diff options
author | Adam Frisby | 2008-04-30 21:16:36 +0000 |
---|---|---|
committer | Adam Frisby | 2008-04-30 21:16:36 +0000 |
commit | f5c312bc3c2567449c7268a54a08a54119f58d53 (patch) | |
tree | 424668a4bbec6873ebc5b8256f3671db102f5e9c /OpenSim/Region/Environment/Modules/Avatar/Groups | |
parent | * Adds the AuthbuyerID field to sqlite and makes use of it. (diff) | |
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* Refactored Environment/Modules directory - modules now reside in their own directory with any associated module-specific classes.
* Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.)
* This should be moved into a seperate project file.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs (renamed from OpenSim/Region/Environment/Modules/GroupsModule.cs) | 556 |
1 files changed, 278 insertions, 278 deletions
diff --git a/OpenSim/Region/Environment/Modules/GroupsModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs index b23bb91..4b28ad7 100644 --- a/OpenSim/Region/Environment/Modules/GroupsModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs | |||
@@ -1,278 +1,278 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using log4net; | 32 | using log4net; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Environment.Interfaces; |
36 | using OpenSim.Region.Environment.Scenes; | 36 | using OpenSim.Region.Environment.Scenes; |
37 | 37 | ||
38 | namespace OpenSim.Region.Environment.Modules | 38 | namespace OpenSim.Region.Environment.Modules.Avatar.Groups |
39 | { | 39 | { |
40 | public class GroupsModule : IRegionModule | 40 | public class GroupsModule : IRegionModule |
41 | { | 41 | { |
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
43 | 43 | ||
44 | private List<Scene> m_scene = new List<Scene>(); | 44 | private List<Scene> m_scene = new List<Scene>(); |
45 | private Dictionary<LLUUID, IClientAPI> m_iclientmap = new Dictionary<LLUUID, IClientAPI>(); | 45 | private Dictionary<LLUUID, IClientAPI> m_iclientmap = new Dictionary<LLUUID, IClientAPI>(); |
46 | private Dictionary<LLUUID, GroupData> m_groupmap = new Dictionary<LLUUID, GroupData>(); | 46 | private Dictionary<LLUUID, GroupData> m_groupmap = new Dictionary<LLUUID, GroupData>(); |
47 | private Dictionary<LLUUID, GroupList> m_grouplistmap = new Dictionary<LLUUID, GroupList>(); | 47 | private Dictionary<LLUUID, GroupList> m_grouplistmap = new Dictionary<LLUUID, GroupList>(); |
48 | 48 | ||
49 | public void Initialise(Scene scene, IConfigSource config) | 49 | public void Initialise(Scene scene, IConfigSource config) |
50 | { | 50 | { |
51 | lock (m_scene) | 51 | lock (m_scene) |
52 | { | 52 | { |
53 | m_scene.Add(scene); | 53 | m_scene.Add(scene); |
54 | } | 54 | } |
55 | scene.EventManager.OnNewClient += OnNewClient; | 55 | scene.EventManager.OnNewClient += OnNewClient; |
56 | scene.EventManager.OnClientClosed += OnClientClosed; | 56 | scene.EventManager.OnClientClosed += OnClientClosed; |
57 | scene.EventManager.OnGridInstantMessageToGroupsModule += OnGridInstantMessage; | 57 | scene.EventManager.OnGridInstantMessageToGroupsModule += OnGridInstantMessage; |
58 | //scene.EventManager. | 58 | //scene.EventManager. |
59 | } | 59 | } |
60 | 60 | ||
61 | private void OnNewClient(IClientAPI client) | 61 | private void OnNewClient(IClientAPI client) |
62 | { | 62 | { |
63 | // All friends establishment protocol goes over instant message | 63 | // All friends establishment protocol goes over instant message |
64 | // There's no way to send a message from the sim | 64 | // There's no way to send a message from the sim |
65 | // to a user to 'add a friend' without causing dialog box spam | 65 | // to a user to 'add a friend' without causing dialog box spam |
66 | // | 66 | // |
67 | // The base set of friends are added when the user signs on in their XMLRPC response | 67 | // The base set of friends are added when the user signs on in their XMLRPC response |
