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author | Sean Dague | 2008-09-03 18:04:37 +0000 |
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committer | Sean Dague | 2008-09-03 18:04:37 +0000 |
commit | 12beaccec79319186ae2a7bf3663510584117a63 (patch) | |
tree | 0dadf7a61269ae5215d1c007a2c8b7749e84e434 /OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs | |
parent | Update svn properties. (diff) | |
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Merge branch 'cms' of http://pokgsa.ibm.com/~jbongio/public/opensim
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs new file mode 100644 index 0000000..9f50e23 --- /dev/null +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs | |||
@@ -0,0 +1,148 @@ | |||
1 | // CMEntityCollection.cs created with MonoDevelop | ||
2 | // User: bongiojp at 10:09 AMĀ 7/7/2008 | ||
3 | // | ||
4 | // Creates, Deletes, Stores ContentManagementEntities | ||
5 | // | ||
6 | |||
7 | |||
8 | using System; | ||
9 | using System.Collections.Generic; | ||
10 | using System.Collections; | ||
11 | using libsecondlife; | ||
12 | using Nini.Config; | ||
13 | using OpenSim; | ||
14 | using OpenSim.Framework; | ||
15 | using OpenSim.Region.Environment.Interfaces; | ||
16 | using OpenSim.Region.Environment.Scenes; | ||
17 | using log4net; | ||
18 | using OpenSim.Region.Physics.Manager; | ||
19 | using Axiom.Math; | ||
20 | using System.Threading; | ||
21 | |||
22 | namespace OpenSim.Region.Environment.Modules.ContentManagement | ||
23 | { | ||
24 | |||
25 | public class CMEntityCollection | ||
26 | { | ||
27 | // private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
28 | |||
29 | // Any ContentManagementEntities that represent old versions of current SceneObjectGroups or | ||
30 | // old versions of deleted SceneObjectGroups will be stored in this hash table. | ||
31 | // The LLUUID keys are from the SceneObjectGroup RootPart UUIDs | ||
32 | protected Hashtable m_CMEntityHash = Hashtable.Synchronized(new Hashtable()); //LLUUID to ContentManagementEntity | ||
33 | |||
34 | // SceneObjectParts that have not been revisioned will be given green auras stored in this hashtable | ||
35 | // The LLUUID keys are from the SceneObjectPart that they are supposed to be on. | ||
36 | protected Hashtable m_NewlyCreatedEntityAura = Hashtable.Synchronized(new Hashtable()); //LLUUID to AuraMetaEntity | ||
37 | |||
38 | public Hashtable Entities | ||
39 | { | ||
40 | get { return m_CMEntityHash; } | ||
41 | } | ||
42 | |||
43 | public Hashtable Auras | ||
44 | { | ||
45 | get {return m_NewlyCreatedEntityAura; } | ||
46 | } | ||
47 | |||
48 | public CMEntityCollection() | ||
49 | {} | ||
50 | |||
51 | public bool AddAura(ContentManagementEntity aura) | ||
52 | { | ||
53 | if (m_NewlyCreatedEntityAura.ContainsKey(aura.UUID)) | ||
54 | return false; | ||
55 | m_NewlyCreatedEntityAura.Add(aura.UUID, aura); | ||
56 | return true; | ||
57 | } | ||
58 | |||
59 | public bool AddEntity(ContentManagementEntity ent) | ||
60 | { | ||
61 | if (m_CMEntityHash.ContainsKey(ent.UUID)) | ||
62 | return false; | ||
63 | m_CMEntityHash.Add(ent.UUID, ent); | ||
64 | return true; | ||
65 | } | ||
66 | |||
67 | public bool RemoveNewlyCreatedEntityAura(LLUUID uuid) | ||
68 | { | ||
69 | if (!m_NewlyCreatedEntityAura.ContainsKey(uuid)) | ||
70 | return false; | ||
71 | m_NewlyCreatedEntityAura.Remove(uuid); | ||
72 | return true; | ||
73 | } | ||
74 | |||
75 | public bool RemoveEntity(LLUUID uuid) | ||
76 | { | ||
77 | if (!m_CMEntityHash.ContainsKey(uuid)) | ||
78 | return false; | ||
79 | m_CMEntityHash.Remove(uuid); | ||
80 | return true; | ||
81 | } | ||
82 | |||
83 | public void ClearAll() | ||
84 | { | ||
85 | m_CMEntityHash.Clear(); | ||
86 | m_NewlyCreatedEntityAura.Clear(); | ||
87 | } | ||
88 | |||
89 | |||
90 | |||
91 | // Old uuid and new sceneobjectgroup | ||
92 | public AuraMetaEntity CreateAuraForNewlyCreatedEntity(SceneObjectPart part) | ||
93 | { | ||
94 | AuraMetaEntity ent = new AuraMetaEntity(part.ParentGroup.Scene, | ||
95 | part.ParentGroup.Scene.PrimIDAllocate(), | ||
96 | part.GetWorldPosition(), | ||
97 | MetaEntity.TRANSLUCENT, | ||
98 | new LLVector3(0,254,0), | ||
99 | part.Scale | ||
100 | ); | ||
101 | m_NewlyCreatedEntityAura.Add(part.UUID, ent); | ||
102 | return ent; | ||
103 | } | ||
104 | |||
105 | // Old uuid and new sceneobjectgroup | ||
106 | public ContentManagementEntity CreateNewEntity(SceneObjectGroup group) | ||
107 | { | ||
108 | ContentManagementEntity ent = new ContentManagementEntity(group, false); | ||
109 | m_CMEntityHash.Add(group.UUID, ent); | ||
110 | return ent; | ||
111 | } | ||
112 | |||
113 | public ContentManagementEntity CreateNewEntity(String xml, Scene scene) | ||
114 | { | ||
115 | ContentManagementEntity ent = new ContentManagementEntity(xml, scene, false); | ||
116 | if (ent == null) | ||
117 | return null; | ||
118 | m_CMEntityHash.Add(ent.UnchangedEntity.UUID, ent); | ||
119 | return ent; | ||
120 | } | ||
121 | |||
122 | // Check if there are SceneObjectGroups in the list that do not have corresponding ContentManagementGroups in the CMEntityHash | ||
123 | public System.Collections.ArrayList CheckForMissingEntities(System.Collections.Generic.List<EntityBase> currList) | ||
124 | { | ||
125 | System.Collections.ArrayList missingList = new System.Collections.ArrayList(); | ||
126 | SceneObjectGroup temp = null; | ||
127 | foreach( EntityBase currObj in currList ) | ||
128 | { | ||
129 | if (! (currObj is SceneObjectGroup)) | ||
130 | continue; | ||
131 | temp = (SceneObjectGroup) currObj; | ||
132 | |||
133 | if (m_CMEntityHash.ContainsKey(temp.UUID)) | ||
134 | { | ||
135 | foreach(SceneObjectPart part in temp.Children.Values) | ||
136 | if (!((ContentManagementEntity)m_CMEntityHash[temp.UUID]).HasChildPrim(part.UUID)) | ||
137 | missingList.Add(part); | ||
138 | } | ||
139 | else //Entire group is missing from revision. (and is a new part in region) | ||
140 | { | ||
141 | foreach(SceneObjectPart part in temp.Children.Values) | ||
142 | missingList.Add(part); | ||
143 | } | ||
144 | } | ||
145 | return missingList; | ||
146 | } | ||
147 | } | ||
148 | } | ||