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author | Homer Horwitz | 2008-09-28 12:44:49 +0000 |
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committer | Homer Horwitz | 2008-09-28 12:44:49 +0000 |
commit | 4452121227f4252c4e13f032ab9e05119c594045 (patch) | |
tree | 4fc0b769f9231ab49f0c44077cff70a2663f486b /OpenSim/Region/Environment/Modules/Framework | |
parent | Update svn properties. Minor formatting cleanup. Fix a compiler warning. F... (diff) | |
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Refactor to avoid some duplicate code.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Framework')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs | 117 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/Framework/EventQueueHelper.cs | 47 |
2 files changed, 63 insertions, 101 deletions
diff --git a/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs b/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs index ebc9871..d7b99b2 100644 --- a/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs +++ b/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs | |||
@@ -91,6 +91,8 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
91 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; | 91 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; |
92 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; | 92 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; |
93 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; | 93 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; |
94 | |||
95 | m_log.DebugFormat("[EVENTQUEUE]: Enabled EventQueueGetModule for region {0}", scene.RegionInfo.RegionName); | ||
94 | } | 96 | } |
95 | else | 97 | else |
96 | { | 98 | { |
@@ -171,7 +173,7 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
171 | 173 | ||
172 | private void MakeChildAgent(ScenePresence avatar) | 174 | private void MakeChildAgent(ScenePresence avatar) |
173 | { | 175 | { |
174 | m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0}.", avatar.UUID); | 176 | m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName); |
175 | lock (m_ids) | 177 | lock (m_ids) |
176 | { | 178 | { |
177 | if (m_ids.ContainsKey(avatar.UUID)) | 179 | if (m_ids.ContainsKey(avatar.UUID)) |
@@ -184,7 +186,7 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
184 | 186 | ||
185 | public void OnRegisterCaps(UUID agentID, Caps caps) | 187 | public void OnRegisterCaps(UUID agentID, Caps caps) |
186 | { | 188 | { |
187 | m_log.DebugFormat("[EVENTQUEUE] OnRegisterCaps: agentID {0} caps {1} region", agentID, caps, m_scene.RegionInfo.RegionName); | 189 | m_log.DebugFormat("[EVENTQUEUE] OnRegisterCaps: agentID {0} caps {1} region {2}", agentID, caps, m_scene.RegionInfo.RegionName); |
188 | string capsBase = "/CAPS/"; | 190 | string capsBase = "/CAPS/"; |
189 | caps.RegisterHandler("EventQueueGet", | 191 | caps.RegisterHandler("EventQueueGet", |
190 | new RestHTTPHandler("POST", capsBase + UUID.Random().ToString(), | 192 | new RestHTTPHandler("POST", capsBase + UUID.Random().ToString(), |
@@ -208,97 +210,66 @@ namespace OpenSim.Region.Environment.Modules.Framework | |||
208 | // TODO: this has to be redone to not busy-wait (and block the thread), | 210 | // TODO: this has to be redone to not busy-wait (and block the thread), |
