diff options
author | Jeff Ames | 2008-05-01 14:31:30 +0000 |
---|---|---|
committer | Jeff Ames | 2008-05-01 14:31:30 +0000 |
commit | d51ce47b2d7635b17f3dd429158e8f59b78b83aa (patch) | |
tree | d3595bd5194199184059aa398b91a51dc6c799cf /OpenSim/Region/Environment/Modules/Agent/AssetTransaction | |
parent | * Looks like I had the bamboo build right in the first place - it was just th... (diff) | |
download | opensim-SC_OLD-d51ce47b2d7635b17f3dd429158e8f59b78b83aa.zip opensim-SC_OLD-d51ce47b2d7635b17f3dd429158e8f59b78b83aa.tar.gz opensim-SC_OLD-d51ce47b2d7635b17f3dd429158e8f59b78b83aa.tar.bz2 opensim-SC_OLD-d51ce47b2d7635b17f3dd429158e8f59b78b83aa.tar.xz |
Update svn properties. Minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Agent/AssetTransaction')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs | 822 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs | 580 |
2 files changed, 701 insertions, 701 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs index 8192be4..555d5f4 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs | |||
@@ -1,412 +1,412 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | 30 | using System.IO; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using libsecondlife.Packets; | 32 | using libsecondlife.Packets; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Communications.Cache; | 34 | using OpenSim.Framework.Communications.Cache; |
35 | 35 | ||
36 | namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | 36 | namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction |
37 | { | 37 | { |
38 | /// <summary> | 38 | /// <summary> |
39 | /// Manage asset transactions for a single agent. | 39 | /// Manage asset transactions for a single agent. |
40 | /// </summary> | 40 | /// </summary> |
41 | public class AgentAssetTransactions | 41 | public class AgentAssetTransactions |
42 | { | 42 | { |
43 | //private static readonly log4net.ILog m_log | 43 | //private static readonly log4net.ILog m_log |
44 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 44 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
45 | 45 | ||
46 | // Fields | 46 | // Fields |
47 | private bool m_dumpAssetsToFile; | 47 | private bool m_dumpAssetsToFile; |
48 | public AgentAssetTransactionsManager Manager; | 48 | public AgentAssetTransactionsManager Manager; |
49 | public LLUUID UserID; | 49 | public LLUUID UserID; |
50 | public Dictionary<LLUUID, AssetXferUploader> XferUploaders = new Dictionary<LLUUID, AssetXferUploader>(); | 50 | public Dictionary<LLUUID, AssetXferUploader> XferUploaders = new Dictionary<LLUUID, AssetXferUploader>(); |
51 | 51 | ||
52 | // Methods | 52 | // Methods |
53 | public AgentAssetTransactions(LLUUID agentID, AgentAssetTransactionsManager manager, bool dumpAssetsToFile) | 53 | public AgentAssetTransactions(LLUUID agentID, AgentAssetTransactionsManager manager, bool dumpAssetsToFile) |
54 | { | 54 | { |
55 | UserID = agentID; | 55 | UserID = agentID; |
56 | Manager = manager; | 56 | Manager = manager; |
57 | m_dumpAssetsToFile = dumpAssetsToFile; | 57 | m_dumpAssetsToFile = dumpAssetsToFile; |
58 | } | 58 | } |
59 | 59 | ||
60 | public AssetXferUploader RequestXferUploader(LLUUID transactionID) | 60 | public AssetXferUploader RequestXferUploader(LLUUID transactionID) |
61 | { | 61 | { |
62 | if (!XferUploaders.ContainsKey(transactionID)) | 62 | if (!XferUploaders.ContainsKey(transactionID)) |
63 | { | 63 | { |
64 | AssetXferUploader uploader = new AssetXferUploader(this, m_dumpAssetsToFile); | 64 | AssetXferUploader uploader = new AssetXferUploader(this, m_dumpAssetsToFile); |
65 | 65 | ||
66 | lock (XferUploaders) | 66 | lock (XferUploaders) |
67 | { | 67 | { |
68 | XferUploaders.Add(transactionID, uploader); | 68 | XferUploaders.Add(transactionID, uploader); |
69 | } | 69 | } |
70 | 70 | ||
71 | return uploader; | 71 | return uploader; |
72 | } | 72 | } |
73 | return null; | 73 | return null; |
74 | } | 74 | } |
75 | 75 | ||
76 | public void HandleXfer(ulong xferID, uint packetID, byte[] data) | 76 | public void HandleXfer(ulong xferID, uint packetID, byte[] data) |
77 | { | 77 | { |
78 | // AssetXferUploader uploaderFound = null; | 78 | // AssetXferUploader uploaderFound = null; |
79 | 79 | ||
80 | lock (XferUploaders) | 80 | lock (XferUploaders) |
81 | { | 81 | { |
82 | foreach (AssetXferUploader uploader in XferUploaders.Values) | 82 | foreach (AssetXferUploader uploader in XferUploaders.Values) |
83 | { | 83 | { |
84 | if (uploader.XferID == xferID) | 84 | if (uploader.XferID == xferID) |
85 | { | 85 | { |
86 | uploader.HandleXferPacket(xferID, packetID, data); | 86 | uploader.HandleXferPacket(xferID, packetID, data); |
87 | break; | 87 | break; |
88 | } | 88 | } |
89 | } | 89 | } |
90 | } | 90 | } |
91 | } | 91 | } |
92 | 92 | ||
93 | public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | 93 | public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, |
94 | uint callbackID, string description, string name, sbyte invType, | 94 | uint callbackID, string description, string name, sbyte invType, |
95 | sbyte type, byte wearableType, uint nextOwnerMask) | 95 | sbyte type, byte wearableType, uint nextOwnerMask) |
96 | { | 96 | { |
97 | if (XferUploaders.ContainsKey(transactionID)) | 97 | if (XferUploaders.ContainsKey(transactionID)) |
98 | { | 98 | { |
99 | XferUploaders[transactionID].RequestCreateInventoryItem(remoteClient, transactionID, folderID, | 99 | XferUploaders[transactionID].RequestCreateInventoryItem(remoteClient, transactionID, folderID, |
