diff options
Update svn properties. Minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs | 336 |
1 files changed, 168 insertions, 168 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs index b626f16..75fc428 100644 --- a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs | |||
@@ -1,169 +1,169 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | 30 | using System.IO; |
31 | using Nini.Config; | 31 | using Nini.Config; |
32 | using OpenSim.Region.Environment.Interfaces; | 32 | using OpenSim.Region.Environment.Interfaces; |
33 | using OpenSim.Region.Environment.Modules.ExportSerialiser; | 33 | using OpenSim.Region.Environment.Modules.ExportSerialiser; |
34 | using OpenSim.Region.Environment.Modules.Framework; | 34 | using OpenSim.Region.Environment.Modules.Framework; |
35 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
36 | 36 | ||
37 | namespace OpenSim.Region.Environment.Modules.World.Serialiser | 37 | namespace OpenSim.Region.Environment.Modules.World.Serialiser |
38 | { | 38 | { |
39 | public class SerialiserModule : IRegionModule, IRegionSerialiser | 39 | public class SerialiserModule : IRegionModule, IRegionSerialiser |
40 | { | 40 | { |
41 | private Commander m_commander = new Commander("Export"); | 41 | private Commander m_commander = new Commander("Export"); |
42 | private List<Scene> m_regions = new List<Scene>(); | 42 | private List<Scene> m_regions = new List<Scene>(); |
43 | private string m_savedir = "exports" + "/"; | 43 | private string m_savedir = "exports" + "/"; |
44 | private List<IFileSerialiser> m_serialisers = new List<IFileSerialiser>(); | 44 | private List<IFileSerialiser> m_serialisers = new List<IFileSerialiser>(); |
45 | 45 | ||
46 | #region IRegionModule Members | 46 | #region IRegionModule Members |
47 | 47 | ||
48 | public void Initialise(Scene scene, IConfigSource source) | 48 | public void Initialise(Scene scene, IConfigSource source) |
49 | { | 49 | { |
50 | scene.RegisterModuleCommander("Export", m_commander); | 50 | scene.RegisterModuleCommander("Export", m_commander); |
51 | scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | 51 | scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; |
52 | scene.RegisterModuleInterface<IRegionSerialiser>(this); | 52 | scene.RegisterModuleInterface<IRegionSerialiser>(this); |
53 | 53 | ||
54 | lock (m_regions) | 54 | lock (m_regions) |
55 | { | 55 | { |
56 | m_regions.Add(scene); | 56 | m_regions.Add(scene); |
57 | } | 57 | } |
58 | } | 58 | } |
59 | 59 | ||
60 | public void PostInitialise() | 60 | public void PostInitialise() |
61 | { | 61 | { |
62 | lock (m_serialisers) | 62 | lock (m_serialisers) |
63 | { | 63 | { |
64 | m_serialisers.Add(new SerialiseTerrain()); | 64 | m_serialisers.Add(new SerialiseTerrain()); |
65 | m_serialisers.Add(new SerialiseObjects()); | 65 | m_serialisers.Add(new SerialiseObjects()); |
66 | } | 66 | } |
67 | 67 | ||
68 | LoadCommanderCommands(); | 68 | LoadCommanderCommands(); |
69 | } | 69 | } |
70 | 70 | ||
71 | public void Close() | 71 | public void Close() |
72 | { | 72 | { |
73 | m_regions.Clear(); | 73 | m_regions.Clear(); |
74 | } | 74 | } |
75 | 75 | ||
76 | public string Name | 76 | public string Name |
77 | { | 77 | { |
78 | get { return "ExportSerialisationModule"; } | 78 | get { return "ExportSerialisationModule"; } |
79 | } | 79 | } |
80 | 80 | ||
81 | public bool IsSharedModule | 81 | public bool IsSharedModule |
82 | { | 82 | { |
83 | get { return true; } | 83 | get { return true; } |
84 | } | 84 | } |
85 | 85 | ||
86 | #endregion | 86 | #endregion |
87 | 87 | ||
88 | #region IRegionSerialiser Members | 88 | #region IRegionSerialiser Members |
89 | 89 | ||
90 | public List<string> SerialiseRegion(Scene scene, string saveDir) | 90 | public List<string> SerialiseRegion(Scene scene, string saveDir) |
91 | { | 91 | { |
92 | List<string> results = new List<string>(); | 92 | List<string> results = new List<string>(); |
93 | 93 | ||
94 | if (!Directory.Exists(saveDir)) | 94 | if (!Directory.Exists(saveDir)) |
95 | { | 95 | { |
96 | Directory.CreateDirectory(saveDir); | 96 | Directory.CreateDirectory(saveDir); |
97 | } | 97 | } |
98 | 98 | ||
99 | lock (m_serialisers) | 99 | lock (m_serialisers) |
100 | { | 100 | { |
101 | foreach (IFileSerialiser serialiser in m_serialisers) | 101 | foreach (IFileSerialiser serialiser in m_serialisers) |
102 | { | 102 | { |
103 | results.Add(serialiser.WriteToFile(scene, saveDir)); | 103 | results.Add(serialiser.WriteToFile(scene, saveDir)); |
104 | } | 104 | } |
105 | } | 105 | } |
106 | 106 | ||
