diff options
Update svn properties. Minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs | 342 |
1 files changed, 171 insertions, 171 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs index b5e6bd9..9730b16 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs | |||
@@ -1,172 +1,172 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Drawing; | 29 | using System.Drawing; |
30 | using System.Drawing.Imaging; | 30 | using System.Drawing.Imaging; |
31 | using OpenSim.Region.Environment.Interfaces; | 31 | using OpenSim.Region.Environment.Interfaces; |
32 | 32 | ||
33 | namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders | 33 | namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
36 | /// A virtual class designed to have methods overloaded, | 36 | /// A virtual class designed to have methods overloaded, |
37 | /// this class provides an interface for a generic image | 37 | /// this class provides an interface for a generic image |
38 | /// saving and loading mechanism, but does not specify the | 38 | /// saving and loading mechanism, but does not specify the |
39 | /// format. It should not be insubstantiated directly. | 39 | /// format. It should not be insubstantiated directly. |
40 | /// </summary> | 40 | /// </summary> |
41 | public class GenericSystemDrawing : ITerrainLoader | 41 | public class GenericSystemDrawing : ITerrainLoader |
42 | { | 42 | { |
43 | #region ITerrainLoader Members | 43 | #region ITerrainLoader Members |
44 | 44 | ||
45 | public string FileExtension | 45 | public string FileExtension |
46 | { | 46 | { |
47 | get { return ".gsd"; } | 47 | get { return ".gsd"; } |
48 | } | 48 | } |
49 | 49 | ||
50 | /// <summary> | 50 | /// <summary> |
51 | /// Loads a file from a specified filename on the disk, | 51 | /// Loads a file from a specified filename on the disk, |
52 | /// parses the image using the System.Drawing parsers | 52 | /// parses the image using the System.Drawing parsers |
53 | /// then returns a terrain channel. Values are | 53 | /// then returns a terrain channel. Values are |
54 | /// returned based on HSL brightness between 0m and 128m | 54 | /// returned based on HSL brightness between 0m and 128m |
55 | /// </summary> | 55 | /// </summary> |
56 | /// <param name="filename">The target image to load</param> | 56 | /// <param name="filename">The target image to load</param> |
57 | /// <returns>A terrain channel generated from the image.</returns> | 57 | /// <returns>A terrain channel generated from the image.</returns> |
58 | public virtual ITerrainChannel LoadFile(string filename) | 58 | public virtual ITerrainChannel LoadFile(string filename) |
59 | { | 59 | { |
60 | Bitmap file = new Bitmap(filename); | 60 | Bitmap file = new Bitmap(filename); |
61 | 61 | ||
62 | ITerrainChannel retval = new TerrainChannel(file.Width, file.Height); | 62 | ITerrainChannel retval = new TerrainChannel(file.Width, file.Height); |
63 | 63 | ||
64 | int x, y; | 64 | int x, y; |
65 | for (x = 0; x < file.Width; x++) | 65 | for (x = 0; x < file.Width; x++) |
66 | { | 66 | { |
67 | for (y = 0; y < file.Height; y++) | 67 | for (y = 0; y < file.Height; y++) |
68 | { | 68 | { |
69 | retval[x, y] = file.GetPixel(x, y).GetBrightness() * 128; | 69 | retval[x, y] = file.GetPixel(x, y).GetBrightness() * 128; |
70 | } | 70 | } |
71 | } | 71 | } |
72 | 72 | ||
73 | return retval; | 73 | return retval; |
74 | } | 74 | } |
75 | 75 | ||
76 | public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h) | 76 | public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h) |
77 | { | 77 | { |
78 | throw new NotImplementedException(); | 78 | throw new NotImplementedException(); |
79 | } | 79 | } |
80 | 80 | ||
81 | /// <summary> | 81 | /// <summary> |
82 | /// Exports a file to a image on the disk using a System.Drawing exporter. | 82 | /// Exports a file to a image on the disk using a System.Drawing exporter. |
83 | /// </summary> | 83 | /// </summary> |
84 | /// <param name="filename">The target filename</param> | 84 | /// <param name="filename">The target filename</param> |
85 | /// <param name="map">The terrain channel being saved</param> | 85 | /// <param name="map">The terrain channel being saved</param> |
86 | public virtual void SaveFile(string filename, ITerrainChannel map) | 86 | public virtual void SaveFile(string filename, ITerrainChannel map) |
87 | { | 87 | { |
88 | Bitmap colours = CreateGrayscaleBitmapFromMap(map); | 88 | Bitmap colours = CreateGrayscaleBitmapFromMap(map); |
89 | 89 | ||
90 | colours.Save(filename, ImageFormat.Png); | 90 | colours.Save(filename, ImageFormat.Png); |
91 | } | 91 | } |
92 | 92 | ||
93 | #endregion | 93 | #endregion |
94 | 94 | ||
95 | public override string ToString() | 95 | public override string ToString() |
96 | { | 96 | { |
97 | return "SYS.DRAWING"; | 97 | return "SYS.DRAWING"; |
98 | } | 98 | } |
99 | 99 | ||
100 | /// <summary> | 100 | /// <summary> |
101 | /// Protected method, generates a grayscale bitmap | 101 | /// Protected method, generates a grayscale bitmap |
