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authormingchen2008-05-08 19:37:57 +0000
committermingchen2008-05-08 19:37:57 +0000
commit6c71a04da8150f7948df7a43f532e525d44cc4e7 (patch)
treee9ed76fd72fa84f9aad4ff5dec66972e08e93b82 /OpenSim/Region/Environment/Modules/World
parent* Committing an extra bit of permissions for attaching to ensure that the per... (diff)
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*Added all the permission checks to the sceneexternalchecks and modified permission module to follow this.
*This makes permission checking much more modular; allows restrictive and granting module to be made without modifying the existing permission module
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs100
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs2
2 files changed, 59 insertions, 43 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
index 7bd1bb3..16cd211 100644
--- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
@@ -61,12 +61,33 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
61 { 61 {
62 m_scene = scene; 62 m_scene = scene;
63 63
64 // FIXME: Possibly move all permissions related stuff to its own section
65 IConfig myConfig = config.Configs["Startup"]; 64 IConfig myConfig = config.Configs["Startup"];
66 65
67 m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", false); 66 m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", true);
68 67
69 m_scene.RegisterModuleInterface<IScenePermissions>(this); 68 m_scene.RegisterModuleInterface<IScenePermissions>(this);
69
70 //Register External Permission Checks!
71 m_scene.ExternalChecks.addCheckAbandonParcel(this.CanAbandonParcel);
72 m_scene.ExternalChecks.addCheckCopyObject(this.CanCopyObject);
73 m_scene.ExternalChecks.addCheckDeRezObject(this.CanDeRezObject);
74 m_scene.ExternalChecks.addCheckEditEstateTerrain(this.CanEditEstateTerrain);
75 m_scene.ExternalChecks.addCheckEditObject(this.CanEditObject);
76 m_scene.ExternalChecks.addCheckEditParcel(this.CanEditParcel);
77 m_scene.ExternalChecks.addCheckEditScript(this.CanEditScript);
78 m_scene.ExternalChecks.addCheckInstantMessage(this.CanInstantMessage);
79 m_scene.ExternalChecks.addCheckInventoryTransfer(this.CanInventoryTransfer);
80 m_scene.ExternalChecks.addCheckMoveObject(this.CanEditObjectPosition);
81 m_scene.ExternalChecks.addCheckRestartSim(this.CanRestartSim);
82 m_scene.ExternalChecks.addCheckReturnObject(this.CanReturnObject);
83 m_scene.ExternalChecks.addCheckRezObject(this.CanRezObject);
84 m_scene.ExternalChecks.addCheckBeGodLike(this.CanBeGodLike);
85 m_scene.ExternalChecks.addCheckRunConsoleCommand(this.CanRunConsoleCommand);
86 m_scene.ExternalChecks.addCheckRunScript(this.CanRunScript);
87 m_scene.ExternalChecks.addCheckSellParcel(this.CanSellParcel);
88 //m_scene.ExternalChecks.addCheckTakeObject; -- NOT YET IMPLEMENTED
89 m_scene.ExternalChecks.addCheckTerraformLandCommand(this.CanTerraform);
90
70 } 91 }
71 92
72 public void PostInitialise() 93 public void PostInitialise()
@@ -89,12 +110,12 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
89 110
90 #endregion 111 #endregion
91 112
92 protected virtual void SendPermissionError(LLUUID user, string reason) 113 protected void SendPermissionError(LLUUID user, string reason)
93 { 114 {
94 m_scene.EventManager.TriggerPermissionError(user, reason); 115 m_scene.EventManager.TriggerPermissionError(user, reason);
95 } 116 }
96 117
97 protected virtual bool IsAdministrator(LLUUID user) 118 protected bool IsAdministrator(LLUUID user)
98 { 119 {
99 if (m_bypassPermissions) 120 if (m_bypassPermissions)
100 { 121 {
@@ -110,7 +131,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
110 return false; 131 return false;
111 } 132 }
112 133
113 public virtual bool IsEstateManager(LLUUID user) 134 public bool IsEstateManager(LLUUID user)
114 { 135 {
115 if (m_bypassPermissions) 136 if (m_bypassPermissions)
116 { 137 {
@@ -130,17 +151,17 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
130 return false; 151 return false;
131 } 152 }
132 153
133 protected virtual bool IsGridUser(LLUUID user) 154 protected bool IsGridUser(LLUUID user)
134 { 155 {
135 return true; 156 return true;
136 } 157 }
137 158
138 protected virtual bool IsGuest(LLUUID user) 159 protected bool IsGuest(LLUUID user)
139 { 160 {
140 return false; 161 return false;
141 } 162 }
142 163
143 public virtual bool CanRezObject(LLUUID user, LLVector3 position, int objectCount) 164 public bool CanRezObject(int objectCount, LLUUID user, LLVector3 position,Scene scene)
144 { 165 {
145 bool permission = false; 166 bool permission = false;
146 167
@@ -148,13 +169,6 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
148 169
149 string reason = "Insufficient permission"; 170 string reason = "Insufficient permission";
150 171
151 //Perform ExternalChecks first!
