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authorJustin Clarke Casey2009-02-05 19:54:22 +0000
committerJustin Clarke Casey2009-02-05 19:54:22 +0000
commit9a666bda021503591e390facddda617f8b7ead3c (patch)
tree34cf79eb6f7a71003af347a4cbde17f8bad3a118 /OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
parent* refactor: Split out module Command class into a separate file (diff)
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* Use the commander name to register module commanders instead of providing the information twice
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
index d56bc8e..cc9b4d2 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
@@ -993,7 +993,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
993 m_commander.RegisterCommand("flip", flipCommand); 993 m_commander.RegisterCommand("flip", flipCommand);
994 994
995 // Add this to our scene so scripts can call these functions 995 // Add this to our scene so scripts can call these functions
996 m_scene.RegisterModuleCommander("Terrain", m_commander); 996 m_scene.RegisterModuleCommander(m_commander);
997 } 997 }
998 998
999 #endregion 999 #endregion