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authorJeff Ames2008-02-26 15:36:17 +0000
committerJeff Ames2008-02-26 15:36:17 +0000
commit74940c7b1dbd44dc236b6b1bf6a7d03ce8e6ea43 (patch)
tree219db5a8e80858c28ee7c2a4173ffe71fd93d382 /OpenSim/Region/Environment/Modules/VoiceChat/VoiceClient.cs
parent* Hooked up replacment TerrainModule, raising land will now be weird as both ... (diff)
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Diffstat (limited to 'OpenSim/Region/Environment/Modules/VoiceChat/VoiceClient.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/VoiceChat/VoiceClient.cs338
1 files changed, 169 insertions, 169 deletions
diff --git a/OpenSim/Region/Environment/Modules/VoiceChat/VoiceClient.cs b/OpenSim/Region/Environment/Modules/VoiceChat/VoiceClient.cs
index 7eb2177..7be0dad 100644
--- a/OpenSim/Region/Environment/Modules/VoiceChat/VoiceClient.cs
+++ b/OpenSim/Region/Environment/Modules/VoiceChat/VoiceClient.cs
@@ -1,169 +1,169 @@
1using System; 1using System;
2using System.IO; 2using System.IO;
3using System.Collections.Generic; 3using System.Collections.Generic;
4using System.Text; 4using System.Text;
5using System.Net.Sockets; 5using System.Net.Sockets;
6using OpenSim.Region.Environment.Scenes; 6using OpenSim.Region.Environment.Scenes;
7using libsecondlife; 7using libsecondlife;
8 8
9namespace OpenSim.Region.Environment.Modules.VoiceChat 9namespace OpenSim.Region.Environment.Modules.VoiceChat
10{ 10{
11 /** 11 /**
12 * Represents a single voiceclient instance 12 * Represents a single voiceclient instance
13 **/ 13 **/
14 public class VoiceClient 14 public class VoiceClient
15 { 15 {
16 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 16 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
17 17
18 public Socket m_socket; 18 public Socket m_socket;
19 public LLUUID m_clientId; 19 public LLUUID m_clientId;
20 public bool m_authenticated = false; 20 public bool m_authenticated = false;
21 21
22 protected VoicePacketHeader m_header = null; 22 protected VoicePacketHeader m_header = null;
23 protected int m_headerBytesReceived = 0; 23 protected int m_headerBytesReceived = 0;
24 24
25 protected int m_offset = 0; 25 protected int m_offset = 0;
26 protected int m_supportedCodecs = 0; 26 protected int m_supportedCodecs = 0;
27 27
28 protected byte[] m_buffer = null; 28 protected byte[] m_buffer = null;
29 protected byte[] m_headerBytes = new byte[5]; 29 protected byte[] m_headerBytes = new byte[5];
30 30
31 protected bool m_enabled = true; 31 protected bool m_enabled = true;
32 32
33 protected VoiceChatServer m_server; 33 protected VoiceChatServer m_server;
34 34
35 public VoiceClient(Socket socket, VoiceChatServer server) 35 public VoiceClient(Socket socket, VoiceChatServer server)
36 { 36 {
37 m_socket = socket; 37 m_socket = socket;
38 m_server = server; 38 m_server = server;
39 } 39 }
40 40
41 public void OnDataReceived(byte[] data, int byteCount) 41 public void OnDataReceived(byte[] data, int byteCount)
42 { 42 {
43 int offset = 0; 43 int offset = 0;
44 while (offset < byteCount) 44 while (offset < byteCount)
45 { 45 {
46 if (m_header == null) 46 if (m_header == null)
47 { 47 {
48 if (m_headerBytesReceived < 5) 48 if (m_headerBytesReceived < 5)
49 { 49 {
50 m_headerBytes[m_headerBytesReceived++] = data[offset++]; 50 m_headerBytes[m_headerBytesReceived++] = data[offset++];
51 } 51 }
52 else if (m_headerBytesReceived == 5) 52 else if (m_headerBytesReceived == 5)
53 { 53 {
54 m_header = new VoicePacketHeader(); 54 m_header = new VoicePacketHeader();
55 m_header.Parse(m_headerBytes); 55 m_header.Parse(m_headerBytes);
56 if (m_header.length > 65535) 56 if (m_header.length > 65535)
57 { 57 {
58 throw new Exception("Packet size " + m_header.length + " > 65535"); 58 throw new Exception("Packet size " + m_header.length + " > 65535");
59 } 59 }
60 60
61 m_buffer = new byte[m_header.length]; 61 m_buffer = new byte[m_header.length];
62 m_offset = 0; 62 m_offset = 0;
63 m_headerBytesReceived = 0; 63 m_headerBytesReceived = 0;
64 } 64 }
65 } 65 }
66 else 66 else
67 { 67 {
68 int bytesToCopy = m_header.length-m_offset; 68 int bytesToCopy = m_header.length-m_offset;
