diff options
author | Sean Dague | 2007-10-19 20:27:34 +0000 |
---|---|---|
committer | Sean Dague | 2007-10-19 20:27:34 +0000 |
commit | 139994757c7dab04dd03801266525e8c53395a5e (patch) | |
tree | 003ec2557de6dd80dbe1e7bc78efe8958d02d5ae /OpenSim/Region/Environment/Modules/ChatModule.cs | |
parent | * Test thy commits! (oops, sorry!) (diff) | |
download | opensim-SC_OLD-139994757c7dab04dd03801266525e8c53395a5e.zip opensim-SC_OLD-139994757c7dab04dd03801266525e8c53395a5e.tar.gz opensim-SC_OLD-139994757c7dab04dd03801266525e8c53395a5e.tar.bz2 opensim-SC_OLD-139994757c7dab04dd03801266525e8c53395a5e.tar.xz |
changes to pass nini config object to the modules that get
loaded so that they may read out any bits they are interested in
Diffstat (limited to 'OpenSim/Region/Environment/Modules/ChatModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/ChatModule.cs | 485 |
1 files changed, 243 insertions, 242 deletions
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index 6b8050e..a85a12c 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs | |||
@@ -1,242 +1,243 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Net.Sockets; | 31 | using System.Net.Sockets; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using libsecondlife; | 33 | using libsecondlife; |
34 | using OpenSim.Framework.Interfaces; | 34 | using OpenSim.Framework.Interfaces; |
35 | using OpenSim.Framework.Utilities; | 35 | using OpenSim.Framework.Utilities; |
36 | using OpenSim.Region.Environment.Interfaces; | 36 | using OpenSim.Region.Environment.Interfaces; |
37 | using OpenSim.Region.Environment.Scenes; | 37 | using OpenSim.Region.Environment.Scenes; |
38 | 38 | using Nini.Config; | |
39 | namespace OpenSim.Region.Environment.Modules | 39 | |
40 | { | 40 | namespace OpenSim.Region.Environment.Modules |
41 | public class ChatModule : IRegionModule, ISimChat | 41 | { |
42 | { | 42 | public class ChatModule : IRegionModule, ISimChat |
43 | private Scene m_scene; | 43 | { |
44 | 44 | private Scene m_scene; | |
45 | private string m_server = "irc2.choopa.net"; | 45 | |
46 | 46 | private string m_server = "irc2.choopa.net"; | |
47 | // private int m_port = 6668; | 47 | |
48 | //private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; | 48 | // private int m_port = 6668; |
49 | private string m_nick = "OSimBot"; | 49 | //private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; |
50 | private string m_channel = "#opensim"; | 50 | private string m_nick = "OSimBot"; |
51 | 51 | private string m_channel = "#opensim"; | |
52 | // private NetworkStream m_stream; | 52 | |
53 | private TcpClient m_irc; | 53 | // private NetworkStream m_stream; |
54 | private StreamWriter m_ircWriter; | 54 | private TcpClient m_irc; |
55 | private StreamReader m_ircReader; | 55 | private StreamWriter m_ircWriter; |
56 | 56 | private StreamReader m_ircReader; | |
57 | // private Thread pingSender; | 57 | |
58 | // private Thread listener; | 58 | // private Thread pingSender; |
59 | 59 | // private Thread listener; | |
60 | private bool connected = false; | 60 | |
61 | 61 | private bool connected = false; | |
62 | public ChatModule() | 62 | |
63 | { | 63 | public ChatModule() |
64 | m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); | 64 | { |
65 | m_irc = null; | 65 | m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); |
66 | m_ircWriter = null; | 66 | m_irc = null; |
67 | m_ircReader = null; | 67 | m_ircWriter = null; |
68 | } | 68 | m_ircReader = null; |
69 | 69 | } | |
70 | public void Initialise(Scene scene) | 70 | |
71 | { | 71 | public void Initialise(Scene scene, IConfigSource config) |
72 | m_scene = scene; | 72 | { |
73 | m_scene.EventManager.OnNewClient += NewClient; | 73 | m_scene = scene; |
74 | 74 | m_scene.EventManager.OnNewClient += NewClient; | |
75 | m_scene.RegisterModuleInterface<ISimChat>(this); | 75 | |
76 | } | 76 | m_scene.RegisterModuleInterface<ISimChat>(this); |
77 | 77 | } | |
78 | public void PostInitialise() | 78 | |
79 | { | 79 | public void PostInitialise() |
80 | /* | 80 | { |
81 | try | 81 | /* |
82 | { | 82 | try |
83 | m_irc = new TcpClient(m_server, m_port); | 83 | { |