100 | callbackID, description, name, invType, type, | 100 | callbackID, description, name, invType, type, |
101 | wearableType, nextOwnerMask); | 101 | wearableType, nextOwnerMask); |
102 | } | 102 | } |
103 | } | 103 | } |
104 | 104 | ||
105 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, | 105 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, |
106 | InventoryItemBase item) | 106 | InventoryItemBase item) |
107 | { | 107 | { |
108 | if (XferUploaders.ContainsKey(transactionID)) | 108 | if (XferUploaders.ContainsKey(transactionID)) |
109 | { | 109 | { |
110 | XferUploaders[transactionID].RequestUpdateInventoryItem(remoteClient, transactionID, item); | 110 | XferUploaders[transactionID].RequestUpdateInventoryItem(remoteClient, transactionID, item); |
111 | } | 111 | } |
112 | } | 112 | } |
113 | 113 | ||
114 | /// <summary> | 114 | /// <summary> |
115 | /// Get an uploaded asset. If the data is successfully retrieved, the transaction will be removed. | 115 | /// Get an uploaded asset. If the data is successfully retrieved, the transaction will be removed. |
116 | /// </summary> | 116 | /// </summary> |
117 | /// <param name="transactionID"></param> | 117 | /// <param name="transactionID"></param> |
118 | /// <returns>The asset if the upload has completed, null if it has not.</returns> | 118 | /// <returns>The asset if the upload has completed, null if it has not.</returns> |
119 | public AssetBase GetTransactionAsset(LLUUID transactionID) | 119 | public AssetBase GetTransactionAsset(LLUUID transactionID) |
120 | { | 120 | { |
121 | if (XferUploaders.ContainsKey(transactionID)) | 121 | if (XferUploaders.ContainsKey(transactionID)) |
122 | { | 122 | { |
123 | AssetXferUploader uploader = XferUploaders[transactionID]; | 123 | AssetXferUploader uploader = XferUploaders[transactionID]; |
124 | AssetBase asset = uploader.GetAssetData(); | 124 | AssetBase asset = uploader.GetAssetData(); |
125 | 125 | ||
126 | lock (XferUploaders) | 126 | lock (XferUploaders) |
127 | { | 127 | { |
128 | XferUploaders.Remove(transactionID); | 128 | XferUploaders.Remove(transactionID); |
129 | } | 129 | } |
130 | 130 | ||
131 | return asset; | 131 | return asset; |
132 | } | 132 | } |
133 | 133 | ||
134 | return null; | 134 | return null; |
135 | } | 135 | } |
136 | 136 | ||
137 | // Nested Types | 137 | // Nested Types |
138 | 138 | ||
139 | #region Nested type: AssetXferUploader | 139 | #region Nested type: AssetXferUploader |
140 | 140 | ||
141 | public class AssetXferUploader | 141 | public class AssetXferUploader |
142 | { | 142 | { |
143 | // Fields | 143 | // Fields |
144 | public bool AddToInventory; | 144 | public bool AddToInventory; |
145 | public AssetBase Asset; | 145 | public AssetBase Asset; |
146 | public LLUUID InventFolder = LLUUID.Zero; | 146 | public LLUUID InventFolder = LLUUID.Zero; |
147 | private sbyte invType = 0; | 147 | private sbyte invType = 0; |
148 | private bool m_createItem = false; | 148 | private bool m_createItem = false; |
149 | private string m_description = String.Empty; | 149 | private string m_description = String.Empty; |
150 | private bool m_dumpAssetToFile; | 150 | private bool m_dumpAssetToFile; |
151 | private bool m_finished = false; | 151 | private bool m_finished = false; |
152 | private string m_name = String.Empty; | 152 | private string m_name = String.Empty; |
153 | private bool m_storeLocal; | 153 | private bool m_storeLocal; |
154 | private AgentAssetTransactions m_userTransactions; | 154 | private AgentAssetTransactions m_userTransactions; |
155 | private uint nextPerm = 0; | 155 | private uint nextPerm = 0; |
156 | private IClientAPI ourClient; | 156 | private IClientAPI ourClient; |
157 | public LLUUID TransactionID = LLUUID.Zero; | 157 | public LLUUID TransactionID = LLUUID.Zero; |
158 | private sbyte type = 0; | 158 | private sbyte type = 0; |
159 | public bool UploadComplete; | 159 | public bool UploadComplete; |
160 | private byte wearableType = 0; | 160 | private byte wearableType = 0; |
161 | public ulong XferID; | 161 | public ulong XferID; |
162 | 162 | ||
163 | public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile) | 163 | public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile) |
164 | { | 164 | { |
165 | m_userTransactions = transactions; | 165 | m_userTransactions = transactions; |
166 | m_dumpAssetToFile = dumpAssetToFile; | 166 | m_dumpAssetToFile = dumpAssetToFile; |
167 | } | 167 | } |
168 | 168 | ||
169 | /// <summary> | 169 | /// <summary> |
170 | /// Process transfer data received from the client. | 170 | /// Process transfer data received from the client. |
171 | /// </summary> | 171 | /// </summary> |
172 | /// <param name="xferID"></param> | 172 | /// <param name="xferID"></param> |
173 | /// <param name="packetID"></param> | 173 | /// <param name="packetID"></param> |
174 | /// <param name="data"></param> | 174 | /// <param name="data"></param> |
175 | /// <returns>True if the transfer is complete, false otherwise or if the xferID was not valid</returns> | 175 | /// <returns>True if the transfer is complete, false otherwise or if the xferID was not valid</returns> |
176 | public bool HandleXferPacket(ulong xferID, uint packetID, byte[] data) | 176 | public bool HandleXferPacket(ulong xferID, uint packetID, byte[] data) |
177 | { | 177 | { |
178 | if (XferID == xferID) | 178 | if (XferID == xferID) |
179 | { | 179 | { |
180 | if (Asset.Data.Length > 1) | 180 | if (Asset.Data.Length > 1) |
181 | { | 181 | { |
