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authorJustin Clarke Casey2008-12-19 21:03:56 +0000
committerJustin Clarke Casey2008-12-19 21:03:56 +0000
commitdb0c65ea568d208d0017e466f67275036b5544b4 (patch)
tree24b7354ff98c1c9e10aa542c5651f39ff69cc01e /OpenSim/Region/Environment/Modules/World/Sound/SoundModule.cs
parentStop prims that get non-physical. Fixes Mantis#2859. (diff)
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* refactor: move sound trigger from scene into sepearate SoundModule
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Sound/SoundModule.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Sound/SoundModule.cs72
1 files changed, 72 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Sound/SoundModule.cs b/OpenSim/Region/Environment/Modules/World/Sound/SoundModule.cs
new file mode 100644
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+++ b/OpenSim/Region/Environment/Modules/World/Sound/SoundModule.cs
@@ -0,0 +1,72 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using Nini.Config;
31using log4net;
32using OpenMetaverse;
33using OpenSim.Framework;
34using OpenSim.Region.Environment.Interfaces;
35using OpenSim.Region.Environment.Scenes;
36
37namespace OpenSim.Region.Environment.World.Sound
38{
39 public class SoundModule : IRegionModule, ISoundModule
40 {
41 //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
42
43 protected Scene m_scene;
44
45 public void Initialise(Scene scene, IConfigSource source)
46 {
47 m_scene = scene;
48 m_scene.RegisterModuleInterface<ISoundModule>(this);
49 }
50
51 public void PostInitialise() {}
52 public void Close() {}
53 public string Name { get { return "Sound Module"; } }
54 public bool IsSharedModule { get { return false; } }
55
56 public virtual void TriggerSound(
57 UUID soundId, UUID ownerID, UUID objectID, UUID parentID, float gain, Vector3 position, UInt64 handle)
58 {
59 foreach (ScenePresence p in m_scene.GetAvatars())
60 {
61 double dis = Util.GetDistanceTo(p.AbsolutePosition, position);
62 if (dis > 100.0) // Max audio distance
63 continue;
64
65 // Scale by distance
66 gain = (float)((double)gain*((100.0 - dis) / 100.0));
67 p.ControllingClient.SendTriggeredSound(
68 soundId, ownerID, objectID, parentID, handle, position, (float)gain);
69 }
70 }
71 }
72}