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author | Melanie Thielker | 2008-11-21 07:33:13 +0000 |
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committer | Melanie Thielker | 2008-11-21 07:33:13 +0000 |
commit | ee4d4d784eb9b51b29fe4bda3fc9ec3594d24f5a (patch) | |
tree | 9ce899e33c2550d61048ca0690ba5e103aa8abd6 /OpenSim/Region/Environment/Modules/World/Land/LandObject.cs | |
parent | Allow selecting group objects and selecting objects by owner from the (diff) | |
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Fully implement object return from the parcel dialog
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Land/LandObject.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Land/LandObject.cs | 67 |
1 files changed, 56 insertions, 11 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs index 208338f..1483118 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs | |||
@@ -776,28 +776,73 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
776 | m_scene.returnObjects(objs, obj.OwnerID); | 776 | m_scene.returnObjects(objs, obj.OwnerID); |
777 | } | 777 | } |
778 | 778 | ||
779 | public void returnLandObjects(uint type, UUID[] owners, IClientAPI remote_client) | 779 | public void returnLandObjects(uint type, UUID[] owners, UUID[] tasks, IClientAPI remote_client) |
780 | { | 780 | { |
781 | List<SceneObjectGroup> objlist = new List<SceneObjectGroup>(); | 781 | Dictionary<UUID,List<SceneObjectGroup>> returns = |
782 | for (int i = 0; i < owners.Length; i++) | 782 | new Dictionary<UUID,List<SceneObjectGroup>>(); |
783 | |||
784 | lock (primsOverMe) | ||
783 | { | 785 | { |
784 | lock (primsOverMe) | 786 | if (type == (uint)ObjectReturnType.Owner) |
785 | { | 787 | { |
786 | try | 788 | foreach (SceneObjectGroup obj in primsOverMe) |
787 | { | 789 | { |
788 | foreach (SceneObjectGroup obj in primsOverMe) | 790 | if (obj.OwnerID == m_landData.OwnerID) |
789 | { | 791 | { |
790 | if (obj.OwnerID == owners[i]) | 792 | if (!returns.ContainsKey(obj.OwnerID)) |
791 | objlist.Add(obj); | 793 | returns[obj.OwnerID] = |
794 | new List<SceneObjectGroup>(); | ||
795 | returns[obj.OwnerID].Add(obj); | ||
792 | } | 796 | } |
793 | } | 797 | } |
794 | catch (InvalidOperationException) | 798 | } |
799 | else if (type == (uint)ObjectReturnType.Group && m_landData.GroupID != UUID.Zero) | ||
800 | { | ||
801 | foreach (SceneObjectGroup obj in primsOverMe) | ||
802 | { | ||
803 | if (obj.GroupID == m_landData.GroupID) | ||
804 | { | ||
805 | if (!returns.ContainsKey(obj.OwnerID)) | ||
806 | returns[obj.OwnerID] = | ||
807 | new List<SceneObjectGroup>(); | ||
808 | returns[obj.OwnerID].Add(obj); | ||
809 | } | ||
810 | } | ||
811 | } | ||
812 | else if (type == (uint)ObjectReturnType.Other) | ||
813 | { | ||
814 | foreach (SceneObjectGroup obj in primsOverMe) | ||
815 | { | ||
816 | if (obj.OwnerID != m_landData.OwnerID && | ||
817 | (obj.GroupID != m_landData.GroupID || | ||
818 | m_landData.GroupID == UUID.Zero)) | ||
819 | { | ||
820 | if (!returns.ContainsKey(obj.OwnerID)) | ||
821 | returns[obj.OwnerID] = | ||
822 | new List<SceneObjectGroup>(); | ||
823 | returns[obj.OwnerID].Add(obj); | ||
824 | } | ||
825 | } | ||
826 | } | ||
827 | else if (type == (uint)ObjectReturnType.List) | ||
828 | { | ||
829 | List<UUID> ownerlist = new List<UUID>(owners); | ||
830 | |||
831 | foreach (SceneObjectGroup obj in primsOverMe) | ||
795 | { | 832 | { |
796 | m_log.Info("[PARCEL]: Unable to figure out all the objects owned by " + owners[i].ToString() + " arr."); | 833 | if (ownerlist.Contains(obj.OwnerID)) |
834 | { | ||
835 | if (!returns.ContainsKey(obj.OwnerID)) | ||
836 | returns[obj.OwnerID] = | ||
837 | new List<SceneObjectGroup>(); | ||
838 | returns[obj.OwnerID].Add(obj); | ||
839 | } | ||
797 | } | 840 | } |
798 | } | 841 | } |
799 | } | 842 | } |
800 | m_scene.returnObjects(objlist.ToArray(), remote_client.AgentId); | 843 | |
844 | foreach (List<SceneObjectGroup> ol in returns.Values) | ||
845 | m_scene.returnObjects(ol.ToArray(), remote_client.AgentId); | ||
801 | } | 846 | } |
802 | 847 | ||
803 | #endregion | 848 | #endregion |