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authorAdam Frisby2008-04-30 21:43:47 +0000
committerAdam Frisby2008-04-30 21:43:47 +0000
commitbe20f41637b6c06ce3ab16bc25851b6e43468e12 (patch)
treec41081329891f4c24de704fc760fb9012954ac9d /OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs
parent* Sometimes you know, you do something really stupid. (diff)
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* Cruft removal step #1. Cleaning Modules directory.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs66
1 files changed, 35 insertions, 31 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs
index b8899d2..ae2df69 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs
@@ -40,14 +40,11 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
40 { 40 {
41 //private static readonly log4net.ILog m_log 41 //private static readonly log4net.ILog m_log
42 // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 42 // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
43
44 private Scene m_scene;
45 private List<Scene> m_scenes = new List<Scene>();
46 43
47 /// <summary> 44 /// <summary>
48 /// There is one queue for all textures waiting to be sent, regardless of the requesting user. 45 /// There is one queue for all textures waiting to be sent, regardless of the requesting user.
49 /// </summary> 46 /// </summary>
50 private readonly BlockingQueue<ITextureSender> m_queueSenders 47 private readonly BlockingQueue<ITextureSender> m_queueSenders
51 = new BlockingQueue<ITextureSender>(); 48 = new BlockingQueue<ITextureSender>();
52 49
53 /// <summary> 50 /// <summary>
@@ -56,12 +53,17 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
56 private readonly Dictionary<LLUUID, UserTextureDownloadService> m_userTextureServices = 53 private readonly Dictionary<LLUUID, UserTextureDownloadService> m_userTextureServices =
57 new Dictionary<LLUUID, UserTextureDownloadService>(); 54 new Dictionary<LLUUID, UserTextureDownloadService>();
58 55
56 private Scene m_scene;
57 private List<Scene> m_scenes = new List<Scene>();
58
59 private Thread m_thread; 59 private Thread m_thread;
60 60
61 public TextureDownloadModule() 61 public TextureDownloadModule()
62 { 62 {
63 } 63 }
64 64
65 #region IRegionModule Members
66
65 public void Initialise(Scene scene, IConfigSource config) 67 public void Initialise(Scene scene, IConfigSource config)
66 { 68 {
67 if (m_scene == null) 69 if (m_scene == null)
@@ -83,6 +85,26 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
83 } 85 }
84 } 86 }
85 87
88 public void PostInitialise()
89 {
90 }
91
92 public void Close()
93 {
94 }
95
96 public string Name
97 {
98 get { return "TextureDownloadModule"; }
99 }
100
101 public bool IsSharedModule
102 {
103 get { return false; }
104 }
105
106 #endregion
107
86 /// <summary> 108 /// <summary>
87 /// Cleanup the texture service related objects for the removed presence. 109 /// Cleanup the texture service related objects for the removed presence.
88 /// </summary> 110 /// </summary>
@@ -102,24 +124,6 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
102 } 124 }
103 } 125 }
104 126
105 public void PostInitialise()
106 {
107 }
108
109 public void Close()
110 {
111 }
112
113 public string Name
114 {
115 get { return "TextureDownloadModule"; }
116 }
117
118 public bool IsSharedModule
119 {
120 get { return false; }
121 }
122
123 public void NewClient(IClientAPI client) 127 public void NewClient(IClientAPI client)
124 { 128 {
125 client.OnRequestTexture += TextureRequest; 129 client.OnRequestTexture += TextureRequest;
@@ -143,7 +147,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
143 147
144 textureService = new UserTextureDownloadService(client, m_scene, m_queueSenders); 148 textureService = new UserTextureDownloadService(client, m_scene, m_queueSenders);
145 m_userTextureServices.Add(client.AgentId, textureService); 149 m_userTextureServices.Add(client.AgentId, textureService);
146 150
147 return true; 151 return true;
148 } 152 }
149 } 153 }
@@ -157,11 +161,11 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
157 { 161 {
158 IClientAPI client = (IClientAPI) sender; 162 IClientAPI client = (IClientAPI) sender;
159 UserTextureDownloadService textureService; 163 UserTextureDownloadService textureService;
160 164
161 if (TryGetUserTextureService(client, out textureService)) 165 if (TryGetUserTextureService(client, out textureService))
162 { 166 {
163 textureService.HandleTextureRequest(e); 167 textureService.HandleTextureRequest(e);
164 } 168 }
165 } 169 }
166 170
167 /// <summary> 171 /// <summary>
@@ -170,11 +174,11 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
170 public void ProcessTextureSenders() 174 public void ProcessTextureSenders()
171 { 175 {
172 ITextureSender sender = null; 176 ITextureSender sender = null;
173 177
174 while (true) 178 while (true)
175 { 179 {
176 sender = m_queueSenders.Dequeue(); 180 sender = m_queueSenders.Dequeue();
177 181
178 if (sender.Cancel) 182 if (sender.Cancel)
179 { 183 {
180 TextureSent(sender); 184 TextureSent(sender);
@@ -193,10 +197,10 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
193 m_queueSenders.Enqueue(sender); 197 m_queueSenders.Enqueue(sender);
194 } 198 }
195 } 199 }
196 200
197 // Make sure that any sender we currently have can get garbage collected 201 // Make sure that any sender we currently have can get garbage collected
198 sender = null; 202 sender = null;
199 203
200 //m_log.InfoFormat("[TEXTURE DOWNLOAD] Texture sender queue size: {0}", m_queueSenders.Count()); 204 //m_log.InfoFormat("[TEXTURE DOWNLOAD] Texture sender queue size: {0}", m_queueSenders.Count());
201 } 205 }
202 } 206 }
@@ -207,9 +211,9 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
207 /// <param name="sender"></param> 211 /// <param name="sender"></param>
208 private void TextureSent(ITextureSender sender) 212 private void TextureSent(ITextureSender sender)
209 { 213 {
210 sender.Sending = false; 214 sender.Sending = false;
211 //m_log.DebugFormat("[TEXTURE DOWNLOAD]: Removing download stat for {0}", sender.assetID); 215 //m_log.DebugFormat("[TEXTURE DOWNLOAD]: Removing download stat for {0}", sender.assetID);
212 m_scene.AddPendingDownloads(-1); 216 m_scene.AddPendingDownloads(-1);
213 } 217 }
214 } 218 }
215} \ No newline at end of file 219} \ No newline at end of file