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authorMW2008-06-25 19:33:19 +0000
committerMW2008-06-25 19:33:19 +0000
commit7a9922af27658ac570517df530dd7c2cf6d6dded (patch)
treef086664feaf6e917184b929bfc111e901f4359bc /OpenSim/Region/Environment/Modules/Avatar/InstantMessage
parentmake lots of properties virtual, which lets nhibernate do (diff)
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Added support for terrain map to be serialised to xml(as base64 binary). useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented)
Add util functions to compress and uncompress strings. Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Avatar/InstantMessage')
-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs
index b22ca79..0944406 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs
@@ -523,7 +523,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
523 { 523 {
524 if (upd.AgentOnline) 524 if (upd.AgentOnline)
525 { 525 {
526 RegionInfo reginfo = m_scenes[0].CommsManager.GridService.RequestNeighbourInfo(upd.Handle); 526 RegionInfo reginfo = m_scenes[0].SceneGridService.RequestNeighbouringRegionInfo(upd.Handle);
527 if (reginfo != null) 527 if (reginfo != null)
528 { 528 {
529 GridInstantMessage msg = new GridInstantMessage(); 529 GridInstantMessage msg = new GridInstantMessage();