107 | TextWriter regionInfoWriter = new StreamWriter(saveDir + "README.TXT"); | 107 | TextWriter regionInfoWriter = new StreamWriter(saveDir + "README.TXT"); |
108 | regionInfoWriter.WriteLine("Region Name: " + scene.RegionInfo.RegionName); | 108 | regionInfoWriter.WriteLine("Region Name: " + scene.RegionInfo.RegionName); |
109 | regionInfoWriter.WriteLine("Region ID: " + scene.RegionInfo.RegionID.ToString()); | 109 | regionInfoWriter.WriteLine("Region ID: " + scene.RegionInfo.RegionID.ToString()); |
110 | regionInfoWriter.WriteLine("Backup Time: UTC " + DateTime.UtcNow.ToString()); | 110 | regionInfoWriter.WriteLine("Backup Time: UTC " + DateTime.UtcNow.ToString()); |
111 | regionInfoWriter.WriteLine("Serialise Version: 0.1"); | 111 | regionInfoWriter.WriteLine("Serialise Version: 0.1"); |
112 | regionInfoWriter.Close(); | 112 | regionInfoWriter.Close(); |
113 | 113 | ||
114 | TextWriter manifestWriter = new StreamWriter(saveDir + "region.manifest"); | 114 | TextWriter manifestWriter = new StreamWriter(saveDir + "region.manifest"); |
115 | foreach (string line in results) | 115 | foreach (string line in results) |
116 | { | 116 | { |
117 | manifestWriter.WriteLine(line); | 117 | manifestWriter.WriteLine(line); |
118 | } | 118 | } |
119 | manifestWriter.Close(); | 119 | manifestWriter.Close(); |
120 | 120 | ||
121 | return results; | 121 | return results; |
122 | } | 122 | } |
123 | 123 | ||
124 | #endregion | 124 | #endregion |
125 | 125 | ||
126 | private void EventManager_OnPluginConsole(string[] args) | 126 | private void EventManager_OnPluginConsole(string[] args) |
127 | { | 127 | { |
128 | if (args[0] == "export") | 128 | if (args[0] == "export") |
129 | { | 129 | { |
130 | string[] tmpArgs = new string[args.Length - 2]; | 130 | string[] tmpArgs = new string[args.Length - 2]; |
131 | int i = 0; | 131 | int i = 0; |
132 | for (i = 2; i < args.Length; i++) | 132 | for (i = 2; i < args.Length; i++) |
133 | tmpArgs[i - 2] = args[i]; | 133 | tmpArgs[i - 2] = args[i]; |
134 | 134 | ||
135 | m_commander.ProcessConsoleCommand(args[1], tmpArgs); | 135 | m_commander.ProcessConsoleCommand(args[1], tmpArgs); |
136 | } | 136 | } |
137 | } | 137 | } |
138 | 138 | ||
139 | private void InterfaceSaveRegion(Object[] args) | 139 | private void InterfaceSaveRegion(Object[] args) |
140 | { | 140 | { |
141 | foreach (Scene region in m_regions) | 141 | foreach (Scene region in m_regions) |
142 | { | 142 | { |
143 | if (region.RegionInfo.RegionName == (string) args[0]) | 143 | if (region.RegionInfo.RegionName == (string) args[0]) |
144 | { | 144 | { |
145 | List<string> results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/"); | 145 | List<string> results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/"); |
146 | } | 146 | } |
147 | } | 147 | } |
148 | } | 148 | } |
149 | 149 | ||
150 | private void InterfaceSaveAllRegions(Object[] args) | 150 | private void InterfaceSaveAllRegions(Object[] args) |
151 | { | 151 | { |
152 | foreach (Scene region in m_regions) | 152 | foreach (Scene region in m_regions) |
153 | { | 153 | { |
154 | List<string> results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/"); | 154 | List<string> results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/"); |
155 | } | 155 | } |
156 | } | 156 | } |
157 | 157 | ||
158 | private void LoadCommanderCommands() | 158 | private void LoadCommanderCommands() |
159 | { | 159 | { |
160 | Command serialiseSceneCommand = new Command("save", InterfaceSaveRegion, "Saves the named region into the exports directory."); | 160 | Command serialiseSceneCommand = new Command("save", InterfaceSaveRegion, "Saves the named region into the exports directory."); |
161 | serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String"); | 161 | serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String"); |
162 | 162 | ||
163 | Command serialiseAllScenesCommand = new Command("save-all", InterfaceSaveAllRegions, "Saves all regions into the exports directory."); | 163 | Command serialiseAllScenesCommand = new Command("save-all", InterfaceSaveAllRegions, "Saves all regions into the exports directory."); |
164 | 164 | ||
165 | m_commander.RegisterCommand("save", serialiseSceneCommand); | 165 | m_commander.RegisterCommand("save", serialiseSceneCommand); |
166 | m_commander.RegisterCommand("save-all", serialiseAllScenesCommand); | 166 | m_commander.RegisterCommand("save-all", serialiseAllScenesCommand); |
167 | } | 167 | } |
168 | } | 168 | } |
169 | } \ No newline at end of file | 169 | } \ No newline at end of file |