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authorMW2008-06-25 20:03:16 +0000
committerMW2008-06-25 20:03:16 +0000
commit35e1a2fdfc32355e7495df858b4ce1105559cc92 (patch)
tree40f3fad332f01728cc9c99d9319331d09759eb44 /OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs
parentforgotten methods in SceneManager for the terrain serialising. (diff)
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first part of Requestmapblocks fixes: Adds uint flags param to the OnRequestMapBlocks event (and handler), as when a client sends a map block request it also sends what layer it wants it for 0,1,2. It will always send two requests, one of them being for layer 2 (the overlay layer) and the other one either 0 or 1 depending on the tab that is selected in the client worldmap window. We should also be sending what layer the reply is for in IClientAPI.SendMapBlock (current always set to 0). That will come in next part (most likely at the weekend).
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs
index 5287517..dda9c1c 100644
--- a/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs
@@ -241,12 +241,13 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
241 /// <param name="minY"></param> 241 /// <param name="minY"></param>
242 /// <param name="maxX"></param> 242 /// <param name="maxX"></param>
243 /// <param name="maxY"></param> 243 /// <param name="maxY"></param>
244 public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY) 244 public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
245 { 245 {
246 List<MapBlockData> mapBlocks; 246 List<MapBlockData> mapBlocks;
247 mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, minX + 4, minY + 4); 247 mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, minX + 4, minY + 4);
248 remoteClient.SendMapBlock(mapBlocks); 248 remoteClient.SendMapBlock(mapBlocks);
249 } 249 }
250
250 public Hashtable OnHTTPGetMapImage(Hashtable keysvals) 251 public Hashtable OnHTTPGetMapImage(Hashtable keysvals)
251 { 252 {
252 m_log.Info("[WEBMAP]: Sending map image jpeg"); 253 m_log.Info("[WEBMAP]: Sending map image jpeg");