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authorJustin Clarke Casey2008-06-05 00:01:38 +0000
committerJustin Clarke Casey2008-06-05 00:01:38 +0000
commit7352bd7b992c36026876b4d1fb3e63f02aa984ec (patch)
tree6b7ba49cf4e820292f384f111f25121103633c1a /OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs
parent* Dearchive using assets metadata rather than assuming everything is a texture (diff)
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* Change archiver 'textures' dir back to 'assets'
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs
index 1c5b535..9e63ccf 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs
@@ -144,7 +144,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
144 protected void ResolveAssetData(string assetPath, byte[] data) 144 protected void ResolveAssetData(string assetPath, byte[] data)
145 { 145 {
146 // Right now we're nastily obtaining the lluuid from the filename 146 // Right now we're nastily obtaining the lluuid from the filename
147 string filename = assetPath.Remove(0, ArchiveConstants.TEXTURES_PATH.Length); 147 string filename = assetPath.Remove(0, ArchiveConstants.ASSETS_PATH.Length);
148 148
149 if (m_metadata.ContainsKey(filename)) 149 if (m_metadata.ContainsKey(filename))
150 { 150 {