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author | Justin Clarke Casey | 2009-01-05 19:36:48 +0000 |
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committer | Justin Clarke Casey | 2009-01-05 19:36:48 +0000 |
commit | e7ac639f3a8a05858df03a8b5fd611826a56ae97 (patch) | |
tree | 926414fc9cdb51eeec3239d2c558110f7ea27f8b /OpenSim/Region/Environment/Modules/World | |
parent | * add the required System.xml reference as well (diff) | |
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* Centralize references to the well known blank texture 5748decc-f629-461c-9a36-a35a221fe21f to a constant in OpenSim.Framework.Util
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/WorldMap/TexturedMapTileRenderer.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/WorldMap/TexturedMapTileRenderer.cs b/OpenSim/Region/Environment/Modules/World/WorldMap/TexturedMapTileRenderer.cs index ff8d0b9..c5efb4f 100644 --- a/OpenSim/Region/Environment/Modules/World/WorldMap/TexturedMapTileRenderer.cs +++ b/OpenSim/Region/Environment/Modules/World/WorldMap/TexturedMapTileRenderer.cs | |||
@@ -129,7 +129,6 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
129 | private static readonly Color defaultColor3 = Color.FromArgb(162, 154, 141); | 129 | private static readonly Color defaultColor3 = Color.FromArgb(162, 154, 141); |
130 | private static readonly UUID defaultTerrainTexture4 = new UUID("53a2f406-4895-1d13-d541-d2e3b86bc19c"); | 130 | private static readonly UUID defaultTerrainTexture4 = new UUID("53a2f406-4895-1d13-d541-d2e3b86bc19c"); |
131 | private static readonly Color defaultColor4 = Color.FromArgb(200, 200, 200); | 131 | private static readonly Color defaultColor4 = Color.FromArgb(200, 200, 200); |
132 | private static readonly UUID blankTerrainTexture = new UUID("5748decc-f629-461c-9a36-a35a221fe21f"); | ||
133 | 132 | ||
134 | #endregion | 133 | #endregion |
135 | 134 | ||
@@ -153,7 +152,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
153 | m_mapping.Add(defaultTerrainTexture2, defaultColor2); | 152 | m_mapping.Add(defaultTerrainTexture2, defaultColor2); |
154 | m_mapping.Add(defaultTerrainTexture3, defaultColor3); | 153 | m_mapping.Add(defaultTerrainTexture3, defaultColor3); |
155 | m_mapping.Add(defaultTerrainTexture4, defaultColor4); | 154 | m_mapping.Add(defaultTerrainTexture4, defaultColor4); |
156 | m_mapping.Add(blankTerrainTexture, Color.White); | 155 | m_mapping.Add(Util.BLANK_TEXTURE_UUID, Color.White); |
157 | } | 156 | } |
158 | 157 | ||
159 | #region Helpers | 158 | #region Helpers |