182 | byte[] destinationArray = new byte[Asset.Data.Length + data.Length]; | 182 | byte[] destinationArray = new byte[Asset.Data.Length + data.Length]; |
183 | Array.Copy(Asset.Data, 0, destinationArray, 0, Asset.Data.Length); | 183 | Array.Copy(Asset.Data, 0, destinationArray, 0, Asset.Data.Length); |
184 | Array.Copy(data, 0, destinationArray, Asset.Data.Length, data.Length); | 184 | Array.Copy(data, 0, destinationArray, Asset.Data.Length, data.Length); |
185 | Asset.Data = destinationArray; | 185 | Asset.Data = destinationArray; |
186 | } | 186 | } |
187 | else | 187 | else |
188 | { | 188 | { |
189 | byte[] buffer2 = new byte[data.Length - 4]; | 189 | byte[] buffer2 = new byte[data.Length - 4]; |
190 | Array.Copy(data, 4, buffer2, 0, data.Length - 4); | 190 | Array.Copy(data, 4, buffer2, 0, data.Length - 4); |
191 | Asset.Data = buffer2; | 191 | Asset.Data = buffer2; |
192 | } | 192 | } |
193 | ConfirmXferPacketPacket newPack = new ConfirmXferPacketPacket(); | 193 | ConfirmXferPacketPacket newPack = new ConfirmXferPacketPacket(); |
194 | newPack.XferID.ID = xferID; | 194 | newPack.XferID.ID = xferID; |
195 | newPack.XferID.Packet = packetID; | 195 | newPack.XferID.Packet = packetID; |
196 | ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset); | 196 | ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset); |
197 | if ((packetID & 0x80000000) != 0) | 197 | if ((packetID & 0x80000000) != 0) |
198 | { | 198 | { |
199 | SendCompleteMessage(); | 199 | SendCompleteMessage(); |
200 | return true; | 200 | return true; |
201 | } | 201 | } |
202 | } | 202 | } |
203 | 203 | ||
204 | return false; | 204 | return false; |
205 | } | 205 | } |
206 | 206 | ||
207 | /// <summary> | 207 | /// <summary> |
208 | /// Initialise asset transfer from the client | 208 | /// Initialise asset transfer from the client |
209 | /// </summary> | 209 | /// </summary> |
210 | /// <param name="xferID"></param> | 210 | /// <param name="xferID"></param> |
211 | /// <param name="packetID"></param> | 211 | /// <param name="packetID"></param> |
212 | /// <param name="data"></param> | 212 | /// <param name="data"></param> |
213 | /// <returns>True if the transfer is complete, false otherwise</returns> | 213 | /// <returns>True if the transfer is complete, false otherwise</returns> |
214 | public bool Initialise(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, | 214 | public bool Initialise(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, |
215 | bool storeLocal, bool tempFile) | 215 | bool storeLocal, bool tempFile) |
216 | { | 216 | { |
217 | ourClient = remoteClient; | 217 | ourClient = remoteClient; |
218 | Asset = new AssetBase(); | 218 | Asset = new AssetBase(); |
219 | Asset.FullID = assetID; | 219 | Asset.FullID = assetID; |
220 | Asset.InvType = type; | 220 | Asset.InvType = type; |
221 | Asset.Type = type; | 221 | Asset.Type = type; |
222 | Asset.Data = data; | 222 | Asset.Data = data; |
223 | Asset.Name = "blank"; | 223 | Asset.Name = "blank"; |
224 | Asset.Description = "empty"; | 224 | Asset.Description = "empty"; |
225 | Asset.Local = storeLocal; | 225 | Asset.Local = storeLocal; |
226 | Asset.Temporary = tempFile; | 226 | Asset.Temporary = tempFile; |
227 | 227 | ||
228 | TransactionID = transaction; | 228 | TransactionID = transaction; |
229 | m_storeLocal = storeLocal; | 229 | m_storeLocal = storeLocal; |
230 | if (Asset.Data.Length > 2) | 230 | if (Asset.Data.Length > 2) |
231 | { | 231 | { |
232 | SendCompleteMessage(); | 232 | SendCompleteMessage(); |
233 | return true; | 233 | return true; |
234 | } | 234 | } |
235 | else | 235 | else |
236 | { | 236 | { |
237 | RequestStartXfer(); | 237 | RequestStartXfer(); |
238 | } | 238 | } |
239 | 239 | ||
240 | return false; | 240 | return false; |
241 | } | 241 | } |
242 | 242 | ||
243 | protected void RequestStartXfer() | 243 | protected void RequestStartXfer() |
244 | { | 244 | { |
245 | UploadComplete = false; | 245 | UploadComplete = false; |
246 | XferID = Util.GetNextXferID(); | 246 | XferID = Util.GetNextXferID(); |
247 | RequestXferPacket newPack = new RequestXferPacket(); | 247 | RequestXferPacket newPack = new RequestXferPacket(); |
248 | newPack.XferID.ID = XferID; | 248 | newPack.XferID.ID = XferID; |
249 | newPack.XferID.VFileType = Asset.Type; | 249 | newPack.XferID.VFileType = Asset.Type; |
250 | newPack.XferID.VFileID = Asset.FullID; | 250 | newPack.XferID.VFileID = Asset.FullID; |
251 | newPack.XferID.FilePath = 0; | 251 | newPack.XferID.FilePath = 0; |
252 | newPack.XferID.Filename = new byte[0]; | 252 | newPack.XferID.Filename = new byte[0]; |
253 | ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset); | 253 | ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset); |
254 | } | 254 | } |
255 | 255 | ||
256 | protected void SendCompleteMessage() | 256 | protected void SendCompleteMessage() |
257 | { | 257 | { |
258 | UploadComplete = true; | 258 | UploadComplete = true; |
259 | AssetUploadCompletePacket newPack = new AssetUploadCompletePacket(); | 259 | AssetUploadCompletePacket newPack = new AssetUploadCompletePacket(); |
260 | newPack.AssetBlock.Type = Asset.Type; | 260 | newPack.AssetBlock.Type = Asset.Type; |
261 | newPack.AssetBlock.Success = true; | 261 | newPack.AssetBlock.Success = true; |
262 | newPack.AssetBlock.UUID = Asset.FullID; | 262 | newPack.AssetBlock.UUID = Asset.FullID; |
263 | ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset); | 263 | ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset); |
264 | m_finished = true; | 264 | m_finished = true; |
265 | if (m_createItem) | 265 | if (m_createItem) |
266 | { | 266 | { |
