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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/Environment/Modules/Scripting
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs68
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/EMailModules/EmailModule.cs14
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs24
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs16
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs13
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs68
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs100
7 files changed, 157 insertions, 146 deletions
diff --git a/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs
index 15ce584..59d29d6 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs
@@ -29,9 +29,9 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Drawing; 30using System.Drawing;
31using System.Drawing.Imaging; 31using System.Drawing.Imaging;
32using libsecondlife; 32using OpenMetaverse;
33using OpenMetaverse.Imaging;
33using Nini.Config; 34using Nini.Config;
34using OpenJPEGNet;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Region.Environment.Interfaces; 36using OpenSim.Region.Environment.Interfaces;
37using OpenSim.Region.Environment.Scenes; 37using OpenSim.Region.Environment.Scenes;
@@ -40,12 +40,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture
40{ 40{
41 public class DynamicTextureModule : IRegionModule, IDynamicTextureManager 41 public class DynamicTextureModule : IRegionModule, IDynamicTextureManager
42 { 42 {
43 private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); 43 private Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>();
44 44
45 private Dictionary<string, IDynamicTextureRender> RenderPlugins = 45 private Dictionary<string, IDynamicTextureRender> RenderPlugins =
46 new Dictionary<string, IDynamicTextureRender>(); 46 new Dictionary<string, IDynamicTextureRender>();
47 47
48 private Dictionary<LLUUID, DynamicTextureUpdater> Updaters = new Dictionary<LLUUID, DynamicTextureUpdater>(); 48 private Dictionary<UUID, DynamicTextureUpdater> Updaters = new Dictionary<UUID, DynamicTextureUpdater>();
49 49
50 #region IDynamicTextureManager Members 50 #region IDynamicTextureManager Members
51 51
@@ -62,7 +62,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture
62 /// </summary> 62 /// </summary>
63 /// <param name="id"></param> 63 /// <param name="id"></param>
64 /// <param name="data"></param> 64 /// <param name="data"></param>
65 public void ReturnData(LLUUID id, byte[] data) 65 public void ReturnData(UUID id, byte[] data)
66 { 66 {
67 if (Updaters.ContainsKey(id)) 67 if (Updaters.ContainsKey(id))
68 { 68 {
@@ -75,13 +75,13 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture
75 } 75 }
76 } 76 }
77 77
78 public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, 78 public UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url,
79 string extraParams, int updateTimer) 79 string extraParams, int updateTimer)
80 { 80 {
81 return AddDynamicTextureURL(simID, primID, contentType, url, extraParams, updateTimer, false, 255); 81 return AddDynamicTextureURL(simID, primID, contentType, url, extraParams, updateTimer, false, 255);
82 } 82 }
83 83
84 public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, 84 public UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url,
85 string extraParams, int updateTimer, bool SetBlending, byte AlphaValue) 85 string extraParams, int updateTimer, bool SetBlending, byte AlphaValue)
86 { 86 {
87 if (RenderPlugins.ContainsKey(contentType)) 87 if (RenderPlugins.ContainsKey(contentType))
@@ -94,7 +94,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture
94 updater.ContentType = contentType; 94 updater.ContentType = contentType;
95 updater.Url = url; 95 updater.Url = url;
96 updater.UpdateTimer = updateTimer; 96 updater.UpdateTimer = updateTimer;
97 updater.UpdaterID = LLUUID.Random(); 97 updater.UpdaterID = UUID.Random();
98 updater.Params = extraParams; 98 updater.Params = extraParams;
99 updater.BlendWithOldTexture = SetBlending; 99 updater.BlendWithOldTexture = SetBlending;
100 updater.FrontAlpha = AlphaValue; 100 updater.FrontAlpha = AlphaValue;
@@ -107,16 +107,16 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture
107 RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams); 107 RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams);
108 return updater.UpdaterID; 108 return updater.UpdaterID;
109 } 109 }
110 return LLUUID.Zero; 110 return UUID.Zero;
111 } 111 }
112 112
113 public LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, 113 public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data,
114 string extraParams, int updateTimer) 114 string extraParams, int updateTimer)
115 { 115 {
116 return AddDynamicTextureData(simID, primID, contentType, data, extraParams, updateTimer, false, 255); 116 return AddDynamicTextureData(simID, primID, contentType, data, extraParams, updateTimer, false, 255);
117 } 117 }
118 118
119 public LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, 119 public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data,
120 string extraParams, int updateTimer, bool SetBlending, byte AlphaValue) 120 string extraParams, int updateTimer, bool SetBlending, byte AlphaValue)
121 { 121 {
122 if (RenderPlugins.ContainsKey(contentType)) 122 if (RenderPlugins.ContainsKey(contentType))
@@ -127,7 +127,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture
127 updater.ContentType = contentType; 127 updater.ContentType = contentType;
128 updater.BodyData = data; 128 updater.BodyData = data;
129 updater.UpdateTimer = updateTimer; 129 updater.UpdateTimer = updateTimer;
130 updater.UpdaterID = LLUUID.Random(); 130 updater.UpdaterID = UUID.Random();
131 updater.Params = extraParams; 131 updater.Params = extraParams;
132 updater.BlendWithOldTexture = SetBlending; 132 updater.BlendWithOldTexture = SetBlending;
133 updater.FrontAlpha = AlphaValue; 133 updater.FrontAlpha = AlphaValue;
@@ -140,7 +140,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture
140 RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); 140 RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams);
141 return updater.UpdaterID; 141 return updater.UpdaterID;
142 } 142 }
143 return LLUUID.Zero; 143 return UUID.Zero;
144 } 144 }
145 145
146 #endregion 146 #endregion
@@ -184,18 +184,18 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture
184 public string BodyData; 184 public string BodyData;
185 public string ContentType; 185 public string ContentType;
186 public byte FrontAlpha = 255; 186 public byte FrontAlpha = 255;
187 public LLUUID LastAssetID; 187 public UUID LastAssetID;
188 public string Params; 188 public string Params;
189 public LLUUID PrimID; 189 public UUID PrimID;
190 public bool SetNewFrontAlpha = false; 190 public bool SetNewFrontAlpha = false;
191 public LLUUID SimUUID; 191 public UUID SimUUID;
192 public LLUUID UpdaterID; 192 public UUID UpdaterID;
193 public int UpdateTimer; 193 public int UpdateTimer;
194 public string Url; 194 public string Url;
