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authorJustin Clarke Casey2008-07-21 17:13:32 +0000
committerJustin Clarke Casey2008-07-21 17:13:32 +0000
commita13a4c61448380852df3fba05d2c88710c28e0a9 (patch)
tree1a35bb6bf79dba28b99065e36a82a7050203f11b /OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs
parentadded support so that the packet tracker can resend packets itself as well as... (diff)
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* minor: change misleading 'all assets found' message to instead tell how many were actually located
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs
index d901b54..985b939 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs
@@ -132,7 +132,12 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
132 part.CreatorID = masterAvatarId; 132 part.CreatorID = masterAvatarId;
133 part.OwnerID = masterAvatarId; 133 part.OwnerID = masterAvatarId;
134 part.LastOwnerID = masterAvatarId; 134 part.LastOwnerID = masterAvatarId;
135 } 135
136 // For now, give all incoming scene objects new uuids. This will allow scenes to be cloned
137 // on the same region server and multiple examples a single object archive to be imported
138 // to the same scene (when this is possible).
139 //part.UUID = LLUUID.Random();
140 }
136 141
137 if (m_scene.AddRestoredSceneObject(sceneObject, true, false)) 142 if (m_scene.AddRestoredSceneObject(sceneObject, true, false))
138 { 143 {