209 | // TODO: as soon as we have a non-blocking way to handle HTTP-requests. | 211 | // TODO: as soon as we have a non-blocking way to handle HTTP-requests. |
210 | 212 | ||
213 | if(m_log.IsDebugEnabled) { | ||
214 | String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1} from thread {2}: [ "; | ||
215 | foreach (object key in request.Keys) | ||
216 | { | ||
217 | debug += key.ToString() + "=" + request[key].ToString() + " "; | ||
218 | } | ||
219 | m_log.DebugFormat(debug + " ]", agentID, m_scene.RegionInfo.RegionName, System.Threading.Thread.CurrentThread.Name); | ||
220 | } | ||
221 | |||
211 | BlockingLLSDQueue queue = GetQueue(agentID); | 222 | BlockingLLSDQueue queue = GetQueue(agentID); |
212 | LLSD element = queue.Dequeue(15000); // 15s timeout | 223 | LLSD element = queue.Dequeue(15000); // 15s timeout |
213 | 224 | ||
225 | Hashtable responsedata = new Hashtable(); | ||
226 | |||
227 | int thisID = 0; | ||
228 | lock (m_ids) | ||
229 | thisID = m_ids[agentID]; | ||
214 | 230 | ||
215 | String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1}: [ "; | 231 | if (thisID == -1) // close-request |
216 | foreach (object key in request.Keys) | ||
217 | { | 232 | { |
218 | debug += key.ToString() + "=" + request[key].ToString() + " "; | 233 | responsedata["int_response_code"] = 502; |
234 | responsedata["content_type"] = "text/plain"; | ||
235 | responsedata["keepalive"] = false; | ||
236 | responsedata["str_response_string"] = ""; | ||
237 | return responsedata; | ||
219 | } | 238 | } |
220 | m_log.DebugFormat(debug, agentID, m_scene.RegionInfo.RegionName); | ||
221 | 239 | ||
222 | Hashtable responsedata = new Hashtable(); | 240 | LLSDArray array = new LLSDArray(); |
223 | |||
224 | if (element == null) // didn't have an event in 15s | 241 | if (element == null) // didn't have an event in 15s |
225 | { | 242 | { |
226 | // Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say! | 243 | // Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say! |
227 | element = EventQueueHelper.KeepAliveEvent(); | 244 | array.Add(EventQueueHelper.KeepAliveEvent()); |
228 | 245 | m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); | |
229 | //ScenePresence avatar; | ||
230 | //m_scene.TryGetAvatar(agentID, out avatar); | ||
231 | |||
232 | LLSDArray array = new LLSDArray(); | ||
233 | array.Add(element); | ||
234 | int thisID = 0; | ||
235 | lock (m_ids) | ||
236 | thisID = m_ids[agentID]; | ||
237 | |||
238 | |||
239 | |||
240 | if (thisID == -1) | ||
241 | { | ||
242 | responsedata = new Hashtable(); | ||
243 | responsedata["int_response_code"] = 502; | ||
244 | responsedata["content_type"] = "text/plain"; | ||
245 | responsedata["keepalive"] = false; | ||
246 | responsedata["str_response_string"] = ""; | ||
247 | return responsedata; | ||
248 | } | ||
249 | |||
250 | while (queue.Count() > 0) | ||
251 | { | ||
252 | array.Add(queue.Dequeue(1)); | ||
253 | thisID++; | ||
254 | } | ||
255 | LLSDMap events = new LLSDMap(); | ||
256 | events.Add("events", array); | ||
257 | |||
258 | events.Add("id", new LLSDInteger(thisID)); | ||
259 | lock (m_ids) | ||
260 | { | ||
261 | m_ids[agentID] = thisID + 1; | ||
262 | } | ||
263 | responsedata = new Hashtable(); | ||
264 | responsedata["int_response_code"] = 200; | ||
265 | responsedata["content_type"] = "application/llsd+xml"; | ||
266 | responsedata["keepalive"] = true; | ||
