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author | Adam Frisby | 2008-05-01 16:35:00 +0000 |
---|---|---|
committer | Adam Frisby | 2008-05-01 16:35:00 +0000 |
commit | 13526097f24b7a8ad63b1d482c44b44397fa055f (patch) | |
tree | 7a82c20ed7c63e2aea5ad3863325e37f64e1cbea /OpenSim/Region/Environment/Modules/Agent | |
parent | * Breaking all the code, breaking all the code..! (diff) | |
download | opensim-SC_OLD-13526097f24b7a8ad63b1d482c44b44397fa055f.zip opensim-SC_OLD-13526097f24b7a8ad63b1d482c44b44397fa055f.tar.gz opensim-SC_OLD-13526097f24b7a8ad63b1d482c44b44397fa055f.tar.bz2 opensim-SC_OLD-13526097f24b7a8ad63b1d482c44b44397fa055f.tar.xz |
* Spring cleaning on Region.Environment.
* Converted a large number of read-only fields to be actually, readonly.
* Reformatted code sections.
* Removed redundant code.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Agent')
7 files changed, 43 insertions, 57 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs index 48db51b..550b673 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs | |||
@@ -40,15 +40,16 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload | |||
40 | /// <summary> | 40 | /// <summary> |
41 | /// Asset requests with data which are ready to be sent back to requesters. This includes textures. | 41 | /// Asset requests with data which are ready to be sent back to requesters. This includes textures. |
42 | /// </summary> | 42 | /// </summary> |
43 | private List<AssetRequest> AssetRequests; | 43 | private readonly List<AssetRequest> AssetRequests; |
44 | 44 | ||
45 | private Scene m_scene; | 45 | private readonly Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); |
46 | private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); | ||
47 | 46 | ||
48 | /// | 47 | /// |
49 | /// Assets requests (for each user) which are waiting for asset server data. This includes texture requests | 48 | /// Assets requests (for each user) which are waiting for asset server data. This includes texture requests |
50 | /// </summary> | 49 | /// </summary> |
51 | private Dictionary<LLUUID, Dictionary<LLUUID, AssetRequest>> RequestedAssets; | 50 | private readonly Dictionary<LLUUID, Dictionary<LLUUID, AssetRequest>> RequestedAssets; |
51 | |||
52 | private Scene m_scene; | ||
52 | 53 | ||
53 | public AssetDownloadModule() | 54 | public AssetDownloadModule() |
54 | { | 55 | { |
@@ -205,22 +206,18 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload | |||
205 | { | 206 | { |
206 | public AssetBase AssetInf; | 207 | public AssetBase AssetInf; |
207 | public byte AssetRequestSource = 2; | 208 | public byte AssetRequestSource = 2; |
208 | public long DataPointer = 0; | 209 | public long DataPointer; |
209 | public int DiscardLevel = -1; | 210 | public int DiscardLevel = -1; |
210 | public AssetBase ImageInfo; | 211 | public AssetBase ImageInfo; |
211 | public bool IsTextureRequest; | 212 | public bool IsTextureRequest; |
212 | public int NumPackets = 0; | 213 | public int NumPackets; |
213 | public int PacketCounter = 0; | 214 | public int PacketCounter; |
214 | public byte[] Params = null; | 215 | public byte[] Params; |
215 | public LLUUID RequestAssetID; | 216 | public LLUUID RequestAssetID; |
216 | public IClientAPI RequestUser; | 217 | public IClientAPI RequestUser; |
217 | public LLUUID TransferRequestID; | 218 | public LLUUID TransferRequestID; |
218 | //public bool AssetInCache; | 219 | //public bool AssetInCache; |
219 | //public int TimeRequested; | 220 | //public int TimeRequested; |
220 | |||
221 | public AssetRequest() | ||
222 | { | ||
223 | } | ||
224 | } | 221 | } |
225 | 222 | ||
226 | #endregion | 223 | #endregion |
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs index 555d5f4..008daa2 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
44 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 44 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
45 | 45 | ||
46 | // Fields | 46 | // Fields |
47 | private bool m_dumpAssetsToFile; | 47 | private readonly bool m_dumpAssetsToFile; |
48 | public AgentAssetTransactionsManager Manager; | 48 | public AgentAssetTransactionsManager Manager; |
49 | public LLUUID UserID; | 49 | public LLUUID UserID; |
50 | public Dictionary<LLUUID, AssetXferUploader> XferUploaders = new Dictionary<LLUUID, AssetXferUploader>(); | 50 | public Dictionary<LLUUID, AssetXferUploader> XferUploaders = new Dictionary<LLUUID, AssetXferUploader>(); |
@@ -141,23 +141,23 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
141 | public class AssetXferUploader | 141 | public class AssetXferUploader |
