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authorJustin Clarke Casey2008-12-04 19:57:36 +0000
committerJustin Clarke Casey2008-12-04 19:57:36 +0000
commit38ca31b37a6ac8fe74b77e4488112eb77d612827 (patch)
tree01c75a28b9f34667910f0992d8f817a5c5a1e5b3 /OpenSim/Region/Environment/Modules/World
parentMinor formatting cleanup. (diff)
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* Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items
* However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World')
-rw-r--r--OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
index b5a5123..fb1d1ff 100644
--- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
@@ -624,6 +624,9 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
624 public virtual void SendBulkUpdateInventory(InventoryItemBase item) 624 public virtual void SendBulkUpdateInventory(InventoryItemBase item)
625 { 625 {
626 } 626 }
627
628 public virtual void SendBulkUpdateInventory(InventoryFolderBase folderBase)
629 {}
627 630
628 public void SendTakeControls(int controls, bool passToAgent, bool TakeControls) 631 public void SendTakeControls(int controls, bool passToAgent, bool TakeControls)
629 { 632 {