68 | // Generated by LoginService. The friends are retreived from the database by the UserManager | 68 | // Generated by LoginService. The friends are retreived from the database by the UserManager |
69 | 69 | ||
70 | // Subscribe to instant messages | 70 | // Subscribe to instant messages |
71 | client.OnInstantMessage += OnInstantMessage; | 71 | client.OnInstantMessage += OnInstantMessage; |
72 | client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest; | 72 | client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest; |
73 | lock (m_iclientmap) | 73 | lock (m_iclientmap) |
74 | { | 74 | { |
75 | if (!m_iclientmap.ContainsKey(client.AgentId)) | 75 | if (!m_iclientmap.ContainsKey(client.AgentId)) |
76 | { | 76 | { |
77 | m_iclientmap.Add(client.AgentId, client); | 77 | m_iclientmap.Add(client.AgentId, client); |
78 | } | 78 | } |
79 | } | 79 | } |
80 | GroupData OpenSimulatorGroup = new GroupData(); | 80 | GroupData OpenSimulatorGroup = new GroupData(); |
81 | OpenSimulatorGroup.ActiveGroupTitle = "OpenSimulator Tester"; | 81 | OpenSimulatorGroup.ActiveGroupTitle = "OpenSimulator Tester"; |
82 | OpenSimulatorGroup.GroupID = new LLUUID("00000000-68f9-1111-024e-222222111120"); | 82 | OpenSimulatorGroup.GroupID = new LLUUID("00000000-68f9-1111-024e-222222111120"); |
83 | OpenSimulatorGroup.GroupMembers.Add(client.AgentId); | 83 | OpenSimulatorGroup.GroupMembers.Add(client.AgentId); |
84 | OpenSimulatorGroup.groupName = "OpenSimulator Testing"; | 84 | OpenSimulatorGroup.groupName = "OpenSimulator Testing"; |
85 | OpenSimulatorGroup.ActiveGroupPowers = GroupPowers.LandAllowSetHome; | 85 | OpenSimulatorGroup.ActiveGroupPowers = GroupPowers.LandAllowSetHome; |
86 | OpenSimulatorGroup.GroupTitles.Add("OpenSimulator Tester"); | 86 | OpenSimulatorGroup.GroupTitles.Add("OpenSimulator Tester"); |
87 | lock (m_groupmap) | 87 | lock (m_groupmap) |
88 | { | 88 | { |
89 | if (!m_groupmap.ContainsKey(client.AgentId)) | 89 | if (!m_groupmap.ContainsKey(client.AgentId)) |
90 | { | 90 | { |
91 | m_groupmap.Add(client.AgentId, OpenSimulatorGroup); | 91 | m_groupmap.Add(client.AgentId, OpenSimulatorGroup); |
92 | } | 92 | } |
93 | } | 93 | } |
94 | GroupList testGroupList = new GroupList(); | 94 | GroupList testGroupList = new GroupList(); |
95 | testGroupList.m_GroupList.Add(new LLUUID("00000000-68f9-1111-024e-222222111120")); | 95 | testGroupList.m_GroupList.Add(new LLUUID("00000000-68f9-1111-024e-222222111120")); |
96 | 96 | ||
97 | lock (m_grouplistmap) | 97 | lock (m_grouplistmap) |
98 | { | 98 | { |
99 | if (!m_grouplistmap.ContainsKey(client.AgentId)) | 99 | if (!m_grouplistmap.ContainsKey(client.AgentId)) |
100 | { | 100 | { |
101 | m_grouplistmap.Add(client.AgentId, testGroupList); | 101 | m_grouplistmap.Add(client.AgentId, testGroupList); |
102 | } | 102 | } |
103 | } | 103 | } |
104 | m_log.Info("[GROUP]: Adding " + client.FirstName + " " + client.LastName + " to OpenSimulator Tester group"); | 104 | m_log.Info("[GROUP]: Adding " + client.FirstName + " " + client.LastName + " to OpenSimulator Tester group"); |
105 | } | 105 | } |
106 | 106 | ||
107 | private void OnAgentDataUpdateRequest(IClientAPI remoteClient, LLUUID AgentID, LLUUID SessionID) | 107 | private void OnAgentDataUpdateRequest(IClientAPI remoteClient, LLUUID AgentID, LLUUID SessionID) |
108 | { | 108 | { |
109 | string firstname = remoteClient.FirstName; | 109 | string firstname = remoteClient.FirstName; |
110 | string lastname = remoteClient.LastName; | 110 | string lastname = remoteClient.LastName; |
111 | 111 | ||
112 | LLUUID ActiveGroupID = LLUUID.Zero; | 112 | LLUUID ActiveGroupID = LLUUID.Zero; |
113 | uint ActiveGroupPowers = 0; | 113 | uint ActiveGroupPowers = 0; |
114 | string ActiveGroupName = ""; | 114 | string ActiveGroupName = ""; |
115 | string ActiveGroupTitle = ""; | 115 | string ActiveGroupTitle = ""; |
116 | 116 | ||
117 | bool foundUser = false; | 117 | bool foundUser = false; |
118 | 118 | ||
119 | lock (m_iclientmap) | 119 | lock (m_iclientmap) |
120 | { | 120 | { |