195 195
196 public DynamicTextureUpdater() 196 public DynamicTextureUpdater()
197 { 197 {
198 LastAssetID = LLUUID.Zero; 198 LastAssetID = UUID.Zero;
199 UpdateTimer = 0; 199 UpdateTimer = 0;
200 BodyData = null; 200 BodyData = null;
201 } 201 }
@@ -211,7 +211,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture
211 211
212 if (BlendWithOldTexture) 212 if (BlendWithOldTexture)
213 { 213 {
214 LLUUID lastTextureID = part.Shape.Textures.DefaultTexture.TextureID; 214 UUID lastTextureID = part.Shape.Textures.DefaultTexture.TextureID;
215 oldAsset = scene.AssetCache.GetAsset(lastTextureID, true); 215 oldAsset = scene.AssetCache.GetAsset(lastTextureID, true);
216 if (oldAsset != null) 216 if (oldAsset != null)
217 { 217 {
@@ -231,7 +231,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture
231 231
232 // Create a new asset for user 232 // Create a new asset for user
233 AssetBase asset = new AssetBase(); 233 AssetBase asset = new AssetBase();
234 asset.FullID = LLUUID.Random(); 234 asset.FullID = UUID.Random();
235 asset.Data = assetData; 235 asset.Data = assetData;
236 asset.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000); 236 asset.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000);
237 asset.Type = 0; 237 asset.Type = 0;
@@ -243,10 +243,10 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture
243 LastAssetID = asset.FullID; 243 LastAssetID = asset.FullID;
244 244
245 // mostly keep the values from before 245 // mostly keep the values from before
246 LLObject.TextureEntry tmptex = part.Shape.Textures; 246 Primitive.TextureEntry tmptex = part.Shape.Textures;
247 247
248 // remove the old asset from the cache 248 // remove the old asset from the cache
249 LLUUID oldID = tmptex.DefaultTexture.TextureID; 249 UUID oldID = tmptex.DefaultTexture.TextureID;
250 scene.AssetCache.ExpireAsset(oldID); 250 scene.AssetCache.ExpireAsset(oldID);
251 251
252 tmptex.DefaultTexture.TextureID = asset.FullID; 252 tmptex.DefaultTexture.TextureID = asset.FullID;
@@ -259,15 +259,27 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture
259 259
260 private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha) 260 private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha)
261 { 261 {
262 Bitmap image1 = new Bitmap(OpenJPEG.DecodeToImage(frontImage)); 262 ManagedImage managedImage;
263 Bitmap image2 = new Bitmap(OpenJPEG.DecodeToImage(backImage)); 263 Image image;
264 if (setNewAlpha) 264
265 if (OpenJPEG.DecodeToImage(frontImage, out managedImage, out image))
265 { 266 {
266 SetAlpha(ref image1, newAlpha); 267 Bitmap image1 = new Bitmap(image);
268
269 if (OpenJPEG.DecodeToImage(backImage, out managedImage, out image))
270 {
271 Bitmap image2 = new Bitmap(image);
272
273 if (setNewAlpha)
274 SetAlpha(ref image1, newAlpha);
275
276 Bitmap joint = MergeBitMaps(image1, image2);
277
278 return OpenJPEG.EncodeFromImage(joint, true);
279 }
267 } 280 }
268 Bitmap joint = MergeBitMaps(image1, image2);
269 281
270 return OpenJPEG.EncodeFromImage(joint, true); 282 return null;
271 } 283 }
272 284
273 public Bitmap MergeBitMaps(Bitmap front, Bitmap back) 285 public Bitmap MergeBitMaps(Bitmap front, Bitmap back)
diff --git a/OpenSim/Region/Environment/Modules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/Environment/Modules/Scripting/EMailModules/EmailModule.cs
index bcf3e76..5a715f5 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/EMailModules/EmailModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/EMailModules/EmailModule.cs
@@ -29,7 +29,7 @@ using System;
29using System.Reflection; 29using System.Reflection;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Text.RegularExpressions; 31using System.Text.RegularExpressions;
32using libsecondlife; 32using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Region.Environment.Interfaces; 34using OpenSim.Region.Environment.Interfaces;
35using OpenSim.Region.Environment.Scenes; 35using OpenSim.Region.Environment.Scenes;
@@ -161,7 +161,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules
161 } 161 }
162 } 162 }
163 163
164 private SceneObjectPart findPrim(LLUUID objectID, out string ObjectRegionName) 164 private SceneObjectPart findPrim(UUID objectID, out string ObjectRegionName)
165 { 165 {
166 lock (m_Scenes) 166 lock (m_Scenes)
167 { 167 {
@@ -179,7 +179,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules
179 return null; 179 return null;
180 } 180 }
181 181
182 private void resolveNamePositionRegionName(LLUUID objectID, out string ObjectName, out string ObjectAbsolutePosition, out string ObjectRegionName) 182 private void resolveNamePositionRegionName(UUID objectID, out string ObjectName, out string ObjectAbsolutePosition, out string ObjectRegionName)
183 { 183 {
184 string m_ObjectRegionName; 184 string m_ObjectRegionName;
185 SceneObjectPart part = findPrim(objectID, out m_ObjectRegionName); 185 SceneObjectPart part = findPrim(objectID, out m_ObjectRegionName);
@@ -203,7 +203,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules
203 /// <param name="address"></param> 203 /// <param name="address"></param>
204 /// <param name="subject"></param> 204 /// <param name="subject"></param>
205 /// <param name="body"></param> 205 /// <param name="body"></param>
206 public void SendEmail(LLUUID objectID, string address, string subject, string body) 206 public void SendEmail(UUID objectID, string address, string subject, string body)
207 { 207 {
208 //Check if address is empty 208 //Check if address is empty
209 if (address == string.Empty) 209 if (address == string.Empty)
@@ -240,7 +240,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules
240 //Creation EmailMessage 240 //Creation EmailMessage
241 EmailMessage emailMessage = new EmailMessage(); 241 EmailMessage emailMessage = new EmailMessage();
242 //From 242 //From
243 emailMessage.FromAddress = new EmailAddress(objectID.UUID.ToString()+"@"+m_HostName); 243 emailMessage.FromAddress = new EmailAddress(objectID.ToString()+"@"+m_HostName);
244 //To - Only One 244 //To - Only One
245 emailMessage.AddToAddress(new EmailAddress(address)); 245 emailMessage.AddToAddress(new EmailAddress(address));
246 //Subject 246 //Subject
@@ -264,7 +264,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules
264 //Send Email Message 264 //Send Email Message
265 emailMessage.Send(smtpServer); 265 emailMessage.Send(smtpServer);
266 //Log 266 //Log
267 m_log.Info("[EMAIL] EMail sent to: " + address + " from object: " + objectID.UUID.ToString()); 267 m_log.Info("[EMAIL] EMail sent to: " + address + " from object: " + objectID.ToString());
268 } 268 }
269 catch (Exception e) 269 catch (Exception e)
270 { 270 {
@@ -280,7 +280,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules
280 /// <param name="sender"></param> 280 /// <param name="sender"></param>
281 /// <param name="subject"></param> 281 /// <param name="subject"></param>
282 /// <returns></returns> 282 /// <returns></returns>
283 public Email GetNextEmail(LLUUID objectID, string sender, string subject) 283 public Email GetNextEmail(UUID objectID, string sender, string subject)