152 bool results = m_scene.ExternalChecks.ExternalChecksCanRezObject(objectCount, user, position);
153 if (results == false)
154 {
155 return false;
156 }
157
158 ILandObject land = m_scene.LandChannel.GetLandObject(position.X, position.Y); 172 ILandObject land = m_scene.LandChannel.GetLandObject(position.X, position.Y);
159 if (land == null) return false; 173 if (land == null) return false;
160 174
@@ -189,7 +203,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
189 } 203 }
190 204
191 /// <see cref="Opensim.Region.Environment.Interfaces.IScenePermissions></see> 205 /// <see cref="Opensim.Region.Environment.Interfaces.IScenePermissions></see>
192 public virtual bool CanObjectEntry(LLUUID user, LLVector3 oldPos, LLVector3 newPos) 206 public bool CanObjectEntry(LLUUID user, LLVector3 oldPos, LLVector3 newPos)
193 { 207 {
194 if ((newPos.X > 257f || newPos.X < -1f || newPos.Y > 257f || newPos.Y < -1f)) 208 if ((newPos.X > 257f || newPos.X < -1f || newPos.Y > 257f || newPos.Y < -1f))
195 { 209 {
@@ -233,7 +247,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
233 247
234 #region Object Permissions 248 #region Object Permissions
235 249
236 public virtual uint GenerateClientFlags(LLUUID user, LLUUID objID) 250 public uint GenerateClientFlags(LLUUID user, LLUUID objID)
237 { 251 {
238 // Here's the way this works, 252 // Here's the way this works,
239 // ObjectFlags and Permission flags are two different enumerations 253 // ObjectFlags and Permission flags are two different enumerations
@@ -344,7 +358,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
344 return objectFlagsMask; 358 return objectFlagsMask;
345 } 359 }
346 360
347 protected virtual bool GenericObjectPermission(LLUUID currentUser, LLUUID objId) 361 protected bool GenericObjectPermission(LLUUID currentUser, LLUUID objId)
348 { 362 {
349 // Default: deny 363 // Default: deny
350 bool permission = false; 364 bool permission = false;
@@ -414,17 +428,17 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
414 } 428 }
415 429
416 /// <see cref="Opensim.Region.Environment.Interfaces.IScenePermissions></see> 430 /// <see cref="Opensim.Region.Environment.Interfaces.IScenePermissions></see>
417 public virtual bool CanDeRezObject(LLUUID user, LLUUID obj) 431 public bool CanDeRezObject(LLUUID obj,LLUUID user, Scene scene)
418 { 432 {
419 return GenericObjectPermission(user, obj); 433 return GenericObjectPermission(user, obj);
420 } 434 }
421 435
422 public virtual bool CanEditObject(LLUUID user, LLUUID obj) 436 public bool CanEditObject(LLUUID obj, LLUUID user, Scene scene)
423 { 437 {
424 return GenericObjectPermission(user, obj); 438 return GenericObjectPermission(user, obj);
425 } 439 }
426 440
427 public virtual bool CanEditObjectPosition(LLUUID user, LLUUID obj) 441 public bool CanEditObjectPosition(LLUUID obj, LLUUID user, Scene scene)
428 { 442 {
429 bool permission = GenericObjectPermission(user, obj); 443 bool permission = GenericObjectPermission(user, obj);
430 if (!permission) 444 if (!permission)
@@ -499,7 +513,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
499 return permission; 513 return permission;
500 } 514 }
501 515
502 public virtual bool CanCopyObject(LLUUID user, LLUUID obj) 516 public bool CanCopyObject(int objectCount, LLUUID obj, LLUUID user, Scene scene, LLVector3 objectPosition)
503 { 517 {
504 bool permission = GenericObjectPermission(user, obj); 518 bool permission = GenericObjectPermission(user, obj);
505 if (permission) 519 if (permission)
@@ -521,15 +535,14 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
521 // the administrator object permissions to take effect. 535 // the administrator object permissions to take effect.
