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author | Adam Frisby | 2008-03-06 23:14:24 +0000 |
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committer | Adam Frisby | 2008-03-06 23:14:24 +0000 |
commit | c9eb051936ee8e3a6885c8e4614a7d381cb34314 (patch) | |
tree | 20ffb02819a75b292495bf8b50895b382814418b /OpenSim/Region/Environment/Modules/Terrain | |
parent | * Disabled ancient TerrainEngine. (diff) | |
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* Fix for exception in landmanager crash.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Terrain')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs index 7ab1e2b..ed3d28a 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs | |||
@@ -269,8 +269,6 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
269 | m_tainted = false; | 269 | m_tainted = false; |
270 | m_scene.PhysicsScene.SetTerrain(m_channel.GetFloatsSerialised()); | 270 | m_scene.PhysicsScene.SetTerrain(m_channel.GetFloatsSerialised()); |
271 | m_scene.SaveTerrain(); | 271 | m_scene.SaveTerrain(); |
272 | |||
273 | //m_scene.CreateTerrainTexture(true); | ||
274 | } | 272 | } |
275 | } | 273 | } |
276 | 274 | ||