102 | /// image from a specified terrain channel. | 102 | /// image from a specified terrain channel. |
103 | /// </summary> | 103 | /// </summary> |
104 | /// <param name="map">The terrain channel to export to bitmap</param> | 104 | /// <param name="map">The terrain channel to export to bitmap</param> |
105 | /// <returns>A System.Drawing.Bitmap containing a grayscale image</returns> | 105 | /// <returns>A System.Drawing.Bitmap containing a grayscale image</returns> |
106 | protected Bitmap CreateGrayscaleBitmapFromMap(ITerrainChannel map) | 106 | protected Bitmap CreateGrayscaleBitmapFromMap(ITerrainChannel map) |
107 | { | 107 | { |
108 | Bitmap bmp = new Bitmap(map.Width, map.Height); | 108 | Bitmap bmp = new Bitmap(map.Width, map.Height); |
109 | 109 | ||
110 | int pallete = 256; | 110 | int pallete = 256; |
111 | 111 | ||
112 | Color[] grays = new Color[pallete]; | 112 | Color[] grays = new Color[pallete]; |
113 | for (int i = 0; i < grays.Length; i++) | 113 | for (int i = 0; i < grays.Length; i++) |
114 | { | 114 | { |
115 | grays[i] = Color.FromArgb(i, i, i); | 115 | grays[i] = Color.FromArgb(i, i, i); |
116 | } | 116 | } |
117 | 117 | ||
118 | for (int y = 0; y < map.Height; y++) | 118 | for (int y = 0; y < map.Height; y++) |
119 | { | 119 | { |
120 | for (int x = 0; x < map.Width; x++) | 120 | for (int x = 0; x < map.Width; x++) |
121 | { | 121 | { |
122 | // 512 is the largest possible height before colours clamp | 122 | // 512 is the largest possible height before colours clamp |
123 | int colorindex = (int) (Math.Max(Math.Min(1.0, map[x, y] / 128.0), 0.0) * (pallete - 1)); | 123 | int colorindex = (int) (Math.Max(Math.Min(1.0, map[x, y] / 128.0), 0.0) * (pallete - 1)); |
124 | 124 | ||
125 | // Handle error conditions | 125 | // Handle error conditions |
126 | if (colorindex > pallete - 1 || colorindex < 0) | 126 | if (colorindex > pallete - 1 || colorindex < 0) |
127 | bmp.SetPixel(x, map.Height - y - 1, Color.Red); | 127 | bmp.SetPixel(x, map.Height - y - 1, Color.Red); |
128 | else | 128 | else |
129 | bmp.SetPixel(x, map.Height - y - 1, grays[colorindex]); | 129 | bmp.SetPixel(x, map.Height - y - 1, grays[colorindex]); |
130 | } | 130 | } |
131 | } | 131 | } |
132 | return bmp; | 132 | return bmp; |
133 | } | 133 | } |
134 | 134 | ||
135 | /// <summary> | 135 | /// <summary> |
136 | /// Protected method, generates a coloured bitmap | 136 | /// Protected method, generates a coloured bitmap |
137 | /// image from a specified terrain channel. | 137 | /// image from a specified terrain channel. |
138 | /// </summary> | 138 | /// </summary> |
139 | /// <param name="map">The terrain channel to export to bitmap</param> | 139 | /// <param name="map">The terrain channel to export to bitmap</param> |
140 | /// <returns>A System.Drawing.Bitmap containing a coloured image</returns> | 140 | /// <returns>A System.Drawing.Bitmap containing a coloured image</returns> |
141 | protected Bitmap CreateBitmapFromMap(ITerrainChannel map) | 141 | protected Bitmap CreateBitmapFromMap(ITerrainChannel map) |
142 | { | 142 | { |
143 | Bitmap gradientmapLd = new Bitmap("defaultstripe.png"); | 143 | Bitmap gradientmapLd = new Bitmap("defaultstripe.png"); |
144 | 144 | ||
145 | int pallete = gradientmapLd.Height; | 145 | int pallete = gradientmapLd.Height; |
146 | 146 | ||
147 | Bitmap bmp = new Bitmap(map.Width, map.Height); | 147 | Bitmap bmp = new Bitmap(map.Width, map.Height); |
148 | Color[] colours = new Color[pallete]; | 148 | Color[] colours = new Color[pallete]; |
149 | 149 | ||
150 | for (int i = 0; i < pallete; i++) | 150 | for (int i = 0; i < pallete; i++) |
151 | { | 151 | { |
152 | colours[i] = gradientmapLd.GetPixel(0, i); | 152 | colours[i] = gradientmapLd.GetPixel(0, i); |
153 | } | 153 | } |
154 | 154 | ||
155 | for (int y = 0; y < map.Height; y++) | 155 | for (int y = 0; y < map.Height; y++) |
156 | { | 156 | { |
157 | for (int x = 0; x < map.Width; x++) | 157 | for (int x = 0; x < map.Width; x++) |
158 | { | 158 | { |
159 | // 512 is the largest possible height before colours clamp | 159 | // 512 is the largest possible height before colours clamp |
160 | int colorindex = (int) (Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1)); | 160 | int colorindex = (int) (Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1)); |
161 | 161 | ||
162 | // Handle error conditions | 162 | // Handle error conditions |
163 | if (colorindex > pallete - 1 || colorindex < 0) | 163 | if (colorindex > pallete - 1 || colorindex < 0) |
164 | bmp.SetPixel(x, map.Height - y - 1, Color.Red); | 164 | bmp.SetPixel(x, map.Height - y - 1, Color.Red); |
165 | else | 165 | else |
166 | bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]); | 166 | bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]); |
167 | } | 167 | } |
168 | } | 168 | } |
169 | return bmp; | 169 | return bmp; |
170 | } | 170 | } |
171 | } | 171 | } |
172 | } \ No newline at end of file | 172 | } \ No newline at end of file |