284 { 284 {
285 return null; 285 return null;
286 } 286 }
diff --git a/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs b/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs
index 1eb0387..9595588 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs
@@ -31,7 +31,7 @@ using System.IO;
31using System.Net; 31using System.Net;
32using System.Text; 32using System.Text;
33using System.Threading; 33using System.Threading;
34using libsecondlife; 34using OpenMetaverse;
35using Nini.Config; 35using Nini.Config;
36using OpenSim.Framework; 36using OpenSim.Framework;
37using OpenSim.Framework.Servers; 37using OpenSim.Framework.Servers;
@@ -91,7 +91,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest
91 private string m_name = "HttpScriptRequests"; 91 private string m_name = "HttpScriptRequests";
92 92
93 // <request id, HttpRequestClass> 93 // <request id, HttpRequestClass>
94 private Dictionary<LLUUID, HttpRequestClass> m_pendingRequests; 94 private Dictionary<UUID, HttpRequestClass> m_pendingRequests;
95 private Scene m_scene; 95 private Scene m_scene;
96 // private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>(); 96 // private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>();
97 97
@@ -101,14 +101,14 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest
101 101
102 #region IHttpRequests Members 102 #region IHttpRequests Members
103 103
104 public LLUUID MakeHttpRequest(string url, string parameters, string body) 104 public UUID MakeHttpRequest(string url, string parameters, string body)
105 { 105 {
106 return LLUUID.Zero; 106 return UUID.Zero;
107 } 107 }
108 108
109 public LLUUID StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body) 109 public UUID StartHttpRequest(uint localID, UUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body)
110 { 110 {
111 LLUUID reqID = LLUUID.Random(); 111 UUID reqID = UUID.Random();
112 HttpRequestClass htc = new HttpRequestClass(); 112 HttpRequestClass htc = new HttpRequestClass();
113 113
114 // Partial implementation: support for parameter flags needed 114 // Partial implementation: support for parameter flags needed
@@ -163,7 +163,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest
163 return reqID; 163 return reqID;
164 } 164 }
165 165
166 public void StopHttpRequest(uint m_localID, LLUUID m_itemID) 166 public void StopHttpRequest(uint m_localID, UUID m_itemID)
167 { 167 {
168 if (m_pendingRequests != null) 168 if (m_pendingRequests != null)
169 { 169 {
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest
192 { 192 {
193 lock (HttpListLock) 193 lock (HttpListLock)
194 { 194 {
195 foreach (LLUUID luid in m_pendingRequests.Keys) 195 foreach (UUID luid in m_pendingRequests.Keys)
196 { 196 {
197 HttpRequestClass tmpReq; 197 HttpRequestClass tmpReq;
198 198
@@ -208,7 +208,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest
208 return null; 208 return null;
209 } 209 }
210 210
211 public void RemoveCompletedRequest(LLUUID id) 211 public void RemoveCompletedRequest(UUID id)
212 { 212 {
213 lock (HttpListLock) 213 lock (HttpListLock)
214 { 214 {
@@ -232,7 +232,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest
232 232
233 m_scene.RegisterModuleInterface<IHttpRequests>(this); 233 m_scene.RegisterModuleInterface<IHttpRequests>(this);
234 234
235 m_pendingRequests = new Dictionary<LLUUID, HttpRequestClass>(); 235 m_pendingRequests = new Dictionary<UUID, HttpRequestClass>();
236 } 236 }
237 237
238 public void PostInitialise() 238 public void PostInitialise()
@@ -274,11 +274,11 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest
274 public bool httpVerifyCert = true; // not implemented 274 public bool httpVerifyCert = true; // not implemented
275 275
276 // Request info 276 // Request info
277 public LLUUID itemID; 277 public UUID itemID;
278 public uint localID; 278 public uint localID;
279 public DateTime next; 279 public DateTime next;
280 public string outbound_body; 280 public string outbound_body;
281 public LLUUID reqID; 281 public UUID reqID;
282 public HttpWebRequest request; 282 public HttpWebRequest request;
283 public string response_body; 283 public string response_body;
284 public List<string> response_metadata; 284 public List<string> response_metadata;
diff --git a/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs b/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs
index 725322b..339ad42 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs
@@ -29,9 +29,9 @@ using System;
29using System.Drawing; 29using System.Drawing;
30using System.IO; 30using System.IO;
31using System.Net; 31using System.Net;
32using libsecondlife; 32using OpenMetaverse;
33using OpenMetaverse.Imaging;
33using Nini.Config; 34using Nini.Config;
34using OpenJPEGNet;
35using OpenSim.Region.Environment.Interfaces; 35using OpenSim.Region.Environment.Interfaces;
36using OpenSim.Region.Environment.Scenes; 36using OpenSim.Region.Environment.Scenes;
37 37
@@ -70,13 +70,13 @@ namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL
70 return null; 70 return null;
71 } 71 }
72 72
73 public bool AsyncConvertUrl(LLUUID id, string url, string extraParams) 73 public bool AsyncConvertUrl(UUID id, string url, string extraParams)
74 { 74 {
75 MakeHttpRequest(url, id); 75 MakeHttpRequest(url, id);
76 return true; 76 return true;
77 } 77 }
78 78
79 public bool AsyncConvertData(LLUUID id, string bodyData, string extraParams) 79 public bool AsyncConvertData(UUID id, string bodyData, string extraParams)
80 { 80 {
81 return false; 81 return false;
82 } 82 }
@@ -118,7 +118,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL
118 118
119 #endregion 119 #endregion
120 120
121 private void MakeHttpRequest(string url, LLUUID requestID) 121 private void MakeHttpRequest(string url, UUID requestID)
122 { 122 {
123 WebRequest request = HttpWebRequest.Create(url); 123 WebRequest request = HttpWebRequest.Create(url);
124 RequestState state = new RequestState((HttpWebRequest) request, requestID); 124 RequestState state = new RequestState((HttpWebRequest) request, requestID);
@@ -177,10 +177,10 @@ namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL
177 public class RequestState 177 public class RequestState
178 { 178 {
179 public HttpWebRequest Request = null; 179 public HttpWebRequest Request = null;
180 public LLUUID RequestID = LLUUID.Zero; 180 public UUID RequestID = UUID.Zero;
181 public int TimeOfRequest = 0; 181 public int TimeOfRequest = 0;
182 182
183 public RequestState(HttpWebRequest request, LLUUID requestID) 183 public RequestState(HttpWebRequest request, UUID requestID)
184 { 184 {
185 Request = request; 185 Request = request;
186 RequestID = requestID; 186 RequestID = requestID;
@@ -189,4 +189,4 @@ namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL
189 189
190 #endregion 190 #endregion
191 } 191 }
192} \ No newline at end of file 192}
diff --git a/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs
index 27f1182..256bf27 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs
@@ -31,12 +31,11 @@ using System.Drawing.Imaging;
31using System.Globalization; 31using System.Globalization;
32using System.IO; 32using System.IO;
33using System.Net; 33using System.Net;
34using libsecondlife; 34using OpenMetaverse;
35using OpenMetaverse.Imaging;
35using Nini.Config; 36using Nini.Config;
36using OpenJPEGNet;
37using OpenSim.Region.Environment.Interfaces; 37using OpenSim.Region.Environment.Interfaces;
38using OpenSim.Region.Environment.Scenes; 38using OpenSim.Region.Environment.Scenes;
39using Image=System.Drawing.Image;
40 39
41//using Cairo; 40//using Cairo;
42 41
@@ -79,12 +78,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender
79 return null; 78 return null;
80 } 79 }
81 80
82 public bool AsyncConvertUrl(LLUUID id, string url, string extraParams) 81 public bool AsyncConvertUrl(UUID id, string url, string extraParams)
83 { 82 {
84 return false; 83 return false;
85 } 84 }
86 85
87 public bool AsyncConvertData(LLUUID id, string bodyData, string extraParams) 86 public bool AsyncConvertData(UUID id, string bodyData, string extraParams)
88 { 87 {
89 Draw(bodyData, id, extraParams); 88 Draw(bodyData, id, extraParams);
90 return true; 89 return true;
@@ -127,7 +126,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender
127 126
128 #endregion 127 #endregion
129 128
130 private void Draw(string data, LLUUID id, string extraParams) 129 private void Draw(string data, UUID id, string extraParams)
131 { 130 {
132 // TODO: this is a brutal hack. extraParams should actually be parsed reasonably. 131 // TODO: this is a brutal hack. extraParams should actually be parsed reasonably.
133 int size = 256; 132 int size = 256;
@@ -374,4 +373,4 @@ namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender
374 return null; 373 return null;
375 } 374 }
376 } 375 }
377} \ No newline at end of file 376}
diff --git a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
index 2f67dee..ae5eefc 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
@@ -28,7 +28,7 @@
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using libsecondlife; 31using OpenMetaverse;
32using Nini.Config; 32using Nini.Config;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Region.Environment.Interfaces; 34using OpenSim.Region.Environment.Interfaces;
@@ -66,7 +66,7 @@ using OpenSim.Region.Environment.Scenes;
66 * 66 *
67 * For LSL compliance, note the following: 67 * For LSL compliance, note the following:
68 * (Tested again 1.21.1 on May 2, 2008) 68 * (Tested again 1.21.1 on May 2, 2008)
69 * 1. 'id' has to be parsed into a LLUUID. None-UUID keys are 69 * 1. 'id' has to be parsed into a UUID. None-UUID keys are
70 * to be replaced by the ZeroID key. (Well, TryParse does 70 * to be replaced by the ZeroID key. (Well, TryParse does
71 * that for us. 71 * that for us.
72 * 2. Setting up an listen event from the same script, with the 72 * 2. Setting up an listen event from the same script, with the
@@ -157,7 +157,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
157 /// <param name="id">key to filter on (user given, could be totally faked)</param> 157 /// <param name="id">key to filter on (user given, could be totally faked)</param>
158 /// <param name="msg">msg to filter on</param> 158 /// <param name="msg">msg to filter on</param>
159 /// <returns>number of the scripts handle</returns> 159 /// <returns>number of the scripts handle</returns>
160 public int Listen(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, LLUUID id, string msg) 160 public int Listen(uint localID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg)
161 { 161 {
162 return m_listenerManager.AddListener(localID, itemID, hostID, channel, name, id, msg); 162 return m_listenerManager.AddListener(localID, itemID, hostID, channel, name, id, msg);
163 } 163 }
@@ -169,7 +169,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
169 /// <param name="itemID">UUID of the script engine</param> 169 /// <param name="itemID">UUID of the script engine</param>
170 /// <param name="handle">handle returned by Listen()</param> 170 /// <param name="handle">handle returned by Listen()</param>
171 /// <param name="active">temp. activate or deactivate the Listen()</param> 171 /// <param name="active">temp. activate or deactivate the Listen()</param>
172 public void ListenControl(LLUUID itemID, int handle, int active) 172 public void ListenControl(UUID itemID, int handle, int active)
173 { 173 {
174 if (active == 1) 174 if (active == 1)
175 m_listenerManager.Activate(itemID, handle); 175 m_listenerManager.Activate(itemID, handle);
@@ -182,7 +182,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
182 /// </summary> 182 /// </summary>
183 /// <param name="itemID">UUID of the script engine</param> 183 /// <param name="itemID">UUID of the script engine</param>
184 /// <param name="handle">handle returned by Listen()</param> 184 /// <param name="handle">handle returned by Listen()</param>
185 public void ListenRemove(LLUUID itemID, int handle) 185 public void ListenRemove(UUID itemID, int handle)
186 { 186 {
187 m_listenerManager.Remove(itemID, handle); 187 m_listenerManager.Remove(itemID, handle);
188 } 188 }
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
192 /// (script engine) 192 /// (script engine)
193 /// </summary> 193 /// </summary>
194 /// <param name="itemID">UUID of the script engine</param> 194 /// <param name="itemID">UUID of the script engine</param>
195 public void DeleteListener(LLUUID itemID) 195 public void DeleteListener(UUID itemID)
196 { 196 {
197 m_listenerManager.DeleteListener(itemID); 197 m_listenerManager.DeleteListener(itemID);
198 } 198 }
@@ -210,11 +210,11 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
210 /// <param name="name">name of sender (object or avatar)</param> 210 /// <param name="name">name of sender (object or avatar)</param>
211 /// <param name="id">key of sender (object or avatar)</param> 211 /// <param name="id">key of sender (object or avatar)</param>
212 /// <param name="msg">msg to sent</param> 212 /// <param name="msg">msg to sent</param>
213 public void DeliverMessage(ChatTypeEnum type, int channel, string name, LLUUID id, string msg) 213 public void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg)
214 { 214 {
215 SceneObjectPart source = null; 215 SceneObjectPart source = null;
216 ScenePresence avatar = null; 216 ScenePresence avatar = null;
217 LLVector3 position; 217 Vector3 position;
218 218
219 source = m_scene.GetSceneObjectPart(id); 219 source = m_scene.GetSceneObjectPart(id);
220 if (source != null) 220 if (source != null)
@@ -231,7 +231,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
231 // Determine which listen event filters match the given set of arguments, this results 231 // Determine which listen event filters match the given set of arguments, this results
232 // in a limited set of listeners, each belonging a host. If the host is in range, add them 232 // in a limited set of listeners, each belonging a host. If the host is in range, add them
233 // to the pending queue. 233 // to the pending queue.
