diff options
Added support for OpenSim application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management.
A little bit more refactoring of Scene.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/DynamicTextureModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/DynamicTextureModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs index 2bc3db8..2668812 100644 --- a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs +++ b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs | |||
@@ -177,7 +177,7 @@ namespace OpenSim.Region.Environment.Modules | |||
177 | asset.Description = "dynamic image"; | 177 | asset.Description = "dynamic image"; |
178 | asset.Local = false; | 178 | asset.Local = false; |
179 | asset.Temporary = false; | 179 | asset.Temporary = false; |
180 | scene.commsManager.AssetCache.AddAsset(asset); | 180 | scene.AssetCache.AddAsset(asset); |
181 | 181 | ||
182 | LastAssetID = asset.FullID; | 182 | LastAssetID = asset.FullID; |
183 | 183 | ||