69 if (bytesToCopy > byteCount - offset) 69 if (bytesToCopy > byteCount - offset)
70 bytesToCopy = byteCount - offset; 70 bytesToCopy = byteCount - offset;
71 71
72 Buffer.BlockCopy(data, offset, m_buffer, m_offset, bytesToCopy); 72 Buffer.BlockCopy(data, offset, m_buffer, m_offset, bytesToCopy);
73 73
74 offset += bytesToCopy; 74 offset += bytesToCopy;
75 m_offset += bytesToCopy; 75 m_offset += bytesToCopy;
76 76
77 if (m_offset == m_header.length) 77 if (m_offset == m_header.length)
78 { 78 {
79 ParsePacket(m_header.type, m_buffer); 79 ParsePacket(m_header.type, m_buffer);
80 m_header = null; 80 m_header = null;
81 } 81 }
82 } 82 }
83 } 83 }
84 } 84 }
85 85
86 void ParsePacket(byte type, byte[] data) 86 void ParsePacket(byte type, byte[] data)
87 { 87 {
88 switch (type) 88 switch (type)
89 { 89 {
90 case 0: //LOGIN 90 case 0: //LOGIN
91 ParseLogin(data); 91 ParseLogin(data);
92 break; 92 break;
93 93
94 case 1: //AUDIODATA 94 case 1: //AUDIODATA
95 if (m_authenticated) 95 if (m_authenticated)
96 { 96 {
97 VoicePacket packet = new VoicePacket(data); 97 VoicePacket packet = new VoicePacket(data);
98 packet.m_clientId = m_clientId; 98 packet.m_clientId = m_clientId;
99 m_server.BroadcastVoice(packet); 99 m_server.BroadcastVoice(packet);
100 } 100 }
101 else 101 else
102 { 102 {
103 m_log.Warn("[VOICECHAT]: Got unauthorized audio data from " + 103 m_log.Warn("[VOICECHAT]: Got unauthorized audio data from " +
104 m_socket.RemoteEndPoint.ToString()); 104 m_socket.RemoteEndPoint.ToString());
105 m_socket.Close(); 105 m_socket.Close();
106 } 106 }
107 break; 107 break;
108 108
109 case 3: //ENABLEVOIP 109 case 3: //ENABLEVOIP
110 if (data[0] == 0) 110 if (data[0] == 0)
111 { 111 {
112 m_log.Warn("[VOICECHAT]: VoiceChat has been disabled for " + m_clientId); 112 m_log.Warn("[VOICECHAT]: VoiceChat has been disabled for " + m_clientId);
113 m_enabled = false; 113 m_enabled = false;
114 } 114 }
115 else 115 else
116 { 116 {
117 m_log.Warn("[VOICECHAT]: VoiceChat has been enabled for " + m_clientId); 117 m_log.Warn("[VOICECHAT]: VoiceChat has been enabled for " + m_clientId);
118 m_enabled = true; 118 m_enabled = true;
119 } 119 }
120 break; 120 break;
121 121
122 122
123 default: 123 default:
124 throw new Exception("Invalid packet received"); 124 throw new Exception("Invalid packet received");
125 } 125 }
126 } 126 }
127 127
128 void ParseLogin(byte[] data) 128 void ParseLogin(byte[] data)
129 { 129 {
130 m_clientId = new LLUUID(data, 0); 130 m_clientId = new LLUUID(data, 0);
131 131
132 m_supportedCodecs = data[16]; 132 m_supportedCodecs = data[16];
133 m_supportedCodecs |= data[17] << 8; 133 m_supportedCodecs |= data[17] << 8;
134 m_supportedCodecs |= data[18] << 16; 134 m_supportedCodecs |= data[18] << 16;
135 m_supportedCodecs |= data[19] << 24; 135 m_supportedCodecs |= data[19] << 24;
136 136
137 if (m_server.AddClient(this, m_clientId)) 137 if (m_server.AddClient(this, m_clientId))
138 { 138 {
139 m_log.Info("[VOICECHAT]: Client authenticated succesfully: " + m_clientId); 139 m_log.Info("[VOICECHAT]: Client authenticated succesfully: " + m_clientId);
140 m_authenticated = true; 140 m_authenticated = true;
141 } 141 }
142 else 142 else
143 { 143 {
144 throw new Exception("Unable to authenticate with id " + m_clientId); 144 throw new Exception("Unable to authenticate with id " + m_clientId);
145 } 145 }
146 } 146 }
147 147
148 public bool IsEnabled() 148 public bool IsEnabled()
149 { 149 {
150 return m_enabled; 150 return m_enabled;
151 } 151 }
152 152
153 public bool IsCodecSupported(int codec) 153 public bool IsCodecSupported(int codec)
154 { 154 {
155 if ((m_supportedCodecs & codec) != 0) 155 if ((m_supportedCodecs & codec) != 0)
156 return true; 156 return true;
157 157
158 return false; 158 return false;
159 } 159 }
160 160
161 public void SendTo(byte[] data) 161 public void SendTo(byte[] data)
162 { 162 {
163 if (m_authenticated) 163 if (m_authenticated)
164 { 164 {
165 //ServerStatus.ReportOutPacketTcp(m_socket.Send(data)); 165 //ServerStatus.ReportOutPacketTcp(m_socket.Send(data));
166 } 166 }
167 } 167 }
168 } 168 }
169} 169}