234 foreach (ListenerInfo li in m_listenerManager.GetListeners(LLUUID.Zero, channel, name, id, msg)) 234 foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg))
235 { 235 {
236 // Dont process if this message is from yourself! 236 // Dont process if this message is from yourself!
237 if (li.GetHostID().Equals(id)) 237 if (li.GetHostID().Equals(id))
@@ -331,12 +331,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
331 e.Message); 331 e.Message);
332 } 332 }
333 333
334 public Object[] GetSerializationData(LLUUID itemID) 334 public Object[] GetSerializationData(UUID itemID)
335 { 335 {
336 return m_listenerManager.GetSerializationData(itemID); 336 return m_listenerManager.GetSerializationData(itemID);
337 } 337 }
338 338
339 public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID, 339 public void CreateFromData(uint localID, UUID itemID, UUID hostID,
340 Object[] data) 340 Object[] data)
341 { 341 {
342 m_listenerManager.AddFromData(localID, itemID, hostID, data); 342 m_listenerManager.AddFromData(localID, itemID, hostID, data);
@@ -357,7 +357,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
357 m_curlisteners = 0; 357 m_curlisteners = 0;
358 } 358 }
359 359
360 public int AddListener(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, LLUUID id, string msg) 360 public int AddListener(uint localID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg)
361 { 361 {
362 // do we already have a match on this particular filter event? 362 // do we already have a match on this particular filter event?
363 List<ListenerInfo> coll = GetListeners(itemID, channel, name, id, msg); 363 List<ListenerInfo> coll = GetListeners(itemID, channel, name, id, msg);
@@ -395,7 +395,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
395 return -1; 395 return -1;
396 } 396 }
397 397
398 public void Remove(LLUUID itemID, int handle) 398 public void Remove(UUID itemID, int handle)
399 { 399 {
400 lock (m_listeners) 400 lock (m_listeners)
401 { 401 {
@@ -419,7 +419,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
419 } 419 }
420 } 420 }
421 421
422 public void DeleteListener(LLUUID itemID) 422 public void DeleteListener(UUID itemID)
423 { 423 {
424 List<int> emptyChannels = new List<int>(); 424 List<int> emptyChannels = new List<int>();
425 List<ListenerInfo> removedListeners = new List<ListenerInfo>(); 425 List<ListenerInfo> removedListeners = new List<ListenerInfo>();
@@ -455,7 +455,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
455 } 455 }
456 } 456 }
457 457
458 public void Activate(LLUUID itemID, int handle) 458 public void Activate(UUID itemID, int handle)
459 { 459 {
460 lock (m_listeners) 460 lock (m_listeners)
461 { 461 {
@@ -474,7 +474,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
474 } 474 }
475 } 475 }
476 476
477 public void Dectivate(LLUUID itemID, int handle) 477 public void Dectivate(UUID itemID, int handle)
478 { 478 {
479 lock (m_listeners) 479 lock (m_listeners)
480 { 480 {
@@ -494,7 +494,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
494 } 494 }
495 495
496 // non-locked access, since its always called in the context of the lock 496 // non-locked access, since its always called in the context of the lock
497 private int GetNewHandle(LLUUID itemID) 497 private int GetNewHandle(UUID itemID)
498 { 498 {
499 List<int> handles = new List<int>(); 499 List<int> handles = new List<int>();
500 500
@@ -521,7 +521,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
521 // Theres probably a more clever and efficient way to 521 // Theres probably a more clever and efficient way to
522 // do this, maybe with regex. 522 // do this, maybe with regex.
523 // PM2008: Ha, one could even be smart and define a specialized Enumerator. 523 // PM2008: Ha, one could even be smart and define a specialized Enumerator.
524 public List<ListenerInfo> GetListeners(LLUUID itemID, int channel, string name, LLUUID id, string msg) 524 public List<ListenerInfo> GetListeners(UUID itemID, int channel, string name, UUID id, string msg)
525 { 525 {
526 List<ListenerInfo> collection = new List<ListenerInfo>(); 526 List<ListenerInfo> collection = new List<ListenerInfo>();
527 527
@@ -539,7 +539,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
539 { 539 {
540 continue; 540 continue;
541 } 541 }
542 if (!itemID.Equals(LLUUID.Zero) && !li.GetItemID().Equals(itemID)) 542 if (!itemID.Equals(UUID.Zero) && !li.GetItemID().Equals(itemID))
543 { 543 {
544 continue; 544 continue;
545 } 545 }
@@ -547,7 +547,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
547 { 547 {
548 continue; 548 continue;
549 } 549 }
550 if (!li.GetID().Equals(LLUUID.Zero) && !li.GetID().Equals(id)) 550 if (!li.GetID().Equals(UUID.Zero) && !li.GetID().Equals(id))
551 { 551 {
552 continue; 552 continue;
553 } 553 }
@@ -561,7 +561,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
561 return collection; 561 return collection;
562 } 562 }
563 563
564 public Object[] GetSerializationData(LLUUID itemID) 564 public Object[] GetSerializationData(UUID itemID)
565 { 565 {
566 List<Object> data = new List<Object>(); 566 List<Object> data = new List<Object>();
567 567
@@ -576,7 +576,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
576 return (Object[])data.ToArray(); 576 return (Object[])data.ToArray();
577 } 577 }
578 578
579 public void AddFromData(uint localID, LLUUID itemID, LLUUID hostID, 579 public void AddFromData(uint localID, UUID itemID, UUID hostID,
580 Object[] data) 580 Object[] data)
581 { 581 {
582 int idx = 0; 582 int idx = 0;
@@ -603,25 +603,25 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
603 private bool m_active; // Listener is active or not 603 private bool m_active; // Listener is active or not
604 private int m_handle; // Assigned handle of this listener 604 private int m_handle; // Assigned handle of this listener
605 private uint m_localID; // Local ID from script engine 605 private uint m_localID; // Local ID from script engine
606 private LLUUID m_itemID; // ID of the host script engine 606 private UUID m_itemID; // ID of the host script engine
