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author | Justin Clarke Casey | 2008-05-24 19:21:57 +0000 |
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committer | Justin Clarke Casey | 2008-05-24 19:21:57 +0000 |
commit | dd4100db4c5b221b4feba4f873f40407d50fd4e1 (patch) | |
tree | f9149ae68b3c3e0b6a60f123e0299f588967f8dc /OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs | |
parent | * If the SVN build version is not available, state this in the About box expl... (diff) | |
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* Get the xml2 entities serialization representation in the archiver module
* Not yet reusing serialization module - this will happen in the future
* No user functionality yet
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs index 1cebb50..485cf02 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs | |||
@@ -35,17 +35,15 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
35 | public interface IRegionArchiver | 35 | public interface IRegionArchiver |
36 | { | 36 | { |
37 | /// <summary> | 37 | /// <summary> |
38 | /// Archive a region to the given path | 38 | /// Archive the region to the given path |
39 | /// </summary> | 39 | /// </summary> |
40 | /// <param name="scene"></param> | ||
41 | /// <param name="savePath"></param> | 40 | /// <param name="savePath"></param> |
42 | void ArchiveRegion(Scene scene, string savePath); | 41 | void ArchiveRegion(string savePath); |
43 | 42 | ||
44 | /// <summary> | 43 | /// <summary> |
45 | /// Dearchive the given region archive into the scene | 44 | /// Dearchive the given region archive into the scene |
46 | /// </summary> | 45 | /// </summary> |
47 | /// <param name="scene"></param> | ||
48 | /// <param name="loadPath"></param> | 46 | /// <param name="loadPath"></param> |
49 | void DearchiveRegion(Scene scene, string loadPath); | 47 | void DearchiveRegion(string loadPath); |
50 | } | 48 | } |
51 | } | 49 | } |