522 LLUUID objectOwner = task.OwnerID; 536 LLUUID objectOwner = task.OwnerID;
523 537
524 //Check ExternalChecks! 538
525 if (m_scene.ExternalChecks.ExternalChecksCanRezObject(task.Children.Count, objectOwner, task.GroupCentrePoint) == false) return false;
526 if ((task.RootPart.EveryoneMask & PERM_COPY) != 0) 539 if ((task.RootPart.EveryoneMask & PERM_COPY) != 0)
527 permission = true; 540 permission = true;
528 } 541 }
529 return permission; 542 return permission;
530 } 543 }
531 544
532 public virtual bool CanReturnObject(LLUUID user, LLUUID obj) 545 public bool CanReturnObject(LLUUID obj, LLUUID user, Scene scene)
533 { 546 {
534 return GenericObjectPermission(user, obj); 547 return GenericObjectPermission(user, obj);
535 } 548 }
@@ -538,7 +551,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
538 551
539 #region Communication Permissions 552 #region Communication Permissions
540 553
541 protected virtual bool GenericCommunicationPermission(LLUUID user, LLUUID target) 554 protected bool GenericCommunicationPermission(LLUUID user, LLUUID target)
542 { 555 {
543 bool permission = false; 556 bool permission = false;
544 string reason = "Only registered users may communicate with another account."; 557 string reason = "Only registered users may communicate with another account.";
@@ -563,36 +576,34 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
563 return permission; 576 return permission;
564 } 577 }
565 578
566 public virtual bool CanInstantMessage(LLUUID user, LLUUID target) 579 public bool CanInstantMessage(LLUUID user, LLUUID target, Scene scene)
567 { 580 {
568 return GenericCommunicationPermission(user, target); 581 return GenericCommunicationPermission(user, target);
569 } 582 }
570 583
571 public virtual bool CanInventoryTransfer(LLUUID user, LLUUID target) 584 public bool CanInventoryTransfer(LLUUID user, LLUUID target, Scene scene)
572 { 585 {
573 return GenericCommunicationPermission(user, target); 586 return GenericCommunicationPermission(user, target);
574 } 587 }
575 588
576 #endregion 589 #endregion
577 590
578 public virtual bool CanEditScript(LLUUID user, LLUUID script) 591 public bool CanEditScript(LLUUID script, LLUUID user, Scene scene)
579 { 592 {
580 return IsAdministrator(user); 593 return IsAdministrator(user);
581 } 594 }
582 595
583 public virtual bool CanRunScript(LLUUID user, LLUUID script) 596 public bool CanRunScript(LLUUID script, LLUUID user, Scene scene)
584 { 597 {
585 //External Checks!