607 private LLUUID m_hostID; // ID of the host/scene part 607 private UUID m_hostID; // ID of the host/scene part
608 private int m_channel; // Channel 608 private int m_channel; // Channel
609 private LLUUID m_id; // ID to filter messages from 609 private UUID m_id; // ID to filter messages from
610 private string m_name; // Object name to filter messages from 610 private string m_name; // Object name to filter messages from
611 private string m_message; // The message 611 private string m_message; // The message
612 612
613 public ListenerInfo(int handle, uint localID, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id, string message) 613 public ListenerInfo(int handle, uint localID, UUID ItemID, UUID hostID, int channel, string name, UUID id, string message)
614 { 614 {
615 Initialise(handle, localID, ItemID, hostID, channel, name, id, message); 615 Initialise(handle, localID, ItemID, hostID, channel, name, id, message);
616 } 616 }
617 617
618 public ListenerInfo(ListenerInfo li, string name, LLUUID id, string message) 618 public ListenerInfo(ListenerInfo li, string name, UUID id, string message)
619 { 619 {
620 Initialise(li.m_handle, li.m_localID, li.m_itemID, li.m_hostID, li.m_channel, name, id, message); 620 Initialise(li.m_handle, li.m_localID, li.m_itemID, li.m_hostID, li.m_channel, name, id, message);
621 } 621 }
622 622
623 private void Initialise(int handle, uint localID, LLUUID ItemID, LLUUID hostID, int channel, string name, 623 private void Initialise(int handle, uint localID, UUID ItemID, UUID hostID, int channel, string name,
624 LLUUID id, string message) 624 UUID id, string message)
625 { 625 {
626 m_active = true; 626 m_active = true;
627 m_handle = handle; 627 m_handle = handle;
@@ -648,22 +648,22 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
648 return data; 648 return data;
649 } 649 }
650 650
651 public static ListenerInfo FromData(uint localID, LLUUID ItemID, LLUUID hostID, Object[] data) 651 public static ListenerInfo FromData(uint localID, UUID ItemID, UUID hostID, Object[] data)
652 { 652 {
653 ListenerInfo linfo = new ListenerInfo((int)data[1], localID, 653 ListenerInfo linfo = new ListenerInfo((int)data[1], localID,
654 ItemID, hostID, (int)data[2], (string)data[3], 654 ItemID, hostID, (int)data[2], (string)data[3],
655 (LLUUID)data[4], (string)data[5]); 655 (UUID)data[4], (string)data[5]);
656 linfo.m_active=(bool)data[0]; 656 linfo.m_active=(bool)data[0];
657 657
658 return linfo; 658 return linfo;
659 } 659 }
660 660
661 public LLUUID GetItemID() 661 public UUID GetItemID()
662 { 662 {
663 return m_itemID; 663 return m_itemID;
664 } 664 }
665 665
666 public LLUUID GetHostID() 666 public UUID GetHostID()
667 { 667 {
668 return m_hostID; 668 return m_hostID;
669 } 669 }
@@ -708,7 +708,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
708 m_active = true; 708 m_active = true;
709 } 709 }
710 710
711 public LLUUID GetID() 711 public UUID GetID()
712 { 712 {
713 return m_id; 713 return m_id;
714 } 714 }
diff --git a/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs b/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs
index bde90bc..85aa344 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs
@@ -31,7 +31,7 @@ using System.Collections.Generic;
31using System.Net; 31using System.Net;
32using System.Reflection; 32using System.Reflection;
33using System.Threading; 33using System.Threading;
34using libsecondlife; 34using OpenMetaverse;
35using log4net; 35using log4net;
36using Nini.Config; 36using Nini.Config;
37using Nwc.XmlRpc; 37using Nwc.XmlRpc;
@@ -82,12 +82,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
82 private string m_name = "XMLRPCModule"; 82 private string m_name = "XMLRPCModule";
83 83
84 // <channel id, RPCChannelInfo> 84 // <channel id, RPCChannelInfo>
85 private Dictionary<LLUUID, RPCChannelInfo> m_openChannels; 85 private Dictionary<UUID, RPCChannelInfo> m_openChannels;
86 private Dictionary<LLUUID, SendRemoteDataRequest> m_pendingSRDResponses; 86 private Dictionary<UUID, SendRemoteDataRequest> m_pendingSRDResponses;
87 private int m_remoteDataPort = 0; 87 private int m_remoteDataPort = 0;
88 88
89 private Dictionary<LLUUID, RPCRequestInfo> m_rpcPending; 89 private Dictionary<UUID, RPCRequestInfo> m_rpcPending;
90 private Dictionary<LLUUID, RPCRequestInfo> m_rpcPendingResponses; 90 private Dictionary<UUID, RPCRequestInfo> m_rpcPendingResponses;
91 private List<Scene> m_scenes = new List<Scene>(); 91 private List<Scene> m_scenes = new List<Scene>();
92 private int RemoteReplyScriptTimeout = 9000; 92 private int RemoteReplyScriptTimeout = 9000;
93 private int RemoteReplyScriptWait = 300; 93 private int RemoteReplyScriptWait = 300;
@@ -102,10 +102,10 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
102 // get called only one time (or we lose any open channels) 102 // get called only one time (or we lose any open channels)
103 if (null == m_openChannels) 103 if (null == m_openChannels)
104 { 104 {
105 m_openChannels = new Dictionary<LLUUID, RPCChannelInfo>(); 105 m_openChannels = new Dictionary<UUID, RPCChannelInfo>();
106 m_rpcPending = new Dictionary<LLUUID, RPCRequestInfo>(); 106 m_rpcPending = new Dictionary<UUID, RPCRequestInfo>();
107 m_rpcPendingResponses = new Dictionary<LLUUID, RPCRequestInfo>(); 107 m_rpcPendingResponses = new Dictionary<UUID, RPCRequestInfo>();
108 m_pendingSRDResponses = new Dictionary<LLUUID, SendRemoteDataRequest>(); 108 m_pendingSRDResponses = new Dictionary<UUID, SendRemoteDataRequest>();
109 109
110 try 110 try
111 { 111 {
@@ -164,11 +164,11 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
164 /********************************************** 164 /**********************************************
165 * OpenXMLRPCChannel 165 * OpenXMLRPCChannel
166 * 166 *
167 * Generate a LLUUID channel key and add it and 167 * Generate a UUID channel key and add it and
168 * the prim id to dictionary <channelUUID, primUUID> 168 * the prim id to dictionary <channelUUID, primUUID>
169 * 169 *
170 * A custom channel key can be proposed. 170 * A custom channel key can be proposed.
