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author | Justin Clarke Casey | 2008-06-21 21:20:59 +0000 |
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committer | Justin Clarke Casey | 2008-06-21 21:20:59 +0000 |
commit | 908d91be78038832945eec5c4d05c71ab64e3680 (patch) | |
tree | d7274271c36fa557c0b22833e614e2e122922d6c /OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs | |
parent | * Remove redundant <scene> tag from individual object xml representation (diff) | |
download | opensim-SC_OLD-908d91be78038832945eec5c4d05c71ab64e3680.zip opensim-SC_OLD-908d91be78038832945eec5c4d05c71ab64e3680.tar.gz opensim-SC_OLD-908d91be78038832945eec5c4d05c71ab64e3680.tar.bz2 opensim-SC_OLD-908d91be78038832945eec5c4d05c71ab64e3680.tar.xz |
* refactor: Making some of the serialization names consistent, both within their pairings and with the others
* This does make some of the names less ideal than others - this should change in the future
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs index c7c8e39..01f6301 100644 --- a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs | |||
@@ -112,14 +112,14 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser | |||
112 | SceneXmlLoader.SavePrimsToXml2(scene, fileName); | 112 | SceneXmlLoader.SavePrimsToXml2(scene, fileName); |
113 | } | 113 | } |
114 | 114 | ||
115 | public void LoadGroupFromXml2String(Scene scene, string xmlString) | 115 | public void LoadGroupFromXml2(Scene scene, string xmlString) |
116 | { | 116 | { |
117 | SceneXmlLoader.LoadGroupFromXml2String(scene, xmlString); | 117 | SceneXmlLoader.LoadGroupFromXml2(scene, xmlString); |
118 | } | 118 | } |
119 | 119 | ||
120 | public string SavePrimGroupToXML2String(SceneObjectGroup grp) | 120 | public string SaveGroupToXml2(SceneObjectGroup grp) |
121 | { | 121 | { |
122 | return SceneXmlLoader.SavePrimGroupToXML2String(grp); | 122 | return SceneXmlLoader.SaveGroupToXml2(grp); |
123 | } | 123 | } |
124 | 124 | ||
125 | public List<string> SerialiseRegion(Scene scene, string saveDir) | 125 | public List<string> SerialiseRegion(Scene scene, string saveDir) |