142 | { | 142 | { |
143 | // Fields | 143 | // Fields |
144 | private readonly bool m_dumpAssetToFile; | ||
145 | private readonly AgentAssetTransactions m_userTransactions; | ||
144 | public bool AddToInventory; | 146 | public bool AddToInventory; |
145 | public AssetBase Asset; | 147 | public AssetBase Asset; |
146 | public LLUUID InventFolder = LLUUID.Zero; | 148 | public LLUUID InventFolder = LLUUID.Zero; |
147 | private sbyte invType = 0; | 149 | private sbyte invType; |
148 | private bool m_createItem = false; | 150 | private bool m_createItem; |
149 | private string m_description = String.Empty; | 151 | private string m_description = String.Empty; |
150 | private bool m_dumpAssetToFile; | 152 | private bool m_finished; |
151 | private bool m_finished = false; | ||
152 | private string m_name = String.Empty; | 153 | private string m_name = String.Empty; |
153 | private bool m_storeLocal; | 154 | private bool m_storeLocal; |
154 | private AgentAssetTransactions m_userTransactions; | 155 | private uint nextPerm; |
155 | private uint nextPerm = 0; | ||
156 | private IClientAPI ourClient; | 156 | private IClientAPI ourClient; |
157 | public LLUUID TransactionID = LLUUID.Zero; | 157 | public LLUUID TransactionID = LLUUID.Zero; |
158 | private sbyte type = 0; | 158 | private sbyte type; |
159 | public bool UploadComplete; | 159 | public bool UploadComplete; |
160 | private byte wearableType = 0; | 160 | private byte wearableType; |
161 | public ulong XferID; | 161 | public ulong XferID; |
162 | 162 | ||
163 | public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile) | 163 | public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile) |
@@ -390,7 +390,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
390 | item.BasePermissions = 2147483647; | 390 | item.BasePermissions = 2147483647; |
391 | item.CurrentPermissions = 2147483647; | 391 | item.CurrentPermissions = 2147483647; |
392 | item.NextPermissions = nextPerm; | 392 | item.NextPermissions = nextPerm; |
393 | item.Flags = (uint) wearableType; | 393 | item.Flags = wearableType; |
394 | 394 | ||
395 | userInfo.AddItem(ourClient.AgentId, item); | 395 | userInfo.AddItem(ourClient.AgentId, item); |
396 | ourClient.SendInventoryItemCreateUpdate(item); | 396 | ourClient.SendInventoryItemCreateUpdate(item); |
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs index fcd0e0c..d7f5804 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs | |||
@@ -40,16 +40,11 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
40 | public class AssetTransactionModule : IRegionModule, IAgentAssetTransactions | 40 | public class AssetTransactionModule : IRegionModule, IAgentAssetTransactions |
41 | { | 41 | { |
42 | private readonly Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); | 42 | private readonly Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); |
43 | private bool m_dumpAssetsToFile = false; | 43 | private bool m_dumpAssetsToFile; |
44 | private Scene m_scene = null; | 44 | private Scene m_scene; |
45 | 45 | ||
46 | private AgentAssetTransactionsManager m_transactionManager; | 46 | private AgentAssetTransactionsManager m_transactionManager; |
47 | 47 | ||
48 | public AssetTransactionModule() | ||
49 | { | ||
50 | // System.Console.WriteLine("creating AgentAssetTransactionModule"); | ||
51 | } | ||
52 | |||
53 | #region IAgentAssetTransactions Members | 48 | #region IAgentAssetTransactions Members |
54 | 49 | ||
55 | public void HandleItemCreationFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | 50 | public void HandleItemCreationFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, |
@@ -145,13 +140,13 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
145 | /// <summary> | 140 | /// <summary> |
146 | /// Each agent has its own singleton collection of transactions | 141 | /// Each agent has its own singleton collection of transactions |
147 | /// </summary> | 142 | /// </summary> |
148 | private Dictionary<LLUUID, AgentAssetTransactions> AgentTransactions = | 143 | private readonly Dictionary<LLUUID, AgentAssetTransactions> AgentTransactions = |
149 | new Dictionary<LLUUID, AgentAssetTransactions>(); | 144 | new Dictionary<LLUUID, AgentAssetTransactions>(); |
150 | 145 | ||
151 | /// <summary> | 146 | /// <summary> |
152 | /// Should we dump uploaded assets to the filesystem? | 147 | /// Should we dump uploaded assets to the filesystem? |
153 | /// </summary> | 148 | /// </summary> |
154 | private bool m_dumpAssetsToFile; | 149 | private readonly bool m_dumpAssetsToFile; |
