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author | Justin Clarke Casey | 2008-10-14 14:43:46 +0000 |
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committer | Justin Clarke Casey | 2008-10-14 14:43:46 +0000 |
commit | 3b9400bceaa9389489951b31322204bb26cab076 (patch) | |
tree | c818f31ef12f973e15502ec1d0eb8b8c7bd97738 /OpenSim/Region/Environment/Modules/ContentManagementSystem | |
parent | * Make KillObjectPackets reliable (diff) | |
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* refactor: rename SendKiPrimitive to SendKillObject since this appears more descriptive of what it actually does
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs index ff9423f..edf5ec1 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs | |||
@@ -260,7 +260,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
260 | // I thought that the DeleteGroup() function would handle all of this, but it doesn't. I'm not sure WHAT it handles. | 260 | // I thought that the DeleteGroup() function would handle all of this, but it doesn't. I'm not sure WHAT it handles. |
261 | ((SceneObjectGroup)scene.Entities[uuid]).DetachFromBackup(); | 261 | ((SceneObjectGroup)scene.Entities[uuid]).DetachFromBackup(); |
262 | scene.PhysicsScene.RemovePrim(((SceneObjectGroup)scene.Entities[uuid]).RootPart.PhysActor); | 262 | scene.PhysicsScene.RemovePrim(((SceneObjectGroup)scene.Entities[uuid]).RootPart.PhysActor); |
263 | scene.SendKiPrimitive(scene.Entities[uuid].LocalId); | 263 | scene.SendKillObject(scene.Entities[uuid].LocalId); |
264 | scene.m_innerScene.DeleteSceneObject(uuid, false); | 264 | scene.m_innerScene.DeleteSceneObject(uuid, false); |
265 | ((SceneObjectGroup)scene.Entities[uuid]).DeleteGroup(); | 265 | ((SceneObjectGroup)scene.Entities[uuid]).DeleteGroup(); |
266 | } | 266 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs index a494ff6..d6fca7b 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs | |||
@@ -189,7 +189,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
189 | //This is important because we are not IN any database. | 189 | //This is important because we are not IN any database. |
190 | //m_Entity.FakeDeleteGroup(); | 190 | //m_Entity.FakeDeleteGroup(); |
191 | foreach (SceneObjectPart part in m_Entity.Children.Values) | 191 | foreach (SceneObjectPart part in m_Entity.Children.Values) |
192 | client.SendKiPrimitive(m_Entity.RegionHandle, part.LocalId); | 192 | client.SendKillObject(m_Entity.RegionHandle, part.LocalId); |
193 | } | 193 | } |
194 | 194 | ||
195 | /// <summary> | 195 | /// <summary> |
@@ -199,7 +199,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
199 | { | 199 | { |
200 | foreach (SceneObjectPart part in m_Entity.Children.Values) | 200 | foreach (SceneObjectPart part in m_Entity.Children.Values) |
201 | m_Entity.Scene.ClientManager.ForEachClient(delegate(IClientAPI controller) | 201 | m_Entity.Scene.ClientManager.ForEachClient(delegate(IClientAPI controller) |
202 | { controller.SendKiPrimitive(m_Entity.RegionHandle, part.LocalId); } | 202 | { controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); } |
203 | ); | 203 | ); |
204 | } | 204 | } |
205 | 205 | ||