diff options
refactored LandData to use properties, and cleaned up the naming on
the properties a bit to be more consistant with other objects (having things
like .Name .Description, etc).
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Avatar/Voice/SIPVoice/SIPVoiceModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Voice/SIPVoice/SIPVoiceModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Voice/SIPVoice/SIPVoiceModule.cs index 865894e..c6852f7 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Voice/SIPVoice/SIPVoiceModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Voice/SIPVoice/SIPVoiceModule.cs | |||
@@ -147,7 +147,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Voice.SIPVoice | |||
147 | LandData land = m_scene.GetLandData(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); | 147 | LandData land = m_scene.GetLandData(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); |
148 | 148 | ||
149 | LLSDParcelVoiceInfoResponse parcelVoiceInfo = | 149 | LLSDParcelVoiceInfoResponse parcelVoiceInfo = |
150 | new LLSDParcelVoiceInfoResponse(regionName, land.localID, creds); | 150 | new LLSDParcelVoiceInfoResponse(regionName, land.LocalID, creds); |
151 | 151 | ||
152 | string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo); | 152 | string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo); |
153 | m_log.DebugFormat("[VOICE][PARCELVOICE]: {0}", r); | 153 | m_log.DebugFormat("[VOICE][PARCELVOICE]: {0}", r); |