155 | 150 | ||
156 | public Scene MyScene; | 151 | public Scene MyScene; |
157 | 152 | ||
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs index 474ac75..96ef61f 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs | |||
@@ -47,6 +47,8 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | |||
47 | private readonly BlockingQueue<ITextureSender> m_queueSenders | 47 | private readonly BlockingQueue<ITextureSender> m_queueSenders |
48 | = new BlockingQueue<ITextureSender>(); | 48 | = new BlockingQueue<ITextureSender>(); |
49 | 49 | ||
50 | private readonly List<Scene> m_scenes = new List<Scene>(); | ||
51 | |||
50 | /// <summary> | 52 | /// <summary> |
51 | /// Each user has their own texture download service. | 53 | /// Each user has their own texture download service. |
52 | /// </summary> | 54 | /// </summary> |
@@ -54,14 +56,9 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | |||
54 | new Dictionary<LLUUID, UserTextureDownloadService>(); | 56 | new Dictionary<LLUUID, UserTextureDownloadService>(); |
55 | 57 | ||
56 | private Scene m_scene; | 58 | private Scene m_scene; |
57 | private List<Scene> m_scenes = new List<Scene>(); | ||
58 | 59 | ||
59 | private Thread m_thread; | 60 | private Thread m_thread; |
60 | 61 | ||
61 | public TextureDownloadModule() | ||
62 | { | ||
63 | } | ||
64 | |||
65 | #region IRegionModule Members | 62 | #region IRegionModule Members |
66 | 63 | ||
67 | public void Initialise(Scene scene, IConfigSource config) | 64 | public void Initialise(Scene scene, IConfigSource config) |
@@ -69,7 +66,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | |||
69 | if (m_scene == null) | 66 | if (m_scene == null) |
70 | { | 67 | { |
71 | //Console.WriteLine("Creating Texture download module"); | 68 | //Console.WriteLine("Creating Texture download module"); |
72 | m_thread = new Thread(new ThreadStart(ProcessTextureSenders)); | 69 | m_thread = new Thread(ProcessTextureSenders); |
73 | m_thread.Name = "ProcessTextureSenderThread"; | 70 | m_thread.Name = "ProcessTextureSenderThread"; |
74 | m_thread.IsBackground = true; | 71 | m_thread.IsBackground = true; |
75 | m_thread.Start(); | 72 | m_thread.Start(); |
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs index 70e44d4..7d4c919 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs | |||
@@ -40,13 +40,13 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | |||
40 | //private static readonly log4net.ILog m_log | 40 | //private static readonly log4net.ILog m_log |
41 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 41 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
42 | 42 | ||
43 | private bool m_cancel = false; | 43 | private readonly LLUUID m_textureId; |
44 | private bool m_cancel; | ||
44 | private IClientAPI m_client; | 45 | private IClientAPI m_client; |
45 | 46 | ||
46 | // See ITextureSender | 47 | // See ITextureSender |
47 | 48 | ||
48 | private bool m_sending = false; | 49 | private bool m_sending; |
49 | private LLUUID m_textureId; | ||
50 | 50 | ||
51 | // See ITextureSender | 51 | // See ITextureSender |
52 | 52 | ||
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs index 02c541b..44b9a23 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs | |||
@@ -43,12 +43,14 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender | |||
43 | private static readonly ILog m_log | 43 | private static readonly ILog m_log |
44 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 44 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 45 | ||
46 | private readonly IClientAPI RequestUser; | ||
47 | |||
46 | /// <summary> | 48 | /// <summary> |
47 | /// Records the number of times texture send has been called. | 49 | /// Records the number of times texture send has been called. |
48 | /// </summary> | 50 | /// </summary> |
49 | public int counter = 0; | 51 | public int counter; |
50 | 52 | ||
51 | public bool ImageLoaded = false; | 53 | public bool ImageLoaded; |
52 | 54 | ||
53 | /// <summary> | 55 | /// <summary> |
54 | /// Holds the texture asset to send. | 56 | /// Holds the texture asset to send. |
@@ -57,27 +59,26 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender | |||
57 | 59 | ||
58 | //public LLUUID assetID { get { return m_asset.FullID; } } | 60 | //public LLUUID assetID { get { return m_asset.FullID; } } |
59 | 61 | ||
60 | private bool m_cancel = false; | 62 | private bool m_cancel; |
61 | 63 | ||
62 | // See ITextureSender | 64 | // See ITextureSender |
63 | 65 | ||
64 | private bool m_sending = false; | 66 | private bool m_sending; |
65 | 67 | ||
