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author | Teravus Ovares | 2008-09-26 17:25:22 +0000 |
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committer | Teravus Ovares | 2008-09-26 17:25:22 +0000 |
commit | 16b6738cdadc70966a93b6d025ae469738955dcb (patch) | |
tree | 7a3c0075e9ee5fd04d972bc52be38aec4d51f648 /OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs | |
parent | DNE code cleanups (diff) | |
download | opensim-SC_OLD-16b6738cdadc70966a93b6d025ae469738955dcb.zip opensim-SC_OLD-16b6738cdadc70966a93b6d025ae469738955dcb.tar.gz opensim-SC_OLD-16b6738cdadc70966a93b6d025ae469738955dcb.tar.bz2 opensim-SC_OLD-16b6738cdadc70966a93b6d025ae469738955dcb.tar.xz |
* Patch from JHurliman
* Updates to libomv r2243,
* Remove lots of unnecessary typecasts
* Improves SendWindData()
Thanks jhurliman.
* Will update OpenSim-libs in 10 minutes..
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs index c38bc62..93f4d1b 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs | |||
@@ -35,6 +35,7 @@ using OpenSim.Framework.Statistics; | |||
35 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Environment.Interfaces; |
36 | using OpenSim.Region.Environment.Scenes; | 36 | using OpenSim.Region.Environment.Scenes; |
37 | 37 | ||
38 | |||
38 | namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | 39 | namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload |
39 | { | 40 | { |
40 | /// <summary> | 41 | /// <summary> |
@@ -75,7 +76,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | |||
75 | /// Texture Senders are placed in this queue once they have received their texture from the asset | 76 | /// Texture Senders are placed in this queue once they have received their texture from the asset |
76 | /// cache. Another module actually invokes the send. | 77 | /// cache. Another module actually invokes the send. |
77 | /// </summary> | 78 | /// </summary> |
78 | private readonly BlockingQueue<ITextureSender> m_sharedSendersQueue; | 79 | private readonly OpenSim.Framework.BlockingQueue<ITextureSender> m_sharedSendersQueue; |
79 | 80 | ||
80 | /// <summary> | 81 | /// <summary> |
81 | /// Holds texture senders before they have received the appropriate texture from the asset cache. | 82 | /// Holds texture senders before they have received the appropriate texture from the asset cache. |
@@ -91,7 +92,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | |||
91 | = new RepeatLimitStrategy<UUID>(MAX_ALLOWED_TEXTURE_REQUESTS); | 92 | = new RepeatLimitStrategy<UUID>(MAX_ALLOWED_TEXTURE_REQUESTS); |
92 | 93 | ||
93 | public UserTextureDownloadService( | 94 | public UserTextureDownloadService( |
94 | IClientAPI client, Scene scene, BlockingQueue<ITextureSender> sharedQueue) | 95 | IClientAPI client, Scene scene, OpenSim.Framework.BlockingQueue<ITextureSender> sharedQueue) |
95 | { | 96 | { |
96 | m_client = client; | 97 | m_client = client; |
97 | m_scene = scene; | 98 | m_scene = scene; |