267 | DoCreateItem(); | 267 | DoCreateItem(); |
268 | } | 268 | } |
269 | else if (m_storeLocal) | 269 | else if (m_storeLocal) |
270 | { | 270 | { |
271 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); | 271 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); |
272 | } | 272 | } |
273 | 273 | ||
274 | // Console.WriteLine("upload complete "+ this.TransactionID); | 274 | // Console.WriteLine("upload complete "+ this.TransactionID); |
275 | 275 | ||
276 | if (m_dumpAssetToFile) | 276 | if (m_dumpAssetToFile) |
277 | { | 277 | { |
278 | DateTime now = DateTime.Now; | 278 | DateTime now = DateTime.Now; |
279 | string filename = | 279 | string filename = |
280 | String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat", now.Year, now.Month, now.Day, | 280 | String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat", now.Year, now.Month, now.Day, |
281 | now.Hour, now.Minute, now.Second, Asset.Name, Asset.Type); | 281 | now.Hour, now.Minute, now.Second, Asset.Name, Asset.Type); |
282 | SaveAssetToFile(filename, Asset.Data); | 282 | SaveAssetToFile(filename, Asset.Data); |
283 | } | 283 | } |
284 | } | 284 | } |
285 | 285 | ||
286 | ///Left this in and commented in case there are unforseen issues | 286 | ///Left this in and commented in case there are unforseen issues |
287 | //private void SaveAssetToFile(string filename, byte[] data) | 287 | //private void SaveAssetToFile(string filename, byte[] data) |
288 | //{ | 288 | //{ |
289 | // FileStream fs = File.Create(filename); | 289 | // FileStream fs = File.Create(filename); |
290 | // BinaryWriter bw = new BinaryWriter(fs); | 290 | // BinaryWriter bw = new BinaryWriter(fs); |
291 | // bw.Write(data); | 291 | // bw.Write(data); |
292 | // bw.Close(); | 292 | // bw.Close(); |
293 | // fs.Close(); | 293 | // fs.Close(); |
294 | //} | 294 | //} |
295 | private void SaveAssetToFile(string filename, byte[] data) | 295 | private void SaveAssetToFile(string filename, byte[] data) |
296 | { | 296 | { |
297 | string assetPath = "UserAssets"; | 297 | string assetPath = "UserAssets"; |
298 | if (!Directory.Exists(assetPath)) | 298 | if (!Directory.Exists(assetPath)) |
299 | { | 299 | { |
300 | Directory.CreateDirectory(assetPath); | 300 | Directory.CreateDirectory(assetPath); |
301 | } | 301 | } |
302 | FileStream fs = File.Create(Path.Combine(assetPath, filename)); | 302 | FileStream fs = File.Create(Path.Combine(assetPath, filename)); |
303 | BinaryWriter bw = new BinaryWriter(fs); | 303 | BinaryWriter bw = new BinaryWriter(fs); |
304 | bw.Write(data); | 304 | bw.Write(data); |
305 | bw.Close(); | 305 | bw.Close(); |
306 | fs.Close(); | 306 | fs.Close(); |
307 | } | 307 | } |
308 | 308 | ||
309 | public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | 309 | public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, |
310 | uint callbackID, string description, string name, sbyte invType, | 310 | uint callbackID, string description, string name, sbyte invType, |
311 | sbyte type, byte wearableType, uint nextOwnerMask) | 311 | sbyte type, byte wearableType, uint nextOwnerMask) |
312 | { | 312 | { |
313 | if (TransactionID == transactionID) | 313 | if (TransactionID == transactionID) |
314 | { | 314 | { |
315 | InventFolder = folderID; | 315 | InventFolder = folderID; |
316 | m_name = name; | 316 | m_name = name; |
317 | m_description = description; | 317 | m_description = description; |
318 | this.type = type; | 318 | this.type = type; |
319 | this.invType = invType; | 319 | this.invType = invType; |
320 | this.wearableType = wearableType; | 320 | this.wearableType = wearableType; |
321 | nextPerm = nextOwnerMask; | 321 | nextPerm = nextOwnerMask; |
322 | Asset.Name = name; | 322 | Asset.Name = name; |
323 | Asset.Description = description; | 323 | Asset.Description = description; |
324 | Asset.Type = type; | 324 | Asset.Type = type; |
325 | Asset.InvType = invType; | 325 | Asset.InvType = invType; |
326 | m_createItem = true; | 326 | m_createItem = true; |
327 | if (m_finished) | 327 | if (m_finished) |
328 | { | 328 | { |
329 | DoCreateItem(); | 329 | DoCreateItem(); |
330 | } | 330 | } |
331 | } | 331 | } |
332 | } | 332 | } |
333 | 333 | ||
334 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, | 334 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, |
335 | InventoryItemBase item) | 335 | InventoryItemBase item) |
336 | { | 336 | { |
337 | if (TransactionID == transactionID) | 337 | if (TransactionID == transactionID) |
338 | { | 338 | { |
339 | CachedUserInfo userInfo = | 339 | CachedUserInfo userInfo = |
340 | m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails( | 340 | m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails( |
341 | remoteClient.AgentId); | 341 | remoteClient.AgentId); |
342 | 342 | ||
343 | if (userInfo != null) | 343 | if (userInfo != null) |
344 | { | 344 | { |
345 | LLUUID assetID = LLUUID.Combine(transactionID, remoteClient.SecureSessionId); | 345 | LLUUID assetID = LLUUID.Combine(transactionID, remoteClient.SecureSessionId); |
346 | 346 | ||
347 | AssetBase asset | 347 | AssetBase asset |
348 | = m_userTransactions.Manager.MyScene.CommsManager.AssetCache.GetAsset( | 348 | = m_userTransactions.Manager.MyScene.CommsManager.AssetCache.GetAsset( |
349 | assetID, (item.AssetType == (int) AssetType.Texture ? true : false)); | 349 | assetID, (item.AssetType == (int) AssetType.Texture ? true : false)); |
350 | 350 | ||
351 | if (asset == null) | 351 | if (asset == null) |
352 | { | 352 | { |