66 | /// <summary> | 68 | /// <summary> |
67 | /// This is actually the number of extra packets required to send the texture data! We always assume | 69 | /// This is actually the number of extra packets required to send the texture data! We always assume |
68 | /// at least one is required. | 70 | /// at least one is required. |
69 | /// </summary> | 71 | /// </summary> |
70 | private int NumPackets = 0; | 72 | private int NumPackets; |
71 | 73 | ||
72 | /// <summary> | 74 | /// <summary> |
73 | /// Holds the packet number to send next. In this case, each packet is 1000 bytes long and starts | 75 | /// Holds the packet number to send next. In this case, each packet is 1000 bytes long and starts |
74 | /// at the 600th byte (0th indexed). | 76 | /// at the 600th byte (0th indexed). |
75 | /// </summary> | 77 | /// </summary> |
76 | private int PacketCounter = 0; | 78 | private int PacketCounter; |
77 | 79 | ||
78 | private int RequestedDiscardLevel = -1; | 80 | private int RequestedDiscardLevel = -1; |
79 | private IClientAPI RequestUser; | 81 | private uint StartPacketNumber; |
80 | private uint StartPacketNumber = 0; | ||
81 | 82 | ||
82 | public TextureSender(IClientAPI client, int discardLevel, uint packetNumber) | 83 | public TextureSender(IClientAPI client, int discardLevel, uint packetNumber) |
83 | { | 84 | { |
@@ -190,7 +191,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender | |||
190 | catch (ArgumentOutOfRangeException) | 191 | catch (ArgumentOutOfRangeException) |
191 | { | 192 | { |
192 | m_log.Error("[TEXTURE SENDER]: Unable to separate texture into multiple packets: Array bounds failure on asset:" + | 193 | m_log.Error("[TEXTURE SENDER]: Unable to separate texture into multiple packets: Array bounds failure on asset:" + |
193 | m_asset.FullID.ToString()); | 194 | m_asset.FullID); |
194 | return; | 195 | return; |
195 | } | 196 | } |
196 | RequestUser.OutPacket(im, ThrottleOutPacketType.Texture); | 197 | RequestUser.OutPacket(im, ThrottleOutPacketType.Texture); |
diff --git a/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs b/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs index 8e90d17..eaf2198 100644 --- a/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs | |||
@@ -41,10 +41,6 @@ namespace OpenSim.Region.Environment.Modules.Agent.Xfer | |||
41 | public Dictionary<string, byte[]> NewFiles = new Dictionary<string, byte[]>(); | 41 | public Dictionary<string, byte[]> NewFiles = new Dictionary<string, byte[]>(); |
42 | public Dictionary<ulong, XferDownLoad> Transfers = new Dictionary<ulong, XferDownLoad>(); | 42 | public Dictionary<ulong, XferDownLoad> Transfers = new Dictionary<ulong, XferDownLoad>(); |
43 | 43 | ||
44 | public XferModule() | ||
45 | { | ||
46 | } | ||
47 | |||
48 | #region IRegionModule Members | 44 | #region IRegionModule Members |
49 | 45 | ||
50 | public void Initialise(Scene scene, IConfigSource config) | 46 | public void Initialise(Scene scene, IConfigSource config) |
@@ -149,11 +145,11 @@ namespace OpenSim.Region.Environment.Modules.Agent.Xfer | |||
149 | public IClientAPI Client; | 145 | public IClientAPI Client; |
150 | private bool complete; | 146 | private bool complete; |
151 | public byte[] Data = new byte[0]; | 147 | public byte[] Data = new byte[0]; |
152 | public int DataPointer = 0; | 148 | public int DataPointer; |
153 | public string FileName = String.Empty; | 149 | public string FileName = String.Empty; |
154 | public uint Packet = 0; | 150 | public uint Packet; |
155 | public uint Serial = 1; | 151 | public uint Serial = 1; |
156 | public ulong XferID = 0; | 152 | public ulong XferID; |
157 | 153 | ||
158 | public XferDownLoad(string fileName, byte[] data, ulong xferID, IClientAPI client) | 154 | public XferDownLoad(string fileName, byte[] data, ulong xferID, IClientAPI client) |
159 | { | 155 | { |
@@ -217,7 +213,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.Xfer | |||
217 | { | 213 | { |
218 | byte[] transferData = new byte[Data.Length - DataPointer]; | 214 | byte[] transferData = new byte[Data.Length - DataPointer]; |
219 | Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer); | 215 | Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer); |
220 | uint endPacket = Packet |= (uint) 0x80000000; | 216 | uint endPacket = Packet |= 0x80000000; |
221 | Client.SendXferPacket(XferID, endPacket, transferData); | 217 | Client.SendXferPacket(XferID, endPacket, transferData); |
222 | Packet++; | 218 | Packet++; |
223 | DataPointer += (Data.Length - DataPointer); | 219 | DataPointer += (Data.Length - DataPointer); |