171 * Otherwise, passing LLUUID.Zero will generate 171 * Otherwise, passing UUID.Zero will generate
172 * and return a random channel 172 * and return a random channel
173 * 173 *
174 * First check if there is a channel assigned for 174 * First check if there is a channel assigned for
@@ -179,9 +179,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
179 * 179 *
180 * ********************************************/ 180 * ********************************************/
181 181
182 public LLUUID OpenXMLRPCChannel(uint localID, LLUUID itemID, LLUUID channelID) 182 public UUID OpenXMLRPCChannel(uint localID, UUID itemID, UUID channelID)
183 { 183 {
184 LLUUID newChannel = LLUUID.Zero; 184 UUID newChannel = UUID.Zero;
185 185
186 // This should no longer happen, but the check is reasonable anyway 186 // This should no longer happen, but the check is reasonable anyway
187 if (null == m_openChannels) 187 if (null == m_openChannels)
@@ -201,9 +201,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
201 } 201 }
202 } 202 }
203 203
204 if (newChannel == LLUUID.Zero) 204 if (newChannel == UUID.Zero)
205 { 205 {
206 newChannel = (channelID == LLUUID.Zero) ? LLUUID.Random() : channelID; 206 newChannel = (channelID == UUID.Zero) ? UUID.Random() : channelID;
207 RPCChannelInfo rpcChanInfo = new RPCChannelInfo(localID, itemID, newChannel); 207 RPCChannelInfo rpcChanInfo = new RPCChannelInfo(localID, itemID, newChannel);
208 lock (XMLRPCListLock) 208 lock (XMLRPCListLock)
209 { 209 {
@@ -216,7 +216,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
216 216
217 // Delete channels based on itemID 217 // Delete channels based on itemID
218 // for when a script is deleted 218 // for when a script is deleted
219 public void DeleteChannels(LLUUID itemID) 219 public void DeleteChannels(UUID itemID)
220 { 220 {
221 if (m_openChannels != null) 221 if (m_openChannels != null)
222 { 222 {
@@ -234,7 +234,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
234 234
235 IEnumerator tmpEnumerator = tmp.GetEnumerator(); 235 IEnumerator tmpEnumerator = tmp.GetEnumerator();
236 while (tmpEnumerator.MoveNext()) 236 while (tmpEnumerator.MoveNext())
237 m_openChannels.Remove((LLUUID) tmpEnumerator.Current); 237 m_openChannels.Remove((UUID) tmpEnumerator.Current);
238 } 238 }
239 } 239 }
240 } 240 }
@@ -248,12 +248,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
248 248
249 public void RemoteDataReply(string channel, string message_id, string sdata, int idata) 249 public void RemoteDataReply(string channel, string message_id, string sdata, int idata)
250 { 250 {
251 LLUUID message_key = new LLUUID(message_id); 251 UUID message_key = new UUID(message_id);
252 LLUUID channel_key = new LLUUID(channel); 252 UUID channel_key = new UUID(channel);
253 253
254 RPCRequestInfo rpcInfo = null; 254 RPCRequestInfo rpcInfo = null;
255 255
256 if (message_key == LLUUID.Zero) 256 if (message_key == UUID.Zero)
257 { 257 {
258 foreach (RPCRequestInfo oneRpcInfo in m_rpcPendingResponses.Values) 258 foreach (RPCRequestInfo oneRpcInfo in m_rpcPendingResponses.Values)
259 if (oneRpcInfo.GetChannelKey() == channel_key) 259 if (oneRpcInfo.GetChannelKey() == channel_key)
@@ -284,7 +284,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
284 * 284 *
285 *********************************************/ 285 *********************************************/
286 286
287 public void CloseXMLRPCChannel(LLUUID channelKey) 287 public void CloseXMLRPCChannel(UUID channelKey)
288 { 288 {
289 if (m_openChannels.ContainsKey(channelKey)) 289 if (m_openChannels.ContainsKey(channelKey))
290 m_openChannels.Remove(channelKey); 290 m_openChannels.Remove(channelKey);
@@ -308,7 +308,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
308 { 308 {
309 lock (XMLRPCListLock) 309 lock (XMLRPCListLock)
310 { 310 {
311 foreach (LLUUID luid in m_rpcPending.Keys) 311 foreach (UUID luid in m_rpcPending.Keys)
312 { 312 {
313 RPCRequestInfo tmpReq; 313 RPCRequestInfo tmpReq;
314 314
@@ -322,7 +322,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
322 return null; 322 return null;
323 } 323 }
324 324
325 public void RemoveCompletedRequest(LLUUID id) 325 public void RemoveCompletedRequest(UUID id)
326 { 326 {
327 lock (XMLRPCListLock) 327 lock (XMLRPCListLock)
328 { 328 {
@@ -339,7 +339,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
339 } 339 }
340 } 340 }
341 341
342 public LLUUID SendRemoteData(uint localID, LLUUID itemID, string channel, string dest, int idata, string sdata) 342 public UUID SendRemoteData(uint localID, UUID itemID, string channel, string dest, int idata, string sdata)
343 { 343 {
344 SendRemoteDataRequest req = new SendRemoteDataRequest( 344 SendRemoteDataRequest req = new SendRemoteDataRequest(
345 localID, itemID, channel, dest, idata, sdata 345 localID, itemID, channel, dest, idata, sdata
@@ -354,7 +354,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
354 { 354 {
355 lock (XMLRPCListLock) 355 lock (XMLRPCListLock)
356 { 356 {
357 foreach (LLUUID luid in m_pendingSRDResponses.Keys) 357 foreach (UUID luid in m_pendingSRDResponses.Keys)
358 { 358 {
359 SendRemoteDataRequest tmpReq; 359 SendRemoteDataRequest tmpReq;
360 360
@@ -369,7 +369,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
369 return null; 369 return null;
370 } 370 }
371 371
372 public void RemoveCompletedSRDRequest(LLUUID id) 372 public void RemoveCompletedSRDRequest(UUID id)
373 { 373 {
374 lock (XMLRPCListLock) 374 lock (XMLRPCListLock)
375 { 375 {
@@ -381,7 +381,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
381 } 381 }
382 } 382 }
383 383
384 public void CancelSRDRequests(LLUUID itemID) 384 public void CancelSRDRequests(UUID itemID)
385 { 385 {
386 if (m_pendingSRDResponses != null) 386 if (m_pendingSRDResponses != null)
387 { 387 {
@@ -408,7 +408,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
408 408
409 if (GoodXML) 409 if (GoodXML)
410 { 410 {