353 | asset = m_userTransactions.GetTransactionAsset(transactionID); | 353 | asset = m_userTransactions.GetTransactionAsset(transactionID); |
354 | } | 354 | } |
355 | 355 | ||
356 | if (asset != null && asset.FullID == assetID) | 356 | if (asset != null && asset.FullID == assetID) |
357 | { | 357 | { |
358 | asset.Name = item.Name; | 358 | asset.Name = item.Name; |
359 | asset.Description = item.Description; | 359 | asset.Description = item.Description; |
360 | asset.InvType = (sbyte) item.InvType; | 360 | asset.InvType = (sbyte) item.InvType; |
361 | asset.Type = (sbyte) item.AssetType; | 361 | asset.Type = (sbyte) item.AssetType; |
362 | item.AssetID = asset.FullID; | 362 | item.AssetID = asset.FullID; |
363 | 363 | ||
364 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); | 364 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); |
365 | } | 365 | } |
366 | 366 | ||
367 | userInfo.UpdateItem(remoteClient.AgentId, item); | 367 | userInfo.UpdateItem(remoteClient.AgentId, item); |
368 | } | 368 | } |
369 | } | 369 | } |
370 | } | 370 | } |
371 | 371 | ||
372 | private void DoCreateItem() | 372 | private void DoCreateItem() |
373 | { | 373 | { |
374 | //really need to fix this call, if lbsa71 saw this he would die. | 374 | //really need to fix this call, if lbsa71 saw this he would die. |
375 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); | 375 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); |
376 | CachedUserInfo userInfo = | 376 | CachedUserInfo userInfo = |
377 | m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(ourClient.AgentId); | 377 | m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(ourClient.AgentId); |
378 | if (userInfo != null) | 378 | if (userInfo != null) |
379 | { | 379 | { |
380 | InventoryItemBase item = new InventoryItemBase(); | 380 | InventoryItemBase item = new InventoryItemBase(); |
381 | item.Owner = ourClient.AgentId; | 381 | item.Owner = ourClient.AgentId; |
382 | item.Creator = ourClient.AgentId; | 382 | item.Creator = ourClient.AgentId; |
383 | item.ID = LLUUID.Random(); | 383 | item.ID = LLUUID.Random(); |
384 | item.AssetID = Asset.FullID; | 384 | item.AssetID = Asset.FullID; |
385 | item.Description = m_description; | 385 | item.Description = m_description; |
386 | item.Name = m_name; | 386 | item.Name = m_name; |
387 | item.AssetType = type; | 387 | item.AssetType = type; |
388 | item.InvType = invType; | 388 | item.InvType = invType; |
389 | item.Folder = InventFolder; | 389 | item.Folder = InventFolder; |
390 | item.BasePermissions = 2147483647; | 390 | item.BasePermissions = 2147483647; |
391 | item.CurrentPermissions = 2147483647; | 391 | item.CurrentPermissions = 2147483647; |
392 | item.NextPermissions = nextPerm; | 392 | item.NextPermissions = nextPerm; |
393 | item.Flags = (uint) wearableType; | 393 | item.Flags = (uint) wearableType; |
394 | 394 | ||
395 | userInfo.AddItem(ourClient.AgentId, item); | 395 | userInfo.AddItem(ourClient.AgentId, item); |
396 | ourClient.SendInventoryItemCreateUpdate(item); | 396 | ourClient.SendInventoryItemCreateUpdate(item); |
397 | } | 397 | } |
398 | } | 398 | } |
399 | 399 | ||
400 | public AssetBase GetAssetData() | 400 | public AssetBase GetAssetData() |
401 | { | 401 | { |
402 | if (m_finished) | 402 | if (m_finished) |
403 | { | 403 | { |
404 | return Asset; | 404 | return Asset; |
405 | } | 405 | } |
406 | return null; | 406 | return null; |
407 | } | 407 | } |
408 | } | 408 | } |
409 | 409 | ||
410 | #endregion | 410 | #endregion |
411 | } | 411 | } |
412 | } \ No newline at end of file | 412 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs index b264c8a..fcd0e0c 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs | |||
@@ -1,291 +1,291 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using log4net; | 32 | using log4net; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Environment.Interfaces; |
36 | using OpenSim.Region.Environment.Scenes; | 36 | using OpenSim.Region.Environment.Scenes; |
37 | 37 | ||
38 | namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | 38 | namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction |
39 | { | 39 | { |
40 | public class AssetTransactionModule : IRegionModule, IAgentAssetTransactions | 40 | public class AssetTransactionModule : IRegionModule, IAgentAssetTransactions |
41 | { | 41 | { |
42 | private readonly Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); | 42 | private readonly Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); |
43 | private bool m_dumpAssetsToFile = false; | 43 | private bool m_dumpAssetsToFile = false; |
44 | private Scene m_scene = null; | 44 | private Scene m_scene = null; |
45 | 45 | ||
46 | private AgentAssetTransactionsManager m_transactionManager; | 46 | private AgentAssetTransactionsManager m_transactionManager; |
47 | 47 | ||
48 | public AssetTransactionModule() | 48 | public AssetTransactionModule() |
49 | { | 49 | { |
50 | // System.Console.WriteLine("creating AgentAssetTransactionModule"); | 50 | // System.Console.WriteLine("creating AgentAssetTransactionModule"); |
51 | } | 51 | } |
52 | 52 | ||
53 | #region IAgentAssetTransactions Members | 53 | #region IAgentAssetTransactions Members |
54 | 54 | ||
55 | public void HandleItemCreationFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | 55 | public void HandleItemCreationFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, |
56 | uint callbackID, string description, string name, sbyte invType, | 56 | uint callbackID, string description, string name, sbyte invType, |