267 | responsedata["str_response_string"] = LLSDParser.SerializeXmlString(events); | ||
268 | m_log.DebugFormat("[EVENTQUEUE]: sending fake response for {0} in region{1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); | ||
269 | |||
270 | return responsedata; | ||
271 | } | 246 | } |
272 | else | 247 | else |
273 | { | 248 | { |
274 | ScenePresence avatar; | ||
275 | m_scene.TryGetAvatar(agentID, out avatar); | ||
276 | |||
277 | LLSDArray array = new LLSDArray(); | ||
278 | array.Add(element); | 249 | array.Add(element); |
279 | int thisID = m_ids[agentID]; | ||
280 | while (queue.Count() > 0) | 250 | while (queue.Count() > 0) |
281 | { | 251 | { |
282 | array.Add(queue.Dequeue(1)); | 252 | array.Add(queue.Dequeue(1)); |
283 | thisID++; | 253 | thisID++; |
284 | } | 254 | } |
285 | LLSDMap events = new LLSDMap(); | ||
286 | events.Add("events", array); | ||
287 | |||
288 | events.Add("id", new LLSDInteger(thisID)); | ||
289 | lock (m_ids) | ||
290 | { | ||
291 | m_ids[agentID] = thisID + 1; | ||
292 | } | ||
293 | responsedata = new Hashtable(); | ||
294 | responsedata["int_response_code"] = 200; | ||
295 | responsedata["content_type"] = "application/llsd+xml"; | ||
296 | responsedata["keepalive"] = true; | ||
297 | responsedata["str_response_string"] = LLSDParser.SerializeXmlString(events); | ||
298 | m_log.DebugFormat("[EVENTQUEUE]: sending fake response for {0} in region{1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); | ||
299 | |||
300 | return responsedata; | ||
301 | } | 255 | } |
256 | |||
257 | LLSDMap events = new LLSDMap(); | ||
258 | events.Add("events", array); | ||
259 | |||
260 | events.Add("id", new LLSDInteger(thisID)); | ||
261 | lock (m_ids) | ||
262 | { | ||
263 | m_ids[agentID] = thisID + 1; | ||
264 | } | ||
265 | |||
266 | responsedata["int_response_code"] = 200; | ||
267 | responsedata["content_type"] = "application/xml"; | ||
268 | responsedata["keepalive"] = true; | ||
269 | responsedata["str_response_string"] = LLSDParser.SerializeXmlString(events); | ||
270 | m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); | ||
271 | |||
272 | return responsedata; | ||
302 | } | 273 | } |
303 | } | 274 | } |
304 | } | 275 | } |
diff --git a/OpenSim/Region/Environment/Modules/Framework/EventQueueHelper.cs b/OpenSim/Region/Environment/Modules/Framework/EventQueueHelper.cs index 35a7fcc..41a03d9 100644 --- a/OpenSim/Region/Environment/Modules/Framework/EventQueueHelper.cs +++ b/OpenSim/Region/Environment/Modules/Framework/EventQueueHelper.cs | |||
@@ -36,23 +36,27 @@ namespace OpenSim.Region.Environment | |||
36 | { | 36 | { |
37 | private EventQueueHelper() {} // no construction possible, it's an utility class | 37 | private EventQueueHelper() {} // no construction possible, it's an utility class |
38 | 38 | ||
39 | private static byte[] regionHandleToByteArray(ulong regionHandle) | ||
40 | { | ||
41 | // Reverse endianness of RegionHandle | ||
42 | return new byte[] | ||
43 | { | ||
44 | (byte)((regionHandle >> 56) % 256), | ||
45 | (byte)((regionHandle >> 48) % 256), | ||
46 | (byte)((regionHandle >> 40) % 256), | ||
47 | (byte)((regionHandle >> 32) % 256), | ||
48 | (byte)((regionHandle >> 24) % 256), | ||
49 | (byte)((regionHandle >> 16) % 256), | ||
50 | (byte)((regionHandle >> 8) % 256), | ||
51 | (byte)(regionHandle % 256) | ||
52 | }; | ||
53 | } | ||
54 | |||