411 LLUUID channel = new LLUUID((string) requestData["Channel"]); 411 UUID channel = new UUID((string) requestData["Channel"]);
412 RPCChannelInfo rpcChanInfo; 412 RPCChannelInfo rpcChanInfo;
413 if (m_openChannels.TryGetValue(channel, out rpcChanInfo)) 413 if (m_openChannels.TryGetValue(channel, out rpcChanInfo))
414 { 414 {
@@ -462,24 +462,24 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
462 462
463 public class RPCRequestInfo 463 public class RPCRequestInfo
464 { 464 {
465 private LLUUID m_ChannelKey; 465 private UUID m_ChannelKey;
466 private string m_IntVal; 466 private string m_IntVal;
467 private LLUUID m_ItemID; 467 private UUID m_ItemID;
468 private uint m_localID; 468 private uint m_localID;
469 private LLUUID m_MessageID; 469 private UUID m_MessageID;
470 private bool m_processed; 470 private bool m_processed;
471 private int m_respInt; 471 private int m_respInt;
472 private string m_respStr; 472 private string m_respStr;
473 private string m_StrVal; 473 private string m_StrVal;
474 474
475 public RPCRequestInfo(uint localID, LLUUID itemID, LLUUID channelKey, string strVal, string intVal) 475 public RPCRequestInfo(uint localID, UUID itemID, UUID channelKey, string strVal, string intVal)
476 { 476 {
477 m_localID = localID; 477 m_localID = localID;
478 m_StrVal = strVal; 478 m_StrVal = strVal;
479 m_IntVal = intVal; 479 m_IntVal = intVal;
480 m_ItemID = itemID; 480 m_ItemID = itemID;
481 m_ChannelKey = channelKey; 481 m_ChannelKey = channelKey;
482 m_MessageID = LLUUID.Random(); 482 m_MessageID = UUID.Random();
483 m_processed = false; 483 m_processed = false;
484 m_respStr = String.Empty; 484 m_respStr = String.Empty;
485 m_respInt = 0; 485 m_respInt = 0;
@@ -490,7 +490,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
490 return m_processed; 490 return m_processed;
491 } 491 }
492 492
493 public LLUUID GetChannelKey() 493 public UUID GetChannelKey()
494 { 494 {
495 return m_ChannelKey; 495 return m_ChannelKey;
496 } 496 }
@@ -525,7 +525,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
525 return m_localID; 525 return m_localID;
526 } 526 }
527 527
528 public LLUUID GetItemID() 528 public UUID GetItemID()
529 { 529 {
530 return m_ItemID; 530 return m_ItemID;
531 } 531 }
@@ -540,7 +540,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
540 return int.Parse(m_IntVal); 540 return int.Parse(m_IntVal);
541 } 541 }
542 542
543 public LLUUID GetMessageID() 543 public UUID GetMessageID()
544 { 544 {
545 return m_MessageID; 545 return m_MessageID;
546 } 546 }
@@ -548,23 +548,23 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
548 548
549 public class RPCChannelInfo 549 public class RPCChannelInfo
550 { 550 {
551 private LLUUID m_ChannelKey; 551 private UUID m_ChannelKey;
552 private LLUUID m_itemID; 552 private UUID m_itemID;
553 private uint m_localID; 553 private uint m_localID;
554 554
555 public RPCChannelInfo(uint localID, LLUUID itemID, LLUUID channelID) 555 public RPCChannelInfo(uint localID, UUID itemID, UUID channelID)
556 { 556 {
557 m_ChannelKey = channelID; 557 m_ChannelKey = channelID;
558 m_localID = localID; 558 m_localID = localID;
559 m_itemID = itemID; 559 m_itemID = itemID;
560 } 560 }
561 561
562 public LLUUID GetItemID() 562 public UUID GetItemID()
563 { 563 {
564 return m_itemID; 564 return m_itemID;
565 } 565 }
566 566
567 public LLUUID GetChannelID() 567 public UUID GetChannelID()
568 { 568 {
569 return m_ChannelKey; 569 return m_ChannelKey;
570 } 570 }
@@ -583,15 +583,15 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
583 public bool finished; 583 public bool finished;
584 private Thread httpThread; 584 private Thread httpThread;
585 public int idata; 585 public int idata;
586 public LLUUID m_itemID; 586 public UUID m_itemID;
587 public uint m_localID; 587 public uint m_localID;
588 public LLUUID reqID; 588 public UUID reqID;
589 public XmlRpcRequest request; 589 public XmlRpcRequest request;
590 public int response_idata; 590 public int response_idata;
591 public string response_sdata; 591 public string response_sdata;
592 public string sdata; 592 public string sdata;
593 593
594 public SendRemoteDataRequest(uint localID, LLUUID itemID, string channel, string dest, int idata, string sdata) 594 public SendRemoteDataRequest(uint localID, UUID itemID, string channel, string dest, int idata, string sdata)
595 { 595 {
596 this.channel = channel; 596 this.channel = channel;
597 destURL = dest; 597 destURL = dest;
@@ -600,10 +600,10 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
600 m_itemID = itemID; 600 m_itemID = itemID;
601 m_localID = localID; 601 m_localID = localID;
602 602
603 reqID = LLUUID.Random(); 603 reqID = UUID.Random();
604 } 604 }
605 605
606 public LLUUID process() 606 public UUID process()
607 { 607 {
608 httpThread = new Thread(SendRequest); 608 httpThread = new Thread(SendRequest);
609 httpThread.Name = "HttpRequestThread"; 609 httpThread.Name = "HttpRequestThread";
@@ -625,12 +625,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
625 { 625 {
626 Hashtable param = new Hashtable(); 626 Hashtable param = new Hashtable();
627 627
628 // Check if channel is an LLUUID 628 // Check if channel is an UUID
629 // if not, use as method name 629 // if not, use as method name
630 LLUUID parseUID; 630 UUID parseUID;
631 string mName = "llRemoteData"; 631 string mName = "llRemoteData";
632 if ((channel != null) && (channel != "")) 632 if ((channel != null) && (channel != ""))
633 if (!LLUUID.TryParse(channel, out parseUID)) 633 if (!UUID.TryParse(channel, out parseUID))
634 mName = channel; 634 mName = channel;
635 else 635 else
636 param["Channel"] = channel; 636 param["Channel"] = channel;
@@ -698,7 +698,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
698 } 698 }
699 } 699 }
700 700
701 public LLUUID GetReqID() 701 public UUID GetReqID()
702 { 702 {
703 return reqID; 703 return reqID;
704 } 704 }