57 | sbyte type, byte wearableType, uint nextOwnerMask) | 57 | sbyte type, byte wearableType, uint nextOwnerMask) |
58 | { | 58 | { |
59 | m_transactionManager.HandleItemCreationFromTransaction(remoteClient, transactionID, folderID, callbackID, description, name, invType, type, | 59 | m_transactionManager.HandleItemCreationFromTransaction(remoteClient, transactionID, folderID, callbackID, description, name, invType, type, |
60 | wearableType, nextOwnerMask); | 60 | wearableType, nextOwnerMask); |
61 | } | 61 | } |
62 | 62 | ||
63 | public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, LLUUID transactionID, | 63 | public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, LLUUID transactionID, |
64 | InventoryItemBase item) | 64 | InventoryItemBase item) |
65 | { | 65 | { |
66 | m_transactionManager.HandleItemUpdateFromTransaction(remoteClient, transactionID, item); | 66 | m_transactionManager.HandleItemUpdateFromTransaction(remoteClient, transactionID, item); |
67 | } | 67 | } |
68 | 68 | ||
69 | public void RemoveAgentAssetTransactions(LLUUID userID) | 69 | public void RemoveAgentAssetTransactions(LLUUID userID) |
70 | { | 70 | { |
71 | m_transactionManager.RemoveAgentAssetTransactions(userID); | 71 | m_transactionManager.RemoveAgentAssetTransactions(userID); |
72 | } | 72 | } |
73 | 73 | ||
74 | #endregion | 74 | #endregion |
75 | 75 | ||
76 | #region IRegionModule Members | 76 | #region IRegionModule Members |
77 | 77 | ||
78 | public void Initialise(Scene scene, IConfigSource config) | 78 | public void Initialise(Scene scene, IConfigSource config) |
79 | { | 79 | { |
80 | if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID)) | 80 | if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID)) |
81 | { | 81 | { |
82 | // System.Console.WriteLine("initialising AgentAssetTransactionModule"); | 82 | // System.Console.WriteLine("initialising AgentAssetTransactionModule"); |
83 | RegisteredScenes.Add(scene.RegionInfo.RegionID, scene); | 83 | RegisteredScenes.Add(scene.RegionInfo.RegionID, scene); |
84 | scene.RegisterModuleInterface<IAgentAssetTransactions>(this); | 84 | scene.RegisterModuleInterface<IAgentAssetTransactions>(this); |
85 | 85 | ||
86 | scene.EventManager.OnNewClient += NewClient; | 86 | scene.EventManager.OnNewClient += NewClient; |
87 | } | 87 | } |
88 | 88 | ||
89 | if (m_scene == null) | 89 | if (m_scene == null) |
90 | { | 90 | { |
91 | m_scene = scene; | 91 | m_scene = scene; |
92 | if (config.Configs["StandAlone"] != null) | 92 | if (config.Configs["StandAlone"] != null) |
93 | { | 93 | { |
94 | try | 94 | try |
95 | { | 95 | { |
96 | m_dumpAssetsToFile = config.Configs["StandAlone"].GetBoolean("dump_assets_to_file", false); | 96 | m_dumpAssetsToFile = config.Configs["StandAlone"].GetBoolean("dump_assets_to_file", false); |
97 | m_transactionManager = new AgentAssetTransactionsManager(m_scene, m_dumpAssetsToFile); | 97 | m_transactionManager = new AgentAssetTransactionsManager(m_scene, m_dumpAssetsToFile); |
98 | } | 98 | } |
99 | catch (Exception) | 99 | catch (Exception) |
100 | { | 100 | { |
101 | m_transactionManager = new AgentAssetTransactionsManager(m_scene, false); | 101 | m_transactionManager = new AgentAssetTransactionsManager(m_scene, false); |
102 | } | 102 | } |
103 | } | 103 | } |
104 | else | 104 | else |
105 | { | 105 | { |
106 | m_transactionManager = new AgentAssetTransactionsManager(m_scene, false); | 106 | m_transactionManager = new AgentAssetTransactionsManager(m_scene, false); |
107 | } | 107 | } |
108 | } | 108 | } |
109 | } | 109 | } |
110 | 110 | ||
111 | public void PostInitialise() | 111 | public void PostInitialise() |
112 | { | 112 | { |
113 | } | 113 | } |
114 | 114 | ||
115 | public void Close() | 115 | public void Close() |
116 | { | 116 | { |
117 | } | 117 | } |
118 | 118 | ||
119 | public string Name | 119 | public string Name |
120 | { | 120 | { |
121 | get { return "AgentTransactionModule"; } | 121 | get { return "AgentTransactionModule"; } |
122 | } | 122 | } |
123 | 123 | ||
124 | public bool IsSharedModule | 124 | public bool IsSharedModule |
125 | { | 125 | { |
126 | get { return true; } | 126 | get { return true; } |
127 | } | 127 | } |
128 | 128 | ||
129 | #endregion | 129 | #endregion |
130 | 130 | ||
131 | public void NewClient(IClientAPI client) | 131 | public void NewClient(IClientAPI client) |
132 | { | 132 | { |
133 | client.OnAssetUploadRequest += m_transactionManager.HandleUDPUploadRequest; | 133 | client.OnAssetUploadRequest += m_transactionManager.HandleUDPUploadRequest; |
134 | client.OnXferReceive += m_transactionManager.HandleXfer; | 134 | client.OnXferReceive += m_transactionManager.HandleXfer; |
135 | } | 135 | } |
136 | } | 136 | } |
137 | 137 | ||
138 | public class AgentAssetTransactionsManager | 138 | public class AgentAssetTransactionsManager |
139 | { | 139 | { |
140 | private static readonly ILog m_log | 140 | private static readonly ILog m_log |
141 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 141 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
142 | 142 | ||
143 | // Fields | 143 | // Fields |
144 | 144 | ||
145 | /// <summary> | 145 | /// <summary> |
146 | /// Each agent has its own singleton collection of transactions | 146 | /// Each agent has its own singleton collection of transactions |
147 | /// </summary> | 147 | /// </summary> |
148 | private Dictionary<LLUUID, AgentAssetTransactions> AgentTransactions = | 148 | private Dictionary<LLUUID, AgentAssetTransactions> AgentTransactions = |
149 | new Dictionary<LLUUID, AgentAssetTransactions>(); | 149 | new Dictionary<LLUUID, AgentAssetTransactions>(); |
