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authorlbsa712007-10-26 14:08:36 +0000
committerlbsa712007-10-26 14:08:36 +0000
commit070047ce1bc74cceebd5e817a0e042a7390c5f24 (patch)
tree074326d9e948655f5b2c0c378d601d611e1d4f4d /OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs
parentRegion ground texture was not marked as temporary, when being created, and as... (diff)
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* Added prototypical AvatarFactory module interface to load avatar parameters
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
Diffstat (limited to 'OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs57
1 files changed, 57 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs b/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs
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1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife;
5using Nini.Config;
6using OpenSim.Framework.Types;
7using OpenSim.Region.Environment.Interfaces;
8using OpenSim.Region.Environment.Scenes;
9
10namespace OpenSim.Region.Environment.Modules
11{
12 public class AvatarFactoryModule : IAvatarFactory
13 {
14 public bool TryGetIntialAvatarAppearance(LLUUID avatarId, out AvatarWearable[] wearables, out byte[] visualParams)
15 {
16 GetDefaultAvatarAppearance(out wearables, out visualParams);
17 return true;
18 }
19
20 public void Initialise(Scene scene, IConfigSource source)
21 {
22 scene.RegisterModuleInterface<IAvatarFactory>(this);
23 }
24
25 public void PostInitialise()
26 {
27 }
28
29 public void Close()
30 {
31 }
32
33 public string Name
34 {
35 get { return "Default Avatar Factory"; }
36 }
37
38 public bool IsSharedModule
39 {
40 get { return true; }
41 }
42
43 public static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams)
44 {
45 visualParams = new byte[218];
46 for (int i = 0; i < 218; i++)
47 {
48 visualParams[i] = 100;
49 }
50
51 wearables = AvatarWearable.DefaultWearables;
52 }
53 }
54
55
56
57}