121 | if (m_iclientmap.ContainsKey(remoteClient.AgentId)) | 121 | if (m_iclientmap.ContainsKey(remoteClient.AgentId)) |
122 | { | 122 | { |
123 | foundUser = true; | 123 | foundUser = true; |
124 | } | 124 | } |
125 | } | 125 | } |
126 | if (foundUser) | 126 | if (foundUser) |
127 | { | 127 | { |
128 | lock (m_groupmap) | 128 | lock (m_groupmap) |
129 | { | 129 | { |
130 | if (m_groupmap.ContainsKey(remoteClient.AgentId)) | 130 | if (m_groupmap.ContainsKey(remoteClient.AgentId)) |
131 | { | 131 | { |
132 | GroupData grp = m_groupmap[remoteClient.AgentId]; | 132 | GroupData grp = m_groupmap[remoteClient.AgentId]; |
133 | if (grp != null) | 133 | if (grp != null) |
134 | { | 134 | { |
135 | ActiveGroupID = grp.GroupID; | 135 | ActiveGroupID = grp.GroupID; |
136 | ActiveGroupName = grp.groupName; | 136 | ActiveGroupName = grp.groupName; |
137 | ActiveGroupPowers = grp.groupPowers; | 137 | ActiveGroupPowers = grp.groupPowers; |
138 | ActiveGroupTitle = grp.ActiveGroupTitle; | 138 | ActiveGroupTitle = grp.ActiveGroupTitle; |
139 | } | 139 | } |
140 | 140 | ||
141 | //remoteClient.SendAgentDataUpdate(AgentID, ActiveGroupID, firstname, lastname, ActiveGroupPowers, ActiveGroupName, ActiveGroupTitle); | 141 | //remoteClient.SendAgentDataUpdate(AgentID, ActiveGroupID, firstname, lastname, ActiveGroupPowers, ActiveGroupName, ActiveGroupTitle); |
142 | 142 | ||
143 | } | 143 | } |
144 | } | 144 | } |
145 | } | 145 | } |
146 | 146 | ||
147 | } | 147 | } |
148 | 148 | ||
149 | private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, | 149 | private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, |
150 | LLUUID fromAgentSession, LLUUID toAgentID, | 150 | LLUUID fromAgentSession, LLUUID toAgentID, |
151 | LLUUID imSessionID, uint timestamp, string fromAgentName, | 151 | LLUUID imSessionID, uint timestamp, string fromAgentName, |
152 | string message, byte dialog, bool fromGroup, byte offline, | 152 | string message, byte dialog, bool fromGroup, byte offline, |
153 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, | 153 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, |
154 | byte[] binaryBucket) | 154 | byte[] binaryBucket) |
155 | { | 155 | { |
156 | } | 156 | } |
157 | 157 | ||
158 | private void OnGridInstantMessage(GridInstantMessage msg) | 158 | private void OnGridInstantMessage(GridInstantMessage msg) |
159 | { | 159 | { |
160 | // Trigger the above event handler | 160 | // Trigger the above event handler |
161 | OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession), | 161 | OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession), |
162 | new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, | 162 | new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, |
163 | msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, | 163 | msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, |
164 | new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID), | 164 | new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID), |
165 | msg.binaryBucket); | 165 | msg.binaryBucket); |
166 | } | 166 | } |
167 | 167 | ||
168 | private void OnClientClosed(LLUUID agentID) | 168 | private void OnClientClosed(LLUUID agentID) |
169 | { | 169 | { |
170 | lock (m_iclientmap) | 170 | lock (m_iclientmap) |
171 | { | 171 | { |
172 | if (m_iclientmap.ContainsKey(agentID)) | 172 | if (m_iclientmap.ContainsKey(agentID)) |
173 | { | 173 | { |
174 | IClientAPI cli = m_iclientmap[agentID]; | 174 | IClientAPI cli = m_iclientmap[agentID]; |
175 | if (cli != null) | 175 | if (cli != null) |
176 | { | 176 | { |
177 | m_log.Info("[GROUP]: Removing all reference to groups for " + cli.FirstName + " " + cli.LastName); | 177 | m_log.Info("[GROUP]: Removing all reference to groups for " + cli.FirstName + " " + cli.LastName); |
178 | } | 178 | } |
179 | else | 179 | else |
180 | { | 180 | { |
181 | m_log.Info("[GROUP]: Removing all reference to groups for " + agentID.ToString()); | 181 | m_log.Info("[GROUP]: Removing all reference to groups for " + agentID.ToString()); |
