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author | Adam Frisby | 2008-05-01 18:04:42 +0000 |
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committer | Adam Frisby | 2008-05-01 18:04:42 +0000 |
commit | 20a9bf08f51351e1e0a9de94f184ff56cd572665 (patch) | |
tree | 52da64dab26353b903c8e4befed0178fa72a188b /OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs | |
parent | More config cleanup in LaunchSLClient. (diff) | |
download | opensim-SC_OLD-20a9bf08f51351e1e0a9de94f184ff56cd572665.zip opensim-SC_OLD-20a9bf08f51351e1e0a9de94f184ff56cd572665.tar.gz opensim-SC_OLD-20a9bf08f51351e1e0a9de94f184ff56cd572665.tar.bz2 opensim-SC_OLD-20a9bf08f51351e1e0a9de94f184ff56cd572665.tar.xz |
* Rolled back a few changes.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs index d926714..c0e3d3b 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs | |||
@@ -40,12 +40,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
40 | { | 40 | { |
41 | public class DynamicTextureModule : IRegionModule, IDynamicTextureManager | 41 | public class DynamicTextureModule : IRegionModule, IDynamicTextureManager |
42 | { | 42 | { |
43 | private readonly Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); | 43 | private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); |
44 | 44 | ||
45 | private readonly Dictionary<string, IDynamicTextureRender> RenderPlugins = | 45 | private Dictionary<string, IDynamicTextureRender> RenderPlugins = |
46 | new Dictionary<string, IDynamicTextureRender>(); | 46 | new Dictionary<string, IDynamicTextureRender>(); |
47 | 47 | ||
48 | private readonly Dictionary<LLUUID, DynamicTextureUpdater> Updaters = new Dictionary<LLUUID, DynamicTextureUpdater>(); | 48 | private Dictionary<LLUUID, DynamicTextureUpdater> Updaters = new Dictionary<LLUUID, DynamicTextureUpdater>(); |
49 | 49 | ||
50 | #region IDynamicTextureManager Members | 50 | #region IDynamicTextureManager Members |
51 | 51 | ||
@@ -176,14 +176,14 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
176 | 176 | ||
177 | public class DynamicTextureUpdater | 177 | public class DynamicTextureUpdater |
178 | { | 178 | { |
179 | public bool BlendWithOldTexture; | 179 | public bool BlendWithOldTexture = false; |
180 | public string BodyData; | 180 | public string BodyData; |
181 | public string ContentType; | 181 | public string ContentType; |
182 | public byte FrontAlpha = 255; | 182 | public byte FrontAlpha = 255; |
183 | public LLUUID LastAssetID; | 183 | public LLUUID LastAssetID; |
184 | public string Params; | 184 | public string Params; |
185 | public LLUUID PrimID; | 185 | public LLUUID PrimID; |
186 | public bool SetNewFrontAlpha; | 186 | public bool SetNewFrontAlpha = false; |
187 | public LLUUID SimUUID; | 187 | public LLUUID SimUUID; |
188 | public LLUUID UpdaterID; | 188 | public LLUUID UpdaterID; |
189 | public int UpdateTimer; | 189 | public int UpdateTimer; |