 417 | { |
311 | // This is a fallback element to keep the client from loosing EventQueueGet | 418 | // This is a fallback element to keep the client from loosing EventQueueGet |
@@ -318,7 +425,9 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
318 | UUID capUUID = UUID.Zero; | 425 | UUID capUUID = UUID.Zero; |
319 | if (UUID.TryParse(capuuid, out capUUID)) | 426 | if (UUID.TryParse(capuuid, out capUUID)) |
320 | { | 427 | { |
321 | 428 | /* Don't remove this yet code cleaners! | |
429 | * Still testing this! | ||
430 | * | ||
322 | lock (m_QueueUUIDAvatarMapping) | 431 | lock (m_QueueUUIDAvatarMapping) |
323 | { | 432 | { |
324 | if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID)) | 433 | if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID)) |
@@ -326,8 +435,28 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
326 | AvatarID = m_QueueUUIDAvatarMapping[capUUID]; | 435 | AvatarID = m_QueueUUIDAvatarMapping[capUUID]; |
327 | } | 436 | } |
328 | } | 437 | } |
438 | |||
439 | |||
329 | if (AvatarID != UUID.Zero) | 440 | if (AvatarID != UUID.Zero) |
330 | { | 441 | { |
442 | // Repair the CAP! | ||
443 | //OpenSim.Framework.Communications.Capabilities.Caps caps = m_scene.GetCapsHandlerForUser(AvatarID); | ||
444 | //string capsBase = "/CAPS/EQG/"; | ||
445 | //caps.RegisterHandler("EventQueueGet", | ||
446 | //new RestHTTPHandler("POST", capsBase + capUUID.ToString() + "/", | ||
447 | //delegate(Hashtable m_dhttpMethod) | ||
448 | //{ | ||
449 | // return ProcessQueue(m_dhttpMethod, AvatarID, caps); | ||
450 | //})); | ||
451 | // start new ID sequence. | ||
452 | Random rnd = new Random(System.Environment.TickCount); | ||
453 | lock (m_ids) | ||
454 | { | ||
455 | if (!m_ids.ContainsKey(AvatarID)) | ||
456 | m_ids.Add(AvatarID, rnd.Next(30000000)); | ||
457 | } | ||
458 | |||
459 | |||
331 | int thisID = 0; | 460 | int thisID = 0; |
332 | lock (m_ids) | 461 | lock (m_ids) |
333 | thisID = m_ids[AvatarID]; | 462 | thisID = m_ids[AvatarID]; |
@@ -365,11 +494,14 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
365 | { | 494 | { |
366 | return new LLSD(); | 495 | return new LLSD(); |
367 | } | 496 | } |
497 | * | ||
498 | */ | ||
368 | } | 499 | } |
369 | else | 500 | else |
370 | { | 501 | { |
371 | return new LLSD(); | 502 | //return new LLSD(); |
372 | } | 503 | } |
504 | return new LLSDString("shutdown404!"); | ||
373 | } | 505 | } |
374 | } | 506 | } |
375 | } | 507 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/Environment/Modules/World/WorldMap/MapSearchModule.cs index 9a522ff..1a15585 100644 --- a/OpenSim/Region/Environment/Modules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/Environment/Modules/World/WorldMap/MapSearchModule.cs | |||
@@ -83,7 +83,12 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
83 | // TODO currently, this only returns one region per name. LL servers will return all starting with the provided name. | 83 | // TODO currently, this only returns one region per name. LL servers will return all starting with the provided name. |
84 | RegionInfo info = m_scene.SceneGridService.RequestClosestRegion(mapName); | 84 | RegionInfo info = m_scene.SceneGridService.RequestClosestRegion(mapName); |
85 | // fetch the mapblock of the named sim. We need this anyway (we have the map open, and just jumped to the sim), | 85 | // fetch the mapblock of the named sim. We need this anyway (we have the map open, and just jumped to the sim), |
86 | // so there shouldn't be any penalty for that. | 86 | // so there shouldn't be any penalty for that. |
87 | if (info == null) | ||
88 | { | ||
89 | m_log.Warn("[MAPSEARCHMODULE]: Got Null Region Question!"); | ||
90 | return; | ||
91 | } | ||
87 | List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks((int)info.RegionLocX, | 92 | List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks((int)info.RegionLocX, |
88 | (int)info.RegionLocY, | 93 | (int)info.RegionLocY, |
89 | (int)info.RegionLocX, | 94 | (int)info.RegionLocX, |