182 | } | 182 | } |
183 | m_iclientmap.Remove(agentID); | 183 | m_iclientmap.Remove(agentID); |
184 | } | 184 | } |
185 | } | 185 | } |
186 | 186 | ||
187 | lock (m_groupmap) | 187 | lock (m_groupmap) |
188 | { | 188 | { |
189 | if (m_groupmap.ContainsKey(agentID)) | 189 | if (m_groupmap.ContainsKey(agentID)) |
190 | { | 190 | { |
191 | m_groupmap.Remove(agentID); | 191 | m_groupmap.Remove(agentID); |
192 | } | 192 | } |
193 | } | 193 | } |
194 | 194 | ||
195 | lock (m_grouplistmap) | 195 | lock (m_grouplistmap) |
196 | { | 196 | { |
197 | if (m_grouplistmap.ContainsKey(agentID)) | 197 | if (m_grouplistmap.ContainsKey(agentID)) |
198 | { | 198 | { |
199 | m_grouplistmap.Remove(agentID); | 199 | m_grouplistmap.Remove(agentID); |
200 | } | 200 | } |
201 | } | 201 | } |
202 | GC.Collect(); | 202 | GC.Collect(); |
203 | } | 203 | } |
204 | 204 | ||
205 | public void PostInitialise() | 205 | public void PostInitialise() |
206 | { | 206 | { |
207 | } | 207 | } |
208 | 208 | ||
209 | public void Close() | 209 | public void Close() |
210 | { | 210 | { |
211 | m_log.Info("[GROUP]: Shutting down group module."); | 211 | m_log.Info("[GROUP]: Shutting down group module."); |
212 | lock (m_iclientmap) | 212 | lock (m_iclientmap) |
213 | { | 213 | { |
214 | m_iclientmap.Clear(); | 214 | m_iclientmap.Clear(); |
215 | } | 215 | } |
216 | 216 | ||
217 | lock (m_groupmap) | 217 | lock (m_groupmap) |
218 | { | 218 | { |
219 | m_groupmap.Clear(); | 219 | m_groupmap.Clear(); |
220 | } | 220 | } |
221 | 221 | ||
222 | lock (m_grouplistmap) | 222 | lock (m_grouplistmap) |
223 | { | 223 | { |
224 | m_grouplistmap.Clear(); | 224 | m_grouplistmap.Clear(); |
225 | } | 225 | } |
226 | GC.Collect(); | 226 | GC.Collect(); |
227 | } | 227 | } |
228 | 228 | ||
229 | public string Name | 229 | public string Name |
230 | { | 230 | { |
231 | get { return "GroupsModule"; } | 231 | get { return "GroupsModule"; } |
232 | } | 232 | } |
233 | 233 | ||
234 | public bool IsSharedModule | 234 | public bool IsSharedModule |
235 | { | 235 | { |
236 | get { return true; } | 236 | get { return true; } |
237 | } | 237 | } |
238 | 238 | ||
239 | } | 239 | } |
240 | 240 | ||
241 | public class GroupData | 241 | public class GroupData |
242 | { | 242 | { |
243 | public LLUUID GroupID; | 243 | public LLUUID GroupID; |
244 | public string groupName; | 244 | public string groupName; |
245 | public string ActiveGroupTitle; | 245 | public string ActiveGroupTitle; |
246 | public List<string> GroupTitles; | 246 | public List<string> GroupTitles; |
247 | public List<LLUUID> GroupMembers; | 247 | public List<LLUUID> GroupMembers; |
248 | public uint groupPowers = (uint)(GroupPowers.LandAllowLandmark | GroupPowers.LandAllowSetHome); | 248 | public uint groupPowers = (uint)(GroupPowers.LandAllowLandmark | GroupPowers.LandAllowSetHome); |
249 | 249 | ||
250 | public GroupPowers ActiveGroupPowers | 250 | public GroupPowers ActiveGroupPowers |
251 | { | 251 | { |
252 | set | 252 | set |
253 | { | 253 | { |
254 | groupPowers = (uint) value; | 254 | groupPowers = (uint) value; |
255 | } | 255 | } |
256 | get | 256 | get |
257 | { | 257 | { |
258 | return (GroupPowers)groupPowers; | 258 | return (GroupPowers)groupPowers; |
259 | } | 259 | } |
260 | } | 260 | } |
261 | 261 | ||
262 | public GroupData() | 262 | public GroupData() |
263 | { | 263 | { |
264 | GroupTitles = new List<string>(); | 264 | GroupTitles = new List<string>(); |
265 | GroupMembers = new List<LLUUID>(); | 265 | GroupMembers = new List<LLUUID>(); |
266 | } | 266 | } |
267 | 267 | ||
268 | } | 268 | } |
269 | 269 | ||
270 | public class GroupList | 270 | public class GroupList |
271 | { | 271 | { |
272 | public List<LLUUID> m_GroupList; | 272 | public List<LLUUID> m_GroupList; |
273 | public GroupList() | 273 | public GroupList() |
274 | { | 274 | { |
275 | m_GroupList = new List<LLUUID>(); | 275 | m_GroupList = new List<LLUUID>(); |
276 | } | 276 | } |
277 | } | 277 | } |
278 | } | 278 | } \ No newline at end of file |