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author | Adam Frisby | 2008-03-03 08:35:59 +0000 |
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committer | Adam Frisby | 2008-03-03 08:35:59 +0000 |
commit | c5d1f87cd202663f2f26ca90a973d9763070dda3 (patch) | |
tree | b1941867d13d1d3b29b46483e6b58cba536c72ca /OpenSim/Region/Environment/Modules/AgentAssetsTransactions.cs | |
parent | * Applying Ahzz's profile patch. Thanks Ahzz! (diff) | |
download | opensim-SC_OLD-c5d1f87cd202663f2f26ca90a973d9763070dda3.zip opensim-SC_OLD-c5d1f87cd202663f2f26ca90a973d9763070dda3.tar.gz opensim-SC_OLD-c5d1f87cd202663f2f26ca90a973d9763070dda3.tar.bz2 opensim-SC_OLD-c5d1f87cd202663f2f26ca90a973d9763070dda3.tar.xz |
* Removed and sorted using clauses in a number of files.
* Cleaned up ITerrainChannel
* Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Paint Brushes
* Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Fill Brushes
* Implemented Export functionality for RAW32 terrain loader
* Implemented Import/Export for SLRAW terrain loader
* Implemented Export for JPEG terrain loader
Diffstat (limited to 'OpenSim/Region/Environment/Modules/AgentAssetsTransactions.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/AgentAssetsTransactions.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/AgentAssetsTransactions.cs b/OpenSim/Region/Environment/Modules/AgentAssetsTransactions.cs index bfca1a2..097fa3e 100644 --- a/OpenSim/Region/Environment/Modules/AgentAssetsTransactions.cs +++ b/OpenSim/Region/Environment/Modules/AgentAssetsTransactions.cs | |||
@@ -28,11 +28,9 @@ | |||
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | ||
32 | using System.IO; | 31 | using System.IO; |
33 | using libsecondlife; | 32 | using libsecondlife; |
34 | using libsecondlife.Packets; | 33 | using libsecondlife.Packets; |
35 | using OpenSim.Framework.Servers; | ||
36 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Communications.Cache; | 35 | using OpenSim.Framework.Communications.Cache; |
38 | 36 | ||