diff options
*Land/Parcel upates are now correct with a significant movement by the Client
*Moved OnSignificantClientMovement to where it is supposed to be - SceneEvents and not ScenePresence
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs index 5e65608..a339ebf 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | |||
@@ -51,6 +51,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
51 | m_scene.EventManager.OnValidateLandBuy += landChannel.handleLandValidationRequest; | 51 | m_scene.EventManager.OnValidateLandBuy += landChannel.handleLandValidationRequest; |
52 | m_scene.EventManager.OnLandBuy += landChannel.handleLandBuyRequest; | 52 | m_scene.EventManager.OnLandBuy += landChannel.handleLandBuyRequest; |
53 | m_scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient); | 53 | m_scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient); |
54 | m_scene.EventManager.OnSignificantClientMovement += landChannel.handleSignificantClientMovement; | ||
54 | 55 | ||
55 | lock (m_scene) | 56 | lock (m_scene) |
56 | { | 57 | { |