aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs
diff options
context:
space:
mode:
authorCharles Krinke2008-10-06 00:58:43 +0000
committerCharles Krinke2008-10-06 00:58:43 +0000
commite575ef7ad2245aad17f57273f6bd7b774f99f057 (patch)
treea85fd727bac7f3d39259df3aaea6c93f3f32ba05 /OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs
parentMantis#2336. Thank you kindly, Ralphos for a patch that: (diff)
downloadopensim-SC_OLD-e575ef7ad2245aad17f57273f6bd7b774f99f057.zip
opensim-SC_OLD-e575ef7ad2245aad17f57273f6bd7b774f99f057.tar.gz
opensim-SC_OLD-e575ef7ad2245aad17f57273f6bd7b774f99f057.tar.bz2
opensim-SC_OLD-e575ef7ad2245aad17f57273f6bd7b774f99f057.tar.xz
Revert r6697 patch as the build fails.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs5
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs
index c63cb90..89d9063 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs
@@ -33,7 +33,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
33 { 33 {
34 #region ITerrainPaintableEffect Members 34 #region ITerrainPaintableEffect Members
35 35
36 public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) 36 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
37 { 37 {
38 strength = TerrainUtil.MetersToSphericalStrength(strength); 38 strength = TerrainUtil.MetersToSphericalStrength(strength);
39 39
@@ -76,9 +76,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
76 { 76 {
77 for (y = 0; y < map.Height; y++) 77 for (y = 0; y < map.Height; y++)
78 { 78 {
79 if (!mask[x,y])
80 continue;
81
82 double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); 79 double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength);
83 80
84 if (z > 0) // add in non-zero amount 81 if (z > 0) // add in non-zero amount