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authorSean Dague2008-06-18 02:23:27 +0000
committerSean Dague2008-06-18 02:23:27 +0000
commit6d30d71256098d34b569d289173e85e7d4ba9670 (patch)
tree59f8e6d01ba6dcabc6d23d0590f9a18f981b715d /OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs
parenttweak dynamic texture stuff after the meeting today. This should (diff)
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change the default drawing font from Times -> Arial, as
san serif fonts are a bit easier on the eyes on textures. Add a new "FontName" attribute that can be used to override the font type.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs16
1 files changed, 12 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs
index bbd4fa3..27f1182 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs
@@ -217,7 +217,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender
217 Point startPoint = new Point(0, 0); 217 Point startPoint = new Point(0, 0);
218 Point endPoint = new Point(0, 0); 218 Point endPoint = new Point(0, 0);
219 Pen drawPen = new Pen(Color.Black, 7); 219 Pen drawPen = new Pen(Color.Black, 7);
220 Font myFont = new Font("Times New Roman", 14); 220 string fontName = "Arial";
221 float fontSize = 14;
222 Font myFont = new Font(fontName, fontSize);
221 SolidBrush myBrush = new SolidBrush(Color.Black); 223 SolidBrush myBrush = new SolidBrush(Color.Black);
222 char[] lineDelimiter = {';'}; 224 char[] lineDelimiter = {';'};
223 char[] partsDelimiter = {','}; 225 char[] partsDelimiter = {','};
@@ -301,12 +303,18 @@ namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender
301 { 303 {
302 nextLine = nextLine.Remove(0, 8); 304 nextLine = nextLine.Remove(0, 8);
303 nextLine = nextLine.Trim(); 305 nextLine = nextLine.Trim();
304 float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture); 306 fontSize = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture);
305 myFont = new Font("Times New Roman", size); 307 myFont = new Font(fontName, fontSize);
306 } 308 }
307 else if (nextLine.StartsWith("PenSize")) 309 else if (nextLine.StartsWith("FontName"))
308 { 310 {
309 nextLine = nextLine.Remove(0, 8); 311 nextLine = nextLine.Remove(0, 8);
312 fontName = nextLine.Trim();
313 myFont = new Font(fontName, fontSize);
314 }
315 else if (nextLine.StartsWith("PenSize"))
316 {
317 nextLine = nextLine.Remove(0, 7);
310 nextLine = nextLine.Trim(); 318 nextLine = nextLine.Trim();
311 float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture); 319 float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture);
312 drawPen.Width = size; 320 drawPen.Width = size;