586 if (!m_scene.ExternalChecks.ExternalChecksCanRunScript(script, user)) return false;
587 return IsAdministrator(user); 598 return IsAdministrator(user);
588 } 599 }
589 600
590 public virtual bool CanRunConsoleCommand(LLUUID user) 601 public bool CanRunConsoleCommand(LLUUID user, Scene scene)
591 { 602 {
592 return IsAdministrator(user); 603 return IsAdministrator(user);
593 } 604 }
594 605
595 public virtual bool CanTerraform(LLUUID user, LLVector3 position) 606 public bool CanTerraform(LLUUID user, LLVector3 position, Scene scene)
596 { 607 {
597 bool permission = false; 608 bool permission = false;
598 609
@@ -625,7 +636,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
625 636
626 #region Estate Permissions 637 #region Estate Permissions
627 638
628 public virtual bool GenericEstatePermission(LLUUID user) 639 public bool GenericEstatePermission(LLUUID user)
629 { 640 {
630 // Default: deny 641 // Default: deny
631 bool permission = false; 642 bool permission = false;
@@ -641,12 +652,12 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
641 return permission; 652 return permission;
642 } 653 }
643 654
644 public virtual bool CanEditEstateTerrain(LLUUID user) 655 public bool CanEditEstateTerrain(LLUUID user, Scene scene)
645 { 656 {
646 return GenericEstatePermission(user); 657 return GenericEstatePermission(user);
647 } 658 }
648 659
649 public virtual bool CanRestartSim(LLUUID user) 660 public bool CanRestartSim(LLUUID user, Scene scene)
650 { 661 {
651 // Since this is potentially going on a grid... 662 // Since this is potentially going on a grid...
652 663
@@ -654,11 +665,16 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
654 //return m_scene.RegionInfo.MasterAvatarAssignedUUID == user; 665 //return m_scene.RegionInfo.MasterAvatarAssignedUUID == user;
655 } 666 }
656 667
668 public bool CanBeGodLike(LLUUID user, Scene scene)
669 {
670 return GenericEstatePermission(user);
671 }
672
657 #endregion 673 #endregion
658 674
659 #region Parcel Permissions 675 #region Parcel Permissions
660 676
661 protected virtual bool GenericParcelPermission(LLUUID user, ILandObject parcel) 677 protected bool GenericParcelPermission(LLUUID user, ILandObject parcel)
662 { 678 {
663 bool permission = false; 679 bool permission = false;
664 680
@@ -685,24 +701,24 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
685 return permission; 701 return permission;
686 } 702 }
687 703
688 protected virtual bool GenericParcelPermission(LLUUID user, LLVector3 pos) 704 protected bool GenericParcelPermission(LLUUID user, LLVector3 pos)
689 { 705 {
690 ILandObject parcel = m_scene.LandChannel.GetLandObject(pos.X, pos.Y); 706 ILandObject parcel = m_scene.LandChannel.GetLandObject(pos.X, pos.Y);
691 if (parcel == null) return false; 707 if (parcel == null) return false;
692 return GenericParcelPermission(user, parcel); 708 return GenericParcelPermission(user, parcel);
693 } 709 }
694 710
695 public virtual bool CanEditParcel(LLUUID user, ILandObject parcel) 711 public bool CanEditParcel(LLUUID user, ILandObject parcel, Scene scene)
696 { 712 {
697 return GenericParcelPermission(user, parcel); 713 return GenericParcelPermission(user, parcel);
698 } 714 }
699 715
700 public virtual bool CanSellParcel(LLUUID user, ILandObject parcel) 716 public bool CanSellParcel(LLUUID user, ILandObject parcel, Scene scene)
701 { 717 {
702 return GenericParcelPermission(user, parcel); 718 return GenericParcelPermission(user, parcel);
703 } 719 }
704 720
705 public virtual bool CanAbandonParcel(LLUUID user, ILandObject parcel) 721 public bool CanAbandonParcel(LLUUID user, ILandObject parcel, Scene scene)
706 { 722 {
707 return GenericParcelPermission(user, parcel); 723 return GenericParcelPermission(user, parcel);
708 } 724 }
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
index 91a28e4..4562fb6 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
@@ -449,7 +449,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
449 float south, float east, IClientAPI remoteClient) 449 float south, float east, IClientAPI remoteClient)
450 { 450 {
451 // Not a good permissions check, if in area mode, need to check the entire area. 451 // Not a good permissions check, if in area mode, need to check the entire area.
452 if (m_scene.Permissions.CanTerraform(remoteClient.AgentId, new LLVector3(north, west, 0))) 452 if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new LLVector3(north, west, 0)))
453 { 453 {
454 if (north == south && east == west) 454 if (north == south && east == west)
455 { 455 {