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author | Jeff Ames | 2007-12-10 02:29:42 +0000 |
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committer | Jeff Ames | 2007-12-10 02:29:42 +0000 |
commit | e278d07220f976dec730890e4853ead58f83502a (patch) | |
tree | 14873c24f88ae4e32e75ec286df34de00c0db94f /OpenSim/Region/Environment/Modules/ChatModule.cs | |
parent | * Hooked up the GridComm event ChildDataUpdate to the scene. (diff) | |
download | opensim-SC_OLD-e278d07220f976dec730890e4853ead58f83502a.zip opensim-SC_OLD-e278d07220f976dec730890e4853ead58f83502a.tar.gz opensim-SC_OLD-e278d07220f976dec730890e4853ead58f83502a.tar.bz2 opensim-SC_OLD-e278d07220f976dec730890e4853ead58f83502a.tar.xz |
refactored ChatModule a bit.
misc cleanup and code convention fixes.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/ChatModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/ChatModule.cs | 134 |
1 files changed, 46 insertions, 88 deletions
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index ef46224..081e7ac 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs | |||
@@ -110,6 +110,43 @@ namespace OpenSim.Region.Environment.Modules | |||
110 | client.OnChatFromViewer += SimChat; | 110 | client.OnChatFromViewer += SimChat; |
111 | } | 111 | } |
112 | 112 | ||
113 | private void TrySendChatMessage(ScenePresence presence, LLVector3 fromPos, LLVector3 regionPos, | ||
114 | LLUUID fromAgentID, string fromName, ChatTypeEnum type, string message) | ||
115 | { | ||
116 | if (!presence.IsChildAgent) | ||
117 | { | ||
118 | LLVector3 fromRegionPos = fromPos + regionPos; | ||
119 | LLVector3 toRegionPos = presence.AbsolutePosition + regionPos; | ||
120 | int dis = Math.Abs((int) Util.GetDistanceTo(toRegionPos, fromRegionPos)); | ||
121 | |||
122 | switch (type) | ||
123 | { | ||
124 | case ChatTypeEnum.Whisper: | ||
125 | if (dis < m_whisperdistance) | ||
126 | { | ||
127 | // TODO: should change so the message is sent through the avatar rather than direct to the ClientView | ||
128 | presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, fromAgentID); | ||
129 | } | ||
130 | break; | ||
131 | case ChatTypeEnum.Say: | ||
132 | if (dis < m_saydistance) | ||
133 | { | ||
134 | presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, fromAgentID); | ||
135 | } | ||
136 | break; | ||
137 | case ChatTypeEnum.Shout: | ||
138 | if (dis < m_shoutdistance) | ||
139 | { | ||
140 | presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, fromAgentID); | ||
141 | } | ||
142 | break; | ||
143 | case ChatTypeEnum.Broadcast: | ||
144 | presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, fromAgentID); | ||
145 | break; | ||
146 | } | ||
147 | } | ||
148 | } | ||
149 | |||
113 | public void SimChat(Object sender, ChatFromViewerArgs e) | 150 | public void SimChat(Object sender, ChatFromViewerArgs e) |
114 | { | 151 | { |
115 | ScenePresence avatar = null; | 152 | ScenePresence avatar = null; |
@@ -123,12 +160,10 @@ namespace OpenSim.Region.Environment.Modules | |||
123 | 160 | ||
124 | // Filled in since it's easier than rewriting right now. | 161 | // Filled in since it's easier than rewriting right now. |
125 | LLVector3 fromPos = e.Position; | 162 | LLVector3 fromPos = e.Position; |
126 | LLVector3 fromRegionPos = e.Position + | 163 | LLVector3 regionPos = new LLVector3(scene.RegionInfo.RegionLocX*256, scene.RegionInfo.RegionLocY*256, 0); |
127 | new LLVector3(scene.RegionInfo.RegionLocX*256, scene.RegionInfo.RegionLocY*256, | 164 | |
128 | 0); | ||
129 | string fromName = e.From; | 165 | string fromName = e.From; |
130 | string message = e.Message; | 166 | string message = e.Message; |
131 | byte type = (byte) e.Type; | ||
