diff options
Update svn properties. Minor formatting cleanup.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs | 184 |
1 files changed, 92 insertions, 92 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs index 305a875..51d5f0e 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs | |||
@@ -1,93 +1,93 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using OpenSim.Region.Environment.Interfaces; | 28 | using OpenSim.Region.Environment.Interfaces; |
29 | 29 | ||
30 | namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes | 30 | namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes |
31 | { | 31 | { |
32 | public class SmoothSphere : ITerrainPaintableEffect | 32 | public class SmoothSphere : ITerrainPaintableEffect |
33 | { | 33 | { |
34 | #region ITerrainPaintableEffect Members | 34 | #region ITerrainPaintableEffect Members |
35 | 35 | ||
36 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) | 36 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) |
37 | { | 37 | { |
38 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 38 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
39 | 39 | ||
40 | int x, y; | 40 | int x, y; |
41 | double[,] tweak = new double[map.Width,map.Height]; | 41 | double[,] tweak = new double[map.Width,map.Height]; |
42 | 42 | ||
43 | double n, l; | 43 | double n, l; |
44 | double area = strength; | 44 | double area = strength; |
45 | double step = strength / 4.0; | 45 | double step = strength / 4.0; |
46 | 46 | ||
47 | // compute delta map | 47 | // compute delta map |
48 | for (x = 0; x < map.Width; x++) | 48 | for (x = 0; x < map.Width; x++) |
49 | { | 49 | { |
50 | for (y = 0; y < map.Height; y++) | 50 | for (y = 0; y < map.Height; y++) |
51 | { | 51 | { |
52 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); | 52 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); |
53 | 53 | ||
54 | if (z > 0) // add in non-zero amount | 54 | if (z > 0) // add in non-zero amount |
55 | { | 55 | { |
56 | double average = 0.0; | 56 | double average = 0.0; |
57 | int avgsteps = 0; | 57 | int avgsteps = 0; |
58 | 58 | ||
59 | for (n = 0.0 - area; n < area; n += step) | 59 | for (n = 0.0 - area; n < area; n += step) |
60 | { | 60 | { |
61 | for (l = 0.0 - area; l < area; l += step) | 61 | for (l = 0.0 - area; l < area; l += step) |
62 | { | 62 | { |
63 | avgsteps++; | 63 | avgsteps++; |
64 | average += TerrainUtil.GetBilinearInterpolate(x + n, y + l, map); | 64 | average += TerrainUtil.GetBilinearInterpolate(x + n, y + l, map); |
65 | } | 65 | } |
66 | } | 66 | } |
67 | tweak[x, y] = average / avgsteps; | 67 | tweak[x, y] = average / avgsteps; |
68 | } | 68 | } |
69 | } | 69 | } |
70 | } | 70 | } |
71 | // blend in map | 71 | // blend in map |
72 | for (x = 0; x < map.Width; x++) | 72 | for (x = 0; x < map.Width; x++) |
73 | { | 73 | { |
74 | for (y = 0; y < map.Height; y++) | 74 | for (y = 0; y < map.Height; y++) |
75 | { | 75 | { |
76 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); | 76 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); |
77 | 77 | ||
78 | if (z > 0) // add in non-zero amount | 78 | if (z > 0) // add in non-zero amount |
79 | { | 79 | { |
80 | double da = z; | 80 | double da = z; |
81 | double a = (map[x, y] - tweak[x, y]) * da; | 81 | double a = (map[x, y] - tweak[x, y]) * da; |
82 | double newz = map[x, y] - (a * duration); | 82 | double newz = map[x, y] - (a * duration); |
83 | 83 | ||
84 | if (newz > 0.0) | 84 | if (newz > 0.0) |
85 | map[x, y] = newz; | 85 | map[x, y] = newz; |
86 | } | 86 | } |
87 | } | 87 | } |
88 | } | 88 | } |
89 | } | 89 | } |
90 | 90 | ||
91 | #endregion | 91 | #endregion |
92 | } | 92 | } |
93 | } \ No newline at end of file | 93 | } \ No newline at end of file |