39 | public static LLSD EnableSimulator(ulong Handle, IPEndPoint endPoint) | 55 | public static LLSD EnableSimulator(ulong Handle, IPEndPoint endPoint) |
40 | { | 56 | { |
41 | LLSDMap llsdSimInfo = new LLSDMap(3); | 57 | LLSDMap llsdSimInfo = new LLSDMap(3); |
42 | byte[] regionhandle = new byte[8]; | ||
43 | int i = 0; | ||
44 | 58 | ||
45 | // Reverse endianness of RegionHandle | 59 | llsdSimInfo.Add("Handle", new LLSDBinary(regionHandleToByteArray(Handle))); |
46 | regionhandle[i++] = (byte)((Handle >> 56) % 256); | ||
47 | regionhandle[i++] = (byte)((Handle >> 48) % 256); | ||
48 | regionhandle[i++] = (byte)((Handle >> 40) % 256); | ||
49 | regionhandle[i++] = (byte)((Handle >> 32) % 256); | ||
50 | regionhandle[i++] = (byte)((Handle >> 24) % 256); | ||
51 | regionhandle[i++] = (byte)((Handle >> 16) % 256); | ||
52 | regionhandle[i++] = (byte)((Handle >> 8) % 256); | ||
53 | regionhandle[i++] = (byte)(Handle % 256); | ||
54 | |||
55 | llsdSimInfo.Add("Handle", new LLSDBinary(regionhandle)); | ||
56 | llsdSimInfo.Add("IP", new LLSDBinary(endPoint.Address.GetAddressBytes())); | 60 | llsdSimInfo.Add("IP", new LLSDBinary(endPoint.Address.GetAddressBytes())); |
57 | llsdSimInfo.Add("Port", new LLSDInteger(endPoint.Port)); | 61 | llsdSimInfo.Add("Port", new LLSDInteger(endPoint.Port)); |
58 | 62 | ||
@@ -68,6 +72,7 @@ namespace OpenSim.Region.Environment | |||
68 | 72 | ||
69 | return llsdMessage; | 73 | return llsdMessage; |
70 | } | 74 | } |
75 | |||
71 | public static LLSD CrossRegion(ulong Handle, Vector3 pos, Vector3 lookAt, | 76 | public static LLSD CrossRegion(ulong Handle, Vector3 pos, Vector3 lookAt, |
72 | IPEndPoint newRegionExternalEndPoint, | 77 | IPEndPoint newRegionExternalEndPoint, |
73 | string capsURL, UUID AgentID, UUID SessionID) | 78 | string capsURL, UUID AgentID, UUID SessionID) |
@@ -97,21 +102,7 @@ namespace OpenSim.Region.Environment | |||
97 | AgentDataArr.Add(AgentDataMap); | 102 | AgentDataArr.Add(AgentDataMap); |
98 | 103 | ||
99 | LLSDMap RegionDataMap = new LLSDMap(4); | 104 | LLSDMap RegionDataMap = new LLSDMap(4); |
100 | byte[] regionhandle = new byte[8]; | 105 | RegionDataMap.Add("RegionHandle", LLSD.FromBinary(regionHandleToByteArray(Handle))); |
101 | |||
102 | { | ||
103 | int i = 0; | ||
104 | regionhandle[i++] = (byte)((Handle >> 56) % 256); | ||
105 | regionhandle[i++] = (byte)((Handle >> 48) % 256); | ||
106 | regionhandle[i++] = (byte)((Handle >> 40) % 256); | ||
107 | regionhandle[i++] = (byte)((Handle >> 32) % 256); | ||
108 | regionhandle[i++] = (byte)((Handle >> 24) % 256); | ||
109 | regionhandle[i++] = (byte)((Handle >> 16) % 256); | ||
110 | regionhandle[i++] = (byte)((Handle >> 8) % 256); | ||
111 | regionhandle[i++] = (byte)(Handle % 256); | ||
112 | } | ||
113 | |||
114 | RegionDataMap.Add("RegionHandle", LLSD.FromBinary(regionhandle)); | ||
115 | RegionDataMap.Add("SeedCapability", LLSD.FromString(capsURL)); | 106 | RegionDataMap.Add("SeedCapability", LLSD.FromString(capsURL)); |
116 | RegionDataMap.Add("SimIP", LLSD.FromBinary(newRegionExternalEndPoint.Address.GetAddressBytes())); | 107 | RegionDataMap.Add("SimIP", LLSD.FromBinary(newRegionExternalEndPoint.Address.GetAddressBytes())); |
117 | RegionDataMap.Add("SimPort", LLSD.FromInteger(newRegionExternalEndPoint.Port)); | 108 | RegionDataMap.Add("SimPort", LLSD.FromInteger(newRegionExternalEndPoint.Port)); |