132 | LLUUID fromAgentID = LLUUID.Zero; | 167 | LLUUID fromAgentID = LLUUID.Zero; |
133 | 168 | ||
134 | if (e.Sender != null) | 169 | if (e.Sender != null) |
@@ -139,32 +174,11 @@ namespace OpenSim.Region.Environment.Modules | |||
139 | if (avatar != null) | 174 | if (avatar != null) |
140 | { | 175 | { |
141 | fromPos = avatar.AbsolutePosition; | 176 | fromPos = avatar.AbsolutePosition; |
142 | fromRegionPos = fromPos + | 177 | regionPos = new LLVector3(scene.RegionInfo.RegionLocX*256, scene.RegionInfo.RegionLocY*256, 0); |
143 | new LLVector3(scene.RegionInfo.RegionLocX*256, scene.RegionInfo.RegionLocY*256, 0); | ||
144 | fromName = avatar.Firstname + " " + avatar.Lastname; | 178 | fromName = avatar.Firstname + " " + avatar.Lastname; |
145 | fromAgentID = e.Sender.AgentId; | 179 | fromAgentID = e.Sender.AgentId; |
146 | } | 180 | } |
147 | 181 | ||
148 | string typeName; | ||
149 | switch (e.Type) | ||
150 | { | ||
151 | case ChatTypeEnum.Broadcast: | ||
152 | typeName = "broadcasts"; | ||
153 | break; | ||
154 | case ChatTypeEnum.Say: | ||
155 | typeName = "says"; | ||
156 | break; | ||
157 | case ChatTypeEnum.Shout: | ||
158 | typeName = "shouts"; | ||
159 | break; | ||
160 | case ChatTypeEnum.Whisper: | ||
161 | typeName = "whispers"; | ||
162 | break; | ||
163 | default: | ||
164 | typeName = "unknown"; | ||
165 | break; | ||
166 | } | ||
167 | |||
168 | if (e.Message.Length > 0) | 182 | if (e.Message.Length > 0) |
169 | { | 183 | { |
170 | if (m_irc.Connected) | 184 | if (m_irc.Connected) |
@@ -174,69 +188,13 @@ namespace OpenSim.Region.Environment.Modules | |||
174 | 188 | ||
175 | if (e.Channel == 0) | 189 | if (e.Channel == 0) |
176 | { | 190 | { |
177 | foreach (Scene m_scene in m_scenes) | 191 | foreach (Scene s in m_scenes) |
178 | { | 192 | { |
179 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | 193 | s.ForEachScenePresence(delegate(ScenePresence presence) |
180 | { | 194 | { |
181 | if (!presence.IsChildAgent) | 195 | TrySendChatMessage(presence, fromPos, regionPos, |
182 | { | 196 | fromAgentID, fromName, e.Type, message); |
183 | int dis = -100000; | 197 | }); |
184 | |||
185 | LLVector3 avatarRegionPos = presence.AbsolutePosition + | ||
186 | new LLVector3( | ||
187 | scene.RegionInfo.RegionLocX * 256, | ||
188 | scene.RegionInfo.RegionLocY * 256, | ||
189 | 0); | ||
190 | dis = | ||
191 | Math.Abs((int) Util.GetDistanceTo(avatarRegionPos, fromRegionPos)); | ||
192 | |||
193 | switch (e.Type) | ||
194 | { | ||
195 | case ChatTypeEnum.Whisper: | ||
196 | if (dis < m_whisperdistance) | ||
197 | { | ||
198 | //should change so the message is sent through the avatar rather than direct to the ClientView | ||
199 | presence.ControllingClient.SendChatMessage(message, | ||
200 | type, | ||
201 | fromPos, | ||
202 | fromName, | ||
203 | fromAgentID); | ||
204 | } | ||
205 | break; | ||
206 | case ChatTypeEnum.Say: | ||
207 | if (dis < m_saydistance) | ||
208 | { | ||
209 | //Console.WriteLine("sending chat"); | ||
210 | presence.ControllingClient.SendChatMessage(message, | ||
211 | type, | ||
212 | fromPos, | ||
213 | fromName, | ||
214 | fromAgentID); | ||
215 | } | ||
216 | break; | ||
217 | case ChatTypeEnum.Shout: | ||
218 | if (dis < m_shoutdistance) | ||
219 | { | ||
220 | presence.ControllingClient.SendChatMessage(message, | ||
221 | type, | ||
222 | fromPos, | ||
223 | fromName, | ||
224 | fromAgentID); | ||
225 | } | ||
226 | break; | ||
227 | |||
228 | case ChatTypeEnum.Broadcast: | ||
229 | presence.ControllingClient.SendChatMessage(message, | ||
230 | type, | ||
231 | fromPos, | ||
232 | fromName, | ||
233 | fromAgentID); | ||
234 | break; | ||
235 | default: | ||
236 | break; | ||
237 | } | ||
238 | } | ||
239 | }); | ||
240 | } | 198 | } |
241 | } | 199 | } |
242 | } | 200 | } |