84 | m_stream = m_irc.GetStream(); | 84 | m_irc = new TcpClient(m_server, m_port); |
85 | m_ircReader = new StreamReader(m_stream); | 85 | m_stream = m_irc.GetStream(); |
86 | m_ircWriter = new StreamWriter(m_stream); | 86 | m_ircReader = new StreamReader(m_stream); |
87 | 87 | m_ircWriter = new StreamWriter(m_stream); | |
88 | pingSender = new Thread(new ThreadStart(this.PingRun)); | 88 | |
89 | pingSender.Start(); | 89 | pingSender = new Thread(new ThreadStart(this.PingRun)); |
90 | 90 | pingSender.Start(); | |
91 | listener = new Thread(new ThreadStart(this.ListenerRun)); | 91 | |
92 | listener.Start(); | 92 | listener = new Thread(new ThreadStart(this.ListenerRun)); |
93 | 93 | listener.Start(); | |
94 | m_ircWriter.WriteLine(m_user); | 94 | |
95 | m_ircWriter.Flush(); | 95 | m_ircWriter.WriteLine(m_user); |
96 | m_ircWriter.WriteLine("NICK " + m_nick); | 96 | m_ircWriter.Flush(); |
97 | m_ircWriter.Flush(); | 97 | m_ircWriter.WriteLine("NICK " + m_nick); |
98 | m_ircWriter.WriteLine("JOIN " + m_channel); | 98 | m_ircWriter.Flush(); |
99 | m_ircWriter.Flush(); | 99 | m_ircWriter.WriteLine("JOIN " + m_channel); |
100 | connected = true; | 100 | m_ircWriter.Flush(); |
101 | } | 101 | connected = true; |
102 | catch (Exception e) | 102 | } |
103 | { | 103 | catch (Exception e) |
104 | Console.WriteLine(e.ToString()); | 104 | { |
105 | } | 105 | Console.WriteLine(e.ToString()); |
106 | */ | 106 | } |
107 | } | 107 | */ |
108 | 108 | } | |
109 | public void Close() | 109 | |
110 | { | 110 | public void Close() |
111 | m_ircWriter.Close(); | 111 | { |
112 | m_ircReader.Close(); | 112 | m_ircWriter.Close(); |
113 | m_irc.Close(); | 113 | m_ircReader.Close(); |
114 | } | 114 | m_irc.Close(); |
115 | 115 | } | |
116 | public string Name | 116 | |
117 | { | 117 | public string Name |
118 | get { return "ChatModule"; } | 118 | { |
119 | } | 119 | get { return "ChatModule"; } |
120 | 120 | } | |
121 | public bool IsSharedModule | 121 | |
122 | { | 122 | public bool IsSharedModule |
123 | get { return false; } | 123 | { |
124 | } | 124 | get { return false; } |
125 | 125 | } | |
126 | public void NewClient(IClientAPI client) | 126 | |
127 | { | 127 | public void NewClient(IClientAPI client) |
128 | client.OnChatFromViewer += SimChat; | 128 | { |
129 | } | 129 | client.OnChatFromViewer += SimChat; |
130 | 130 | } | |
131 | public void PingRun() | 131 | |
132 | { | 132 | public void PingRun() |
133 | while (true) | 133 | { |
134 | { | 134 | while (true) |
135 | m_ircWriter.WriteLine("PING :" + m_server); | 135 | { |
136 | m_ircWriter.Flush(); | 136 | m_ircWriter.WriteLine("PING :" + m_server); |
137 | Thread.Sleep(15000); | 137 | m_ircWriter.Flush(); |
138 | } | 138 | Thread.Sleep(15000); |
139 | } | 139 | } |
140 | 140 | } | |
141 | public void ListenerRun() | 141 | |
142 | { | 142 | public void ListenerRun() |
143 | string inputLine; | 143 | { |
144 | LLVector3 pos = new LLVector3(128, 128, 20); | 144 | string inputLine; |
145 | while (true) | 145 | LLVector3 pos = new LLVector3(128, 128, 20); |
146 | { | 146 | while (true) |
147 | while ((inputLine = m_ircReader.ReadLine()) != null) | 147 | { |
148 | { | 148 | while ((inputLine = m_ircReader.ReadLine()) != null) |
149 | Console.WriteLine(inputLine); | 149 | { |
150 | if (inputLine.Contains(m_channel)) | 150 | Console.WriteLine(inputLine); |
151 | { | 151 | if (inputLine.Contains(m_channel)) |
152 | string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); | 152 | { |
153 | m_scene.Broadcast(delegate(IClientAPI client) | 153 | string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); |
154 | { | 154 | m_scene.Broadcast(delegate(IClientAPI client) |
155 | client.SendChatMessage( | 155 | { |
156 | Helpers.StringToField(mess), 255, pos, "IRC:", | 156 | client.SendChatMessage( |
157 | LLUUID.Zero); | 157 | Helpers.StringToField(mess), 255, pos, "IRC:", |
158 | }); | 158 | LLUUID.Zero); |
159 | } | 159 | }); |
160 | } | 160 | } |
161 | } | 161 | } |
162 | } | 162 | } |
163 | 163 | } | |
164 | public void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, | 164 | |
165 | LLUUID fromAgentID) | 165 | public void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, |
