diff options
author | Justin Clarke Casey | 2008-11-12 20:16:46 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2008-11-12 20:16:46 +0000 |
commit | cec112c87a0e9b259ddff215422bde3fc5dd4dc2 (patch) | |
tree | fac2489ef1c8d3ec0e0acaf0533e4db46575f170 /OpenSim/Region/Environment/Modules/ContentManagementSystem | |
parent | * Update Mono.Addins.dll to 0.4, as per sdague's suggestion (diff) | |
download | opensim-SC_OLD-cec112c87a0e9b259ddff215422bde3fc5dd4dc2.zip opensim-SC_OLD-cec112c87a0e9b259ddff215422bde3fc5dd4dc2.tar.gz opensim-SC_OLD-cec112c87a0e9b259ddff215422bde3fc5dd4dc2.tar.bz2 opensim-SC_OLD-cec112c87a0e9b259ddff215422bde3fc5dd4dc2.tar.xz |
* refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGraph to make it more descriptive of its intended function
Diffstat (limited to 'OpenSim/Region/Environment/Modules/ContentManagementSystem')
-rw-r--r-- | OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs index e58d945..5229489 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs | |||
@@ -261,7 +261,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
261 | ((SceneObjectGroup)scene.Entities[uuid]).DetachFromBackup(); | 261 | ((SceneObjectGroup)scene.Entities[uuid]).DetachFromBackup(); |
262 | scene.PhysicsScene.RemovePrim(((SceneObjectGroup)scene.Entities[uuid]).RootPart.PhysActor); | 262 | scene.PhysicsScene.RemovePrim(((SceneObjectGroup)scene.Entities[uuid]).RootPart.PhysActor); |
263 | scene.SendKillObject(scene.Entities[uuid].LocalId); | 263 | scene.SendKillObject(scene.Entities[uuid].LocalId); |
264 | scene.m_innerScene.DeleteSceneObject(uuid, false); | 264 | scene.m_sceneGraph.DeleteSceneObject(uuid, false); |
265 | ((SceneObjectGroup)scene.Entities[uuid]).DeleteGroup(false); | 265 | ((SceneObjectGroup)scene.Entities[uuid]).DeleteGroup(false); |
266 | } | 266 | } |
267 | catch(Exception e) | 267 | catch(Exception e) |