150 | 150 | ||
151 | /// <summary> | 151 | /// <summary> |
152 | /// Should we dump uploaded assets to the filesystem? | 152 | /// Should we dump uploaded assets to the filesystem? |
153 | /// </summary> | 153 | /// </summary> |
154 | private bool m_dumpAssetsToFile; | 154 | private bool m_dumpAssetsToFile; |
155 | 155 | ||
156 | public Scene MyScene; | 156 | public Scene MyScene; |
157 | 157 | ||
158 | public AgentAssetTransactionsManager(Scene scene, bool dumpAssetsToFile) | 158 | public AgentAssetTransactionsManager(Scene scene, bool dumpAssetsToFile) |
159 | { | 159 | { |
160 | MyScene = scene; | 160 | MyScene = scene; |
161 | m_dumpAssetsToFile = dumpAssetsToFile; | 161 | m_dumpAssetsToFile = dumpAssetsToFile; |
162 | } | 162 | } |
163 | 163 | ||
164 | /// <summary> | 164 | /// <summary> |
165 | /// Get the collection of asset transactions for the given user. If one does not already exist, it | 165 | /// Get the collection of asset transactions for the given user. If one does not already exist, it |
166 | /// is created. | 166 | /// is created. |
167 | /// </summary> | 167 | /// </summary> |
168 | /// <param name="userID"></param> | 168 | /// <param name="userID"></param> |
169 | /// <returns></returns> | 169 | /// <returns></returns> |
170 | private AgentAssetTransactions GetUserTransactions(LLUUID userID) | 170 | private AgentAssetTransactions GetUserTransactions(LLUUID userID) |
171 | { | 171 | { |
172 | lock (AgentTransactions) | 172 | lock (AgentTransactions) |
173 | { | 173 | { |
174 | if (!AgentTransactions.ContainsKey(userID)) | 174 | if (!AgentTransactions.ContainsKey(userID)) |
175 | { | 175 | { |
176 | AgentAssetTransactions transactions | 176 | AgentAssetTransactions transactions |
177 | = new AgentAssetTransactions(userID, this, m_dumpAssetsToFile); | 177 | = new AgentAssetTransactions(userID, this, m_dumpAssetsToFile); |
178 | AgentTransactions.Add(userID, transactions); | 178 | AgentTransactions.Add(userID, transactions); |
179 | } | 179 | } |
180 | 180 | ||
181 | return AgentTransactions[userID]; | 181 | return AgentTransactions[userID]; |
182 | } | 182 | } |
183 | } | 183 | } |
184 | 184 | ||
185 | /// <summary> | 185 | /// <summary> |
186 | /// Remove the given agent asset transactions. This should be called when a client is departing | 186 | /// Remove the given agent asset transactions. This should be called when a client is departing |
187 | /// from a scene (and hence won't be making any more transactions here). | 187 | /// from a scene (and hence won't be making any more transactions here). |
188 | /// </summary> | 188 | /// </summary> |
189 | /// <param name="userID"></param> | 189 | /// <param name="userID"></param> |
190 | public void RemoveAgentAssetTransactions(LLUUID userID) | 190 | public void RemoveAgentAssetTransactions(LLUUID userID) |
191 | { | 191 | { |
192 | // m_log.DebugFormat("Removing agent asset transactions structure for agent {0}", userID); | 192 | // m_log.DebugFormat("Removing agent asset transactions structure for agent {0}", userID); |
193 | 193 | ||
194 | lock (AgentTransactions) | 194 | lock (AgentTransactions) |
195 | { | 195 | { |
196 | AgentTransactions.Remove(userID); | 196 | AgentTransactions.Remove(userID); |
197 | } | 197 | } |
198 | } | 198 | } |
199 | 199 | ||
200 | /// <summary> | 200 | /// <summary> |
201 | /// Create an inventory item from data that has been received through a transaction. | 201 | /// Create an inventory item from data that has been received through a transaction. |
202 | /// | 202 | /// |
203 | /// This is called when new clothing or body parts are created. It may also be called in other | 203 | /// This is called when new clothing or body parts are created. It may also be called in other |
204 | /// situations. | 204 | /// situations. |
205 | /// </summary> | 205 | /// </summary> |
206 | /// <param name="remoteClient"></param> | 206 | /// <param name="remoteClient"></param> |
207 | /// <param name="transactionID"></param> | 207 | /// <param name="transactionID"></param> |
208 | /// <param name="folderID"></param> | 208 | /// <param name="folderID"></param> |
209 | /// <param name="callbackID"></param> | 209 | /// <param name="callbackID"></param> |
210 | /// <param name="description"></param> | 210 | /// <param name="description"></param> |
211 | /// <param name="name"></param> | 211 | /// <param name="name"></param> |
212 | /// <param name="invType"></param> | 212 | /// <param name="invType"></param> |
213 | /// <param name="type"></param> | 213 | /// <param name="type"></param> |
214 | /// <param name="wearableType"></param> | 214 | /// <param name="wearableType"></param> |
215 | /// <param name="nextOwnerMask"></param> | 215 | /// <param name="nextOwnerMask"></param> |
216 | public void HandleItemCreationFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | 216 | public void HandleItemCreationFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, |
217 | uint callbackID, string description, string name, sbyte invType, | 217 | uint callbackID, string description, string name, sbyte invType, |
218 | sbyte type, byte wearableType, uint nextOwnerMask) | 218 | sbyte type, byte wearableType, uint nextOwnerMask) |
219 | { | 219 | { |
220 | m_log.DebugFormat( | 220 | m_log.DebugFormat( |
221 | "[TRANSACTIONS MANAGER] Called HandleItemCreationFromTransaction with item {0}", name); | 221 | "[TRANSACTIONS MANAGER] Called HandleItemCreationFromTransaction with item {0}", name); |
222 | 222 | ||