166 | { | 166 | LLUUID fromAgentID) |
167 | ScenePresence avatar = null; | 167 | { |
168 | avatar = m_scene.GetScenePresence(fromAgentID); | 168 | ScenePresence avatar = null; |
169 | if (avatar != null) | 169 | avatar = m_scene.GetScenePresence(fromAgentID); |
170 | { | 170 | if (avatar != null) |
171 | fromPos = avatar.AbsolutePosition; | 171 | { |
172 | fromName = avatar.Firstname + " " + avatar.Lastname; | 172 | fromPos = avatar.AbsolutePosition; |
173 | avatar = null; | 173 | fromName = avatar.Firstname + " " + avatar.Lastname; |
174 | } | 174 | avatar = null; |
175 | 175 | } | |
176 | if (connected) | 176 | |
177 | { | 177 | if (connected) |
178 | m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + ">: " + | 178 | { |
179 | Util.FieldToString(message)); | 179 | m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + ">: " + |
180 | m_ircWriter.Flush(); | 180 | Util.FieldToString(message)); |
181 | } | 181 | m_ircWriter.Flush(); |
182 | 182 | } | |
183 | if (channel == 0) | 183 | |
184 | { | 184 | if (channel == 0) |
185 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | 185 | { |
186 | { | 186 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) |
187 | int dis = -1000; | 187 | { |
188 | 188 | int dis = -1000; | |
189 | //err ??? the following code seems to be request a scenePresence when it already has a ref to it | 189 | |
190 | avatar = m_scene.GetScenePresence(presence.ControllingClient.AgentId); | 190 | //err ??? the following code seems to be request a scenePresence when it already has a ref to it |
191 | if (avatar != null) | 191 | avatar = m_scene.GetScenePresence(presence.ControllingClient.AgentId); |
192 | { | 192 | if (avatar != null) |
193 | dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos); | 193 | { |
194 | } | 194 | dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos); |
195 | 195 | } | |
196 | switch (type) | 196 | |
197 | { | 197 | switch (type) |
198 | case 0: // Whisper | 198 | { |
199 | if ((dis < 10) && (dis > -10)) | 199 | case 0: // Whisper |
200 | { | 200 | if ((dis < 10) && (dis > -10)) |
201 | //should change so the message is sent through the avatar rather than direct to the ClientView | 201 | { |
202 | presence.ControllingClient.SendChatMessage(message, | 202 | //should change so the message is sent through the avatar rather than direct to the ClientView |
203 | type, | 203 | presence.ControllingClient.SendChatMessage(message, |
204 | fromPos, | 204 | type, |
205 | fromName, | 205 | fromPos, |
206 | fromAgentID); | 206 | fromName, |
207 | } | 207 | fromAgentID); |
208 | break; | 208 | } |
209 | case 1: // Say | 209 | break; |
210 | if ((dis < 30) && (dis > -30)) | 210 | case 1: // Say |
211 | { | 211 | if ((dis < 30) && (dis > -30)) |
212 | //Console.WriteLine("sending chat"); | 212 | { |
213 | presence.ControllingClient.SendChatMessage(message, | 213 | //Console.WriteLine("sending chat"); |
214 | type, | 214 | presence.ControllingClient.SendChatMessage(message, |
215 | fromPos, | 215 | type, |
216 | fromName, | 216 | fromPos, |
217 | fromAgentID); | 217 | fromName, |
218 | } | 218 | fromAgentID); |
219 | break; | 219 | } |
220 | case 2: // Shout | 220 | break; |
221 | if ((dis < 100) && (dis > -100)) | 221 | case 2: // Shout |
222 | { | 222 | if ((dis < 100) && (dis > -100)) |
223 | presence.ControllingClient.SendChatMessage(message, | 223 | { |
224 | type, | 224 | presence.ControllingClient.SendChatMessage(message, |
225 | fromPos, | 225 | type, |
226 | fromName, | 226 | fromPos, |
227 | fromAgentID); | 227 | fromName, |
228 | } | 228 | fromAgentID); |
229 | break; | 229 | } |
230 | 230 | break; | |
231 | case 0xff: // Broadcast | 231 | |
232 | presence.ControllingClient.SendChatMessage(message, type, | 232 | case 0xff: // Broadcast |
233 | fromPos, | 233 | presence.ControllingClient.SendChatMessage(message, type, |
234 | fromName, | 234 | fromPos, |
235 | fromAgentID); | 235 | fromName, |
236 | break; | 236 | fromAgentID); |
237 | } | 237 | break; |
238 | }); | 238 | } |
239 | } | 239 | }); |
240 | } | 240 | } |
241 | } | 241 | } |
242 | } | 242 | } |
243 | } | ||