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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/Environment/Modules/Agent/AssetDownload
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Agent/AssetDownload')
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs30
1 files changed, 15 insertions, 15 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs
index d3cf41e..3b521c3 100644
--- a/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs
@@ -26,8 +26,8 @@
26 */ 26 */
27 27
28using System.Collections.Generic; 28using System.Collections.Generic;
29using libsecondlife; 29using OpenMetaverse;
30using libsecondlife.Packets; 30using OpenMetaverse.Packets;
31using Nini.Config; 31using Nini.Config;
32using OpenSim.Framework; 32using OpenSim.Framework;
33using OpenSim.Region.Environment.Interfaces; 33using OpenSim.Region.Environment.Interfaces;
@@ -43,16 +43,16 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload
43 private List<AssetRequest> AssetRequests; 43 private List<AssetRequest> AssetRequests;
44 44
45 private Scene m_scene; 45 private Scene m_scene;
46 private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); 46 private Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>();
47 47
48 /// 48 ///
49 /// Assets requests (for each user) which are waiting for asset server data. This includes texture requests 49 /// Assets requests (for each user) which are waiting for asset server data. This includes texture requests
50 /// </summary> 50 /// </summary>
51 private Dictionary<LLUUID, Dictionary<LLUUID, AssetRequest>> RequestedAssets; 51 private Dictionary<UUID, Dictionary<UUID, AssetRequest>> RequestedAssets;
52 52
53 public AssetDownloadModule() 53 public AssetDownloadModule()
54 { 54 {
55 RequestedAssets = new Dictionary<LLUUID, Dictionary<LLUUID, AssetRequest>>(); 55 RequestedAssets = new Dictionary<UUID, Dictionary<UUID, AssetRequest>>();
56 AssetRequests = new List<AssetRequest>(); 56 AssetRequests = new List<AssetRequest>();
57 } 57 }
58 58
@@ -109,24 +109,24 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload
109 /// <param name="transferRequest"></param> 109 /// <param name="transferRequest"></param>
110 public void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest) 110 public void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest)
111 { 111 {
112 LLUUID requestID = null; 112 UUID requestID = null;
113 byte source = 2; 113 byte source = 2;
114 if (transferRequest.TransferInfo.SourceType == 2) 114 if (transferRequest.TransferInfo.SourceType == 2)
115 { 115 {
116 //direct asset request 116 //direct asset request
117 requestID = new LLUUID(transferRequest.TransferInfo.Params, 0); 117 requestID = new UUID(transferRequest.TransferInfo.Params, 0);
118 } 118 }
119 else if (transferRequest.TransferInfo.SourceType == 3) 119 else if (transferRequest.TransferInfo.SourceType == 3)
120 { 120 {
121 //inventory asset request 121 //inventory asset request
122 requestID = new LLUUID(transferRequest.TransferInfo.Params, 80); 122 requestID = new UUID(transferRequest.TransferInfo.Params, 80);
123 source = 3; 123 source = 3;
124 //Console.WriteLine("asset request " + requestID); 124 //Console.WriteLine("asset request " + requestID);
125 } 125 }
126 126
127 //not found asset 127 //not found asset
128 // so request from asset server 128 // so request from asset server
129 Dictionary<LLUUID, AssetRequest> userRequests = null; 129 Dictionary<UUID, AssetRequest> userRequests = null;
130 if (RequestedAssets.TryGetValue(userInfo.AgentId, out userRequests)) 130 if (RequestedAssets.TryGetValue(userInfo.AgentId, out userRequests))
131 { 131 {
132 if (!userRequests.ContainsKey(requestID)) 132 if (!userRequests.ContainsKey(requestID))
@@ -143,7 +143,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload
143 } 143 }
144 else 144 else
145 { 145 {
146 userRequests = new Dictionary<LLUUID, AssetRequest>(); 146 userRequests = new Dictionary<UUID, AssetRequest>();
147 AssetRequest request = new AssetRequest(); 147 AssetRequest request = new AssetRequest();
148 request.RequestUser = userInfo; 148 request.RequestUser = userInfo;
149 request.RequestAssetID = requestID; 149 request.RequestAssetID = requestID;
@@ -156,11 +156,11 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload
156 } 156 }
157 } 157 }
158 158
159 public void AssetCallback(LLUUID assetID, AssetBase asset) 159 public void AssetCallback(UUID assetID, AssetBase asset)
160 { 160 {
161 if (asset != null) 161 if (asset != null)
162 { 162 {
163 foreach (Dictionary<LLUUID, AssetRequest> userRequests in RequestedAssets.Values) 163 foreach (Dictionary<UUID, AssetRequest> userRequests in RequestedAssets.Values)
164 { 164 {
165 if (userRequests.ContainsKey(assetID)) 165 if (userRequests.ContainsKey(assetID))
166 { 166 {
@@ -212,9 +212,9 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload
212 public int NumPackets = 0; 212 public int NumPackets = 0;
213 public int PacketCounter = 0; 213 public int PacketCounter = 0;
214 public byte[] Params = null; 214 public byte[] Params = null;
215 public LLUUID RequestAssetID; 215 public UUID RequestAssetID;
216 public IClientAPI RequestUser; 216 public IClientAPI RequestUser;
217 public LLUUID TransferRequestID; 217 public UUID TransferRequestID;
218 //public bool AssetInCache; 218 //public bool AssetInCache;
219 //public int TimeRequested; 219 //public int TimeRequested;
220 220
@@ -225,4 +225,4 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload
225 225
226 #endregion 226 #endregion
227 } 227 }
228} \ No newline at end of file 228}