223 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | 223 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); |
224 | 224 | ||
225 | transactions.RequestCreateInventoryItem( | 225 | transactions.RequestCreateInventoryItem( |
226 | remoteClient, transactionID, folderID, callbackID, description, | 226 | remoteClient, transactionID, folderID, callbackID, description, |
227 | name, invType, type, wearableType, nextOwnerMask); | 227 | name, invType, type, wearableType, nextOwnerMask); |
228 | } | 228 | } |
229 | 229 | ||
230 | /// <summary> | 230 | /// <summary> |
231 | /// Update an inventory item with data that has been received through a transaction. | 231 | /// Update an inventory item with data that has been received through a transaction. |
232 | /// | 232 | /// |
233 | /// This is called when clothing or body parts are updated (for instance, with new textures or | 233 | /// This is called when clothing or body parts are updated (for instance, with new textures or |
234 | /// colours). It may also be called in other situations. | 234 | /// colours). It may also be called in other situations. |
235 | /// </summary> | 235 | /// </summary> |
236 | /// <param name="remoteClient"></param> | 236 | /// <param name="remoteClient"></param> |
237 | /// <param name="transactionID"></param> | 237 | /// <param name="transactionID"></param> |
238 | /// <param name="item"></param> | 238 | /// <param name="item"></param> |
239 | public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, LLUUID transactionID, | 239 | public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, LLUUID transactionID, |
240 | InventoryItemBase item) | 240 | InventoryItemBase item) |
241 | { | 241 | { |
242 | m_log.DebugFormat( | 242 | m_log.DebugFormat( |
243 | "[TRANSACTIONS MANAGER] Called HandleItemUpdateFromTransaction with item {0}", | 243 | "[TRANSACTIONS MANAGER] Called HandleItemUpdateFromTransaction with item {0}", |
244 | item.Name); | 244 | item.Name); |
245 | 245 | ||
246 | AgentAssetTransactions transactions | 246 | AgentAssetTransactions transactions |
247 | = GetUserTransactions(remoteClient.AgentId); | 247 | = GetUserTransactions(remoteClient.AgentId); |
248 | 248 | ||
249 | transactions.RequestUpdateInventoryItem(remoteClient, transactionID, item); | 249 | transactions.RequestUpdateInventoryItem(remoteClient, transactionID, item); |
250 | } | 250 | } |
251 | 251 | ||
252 | /// <summary> | 252 | /// <summary> |
253 | /// Request that a client (agent) begin an asset transfer. | 253 | /// Request that a client (agent) begin an asset transfer. |
254 | /// </summary> | 254 | /// </summary> |
255 | /// <param name="remoteClient"></param> | 255 | /// <param name="remoteClient"></param> |
256 | /// <param name="assetID"></param> | 256 | /// <param name="assetID"></param> |
257 | /// <param name="transaction"></param> | 257 | /// <param name="transaction"></param> |
258 | /// <param name="type"></param> | 258 | /// <param name="type"></param> |
259 | /// <param name="data"></param></param> | 259 | /// <param name="data"></param></param> |
260 | /// <param name="tempFile"></param> | 260 | /// <param name="tempFile"></param> |
261 | public void HandleUDPUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, | 261 | public void HandleUDPUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, |
262 | byte[] data, bool storeLocal, bool tempFile) | 262 | byte[] data, bool storeLocal, bool tempFile) |
263 | { | 263 | { |
264 | // Console.WriteLine("asset upload of " + assetID); | 264 | // Console.WriteLine("asset upload of " + assetID); |
265 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | 265 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); |
266 | 266 | ||
267 | AgentAssetTransactions.AssetXferUploader uploader = transactions.RequestXferUploader(transaction); | 267 | AgentAssetTransactions.AssetXferUploader uploader = transactions.RequestXferUploader(transaction); |
268 | if (uploader != null) | 268 | if (uploader != null) |
269 | { | 269 | { |
270 | if (uploader.Initialise(remoteClient, assetID, transaction, type, data, storeLocal, tempFile)) | 270 | if (uploader.Initialise(remoteClient, assetID, transaction, type, data, storeLocal, tempFile)) |
271 | { | 271 | { |
272 | } | 272 | } |
273 | } | 273 | } |
274 | } | 274 | } |
275 | 275 | ||
276 | /// <summary> | 276 | /// <summary> |
277 | /// Handle asset transfer data packets received in response to the asset upload request in | 277 | /// Handle asset transfer data packets received in response to the asset upload request in |
278 | /// HandleUDPUploadRequest() | 278 | /// HandleUDPUploadRequest() |
279 | /// </summary> | 279 | /// </summary> |
280 | /// <param name="remoteClient"></param> | 280 | /// <param name="remoteClient"></param> |
281 | /// <param name="xferID"></param> | 281 | /// <param name="xferID"></param> |
282 | /// <param name="packetID"></param> | 282 | /// <param name="packetID"></param> |
283 | /// <param name="data"></param> | 283 | /// <param name="data"></param> |
284 | public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data) | 284 | public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data) |
285 | { | 285 | { |
286 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | 286 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); |
287 | 287 | ||
288 | transactions.HandleXfer(xferID, packetID, data); | 288 | transactions.HandleXfer(xferID, packetID, data); |
289 | } | 289 | } |
290 | } | 290 | } |
291 | } \ No newline at end of file | 291 | } \ No newline at end of file |