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authorlbsa712007-12-27 21:41:48 +0000
committerlbsa712007-12-27 21:41:48 +0000
commitefd90b56b761219af6425b1c7a2cdd3b6ffb4de2 (patch)
treebf5b897e1e3c13211e3e2fc61d30508b94c928c0 /OpenSim/Region/Environment/LandManagement
parent* removed always true if (diff)
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* Optimized usings
* shortened references * Removed redundant 'this' * Normalized EOF
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/LandManagement/Land.cs61
-rw-r--r--OpenSim/Region/Environment/LandManagement/LandManager.cs95
2 files changed, 77 insertions, 79 deletions
diff --git a/OpenSim/Region/Environment/LandManagement/Land.cs b/OpenSim/Region/Environment/LandManagement/Land.cs
index 7977c78..ff16319 100644
--- a/OpenSim/Region/Environment/LandManagement/Land.cs
+++ b/OpenSim/Region/Environment/LandManagement/Land.cs
@@ -32,7 +32,6 @@ using libsecondlife;
32using libsecondlife.Packets; 32using libsecondlife.Packets;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Region.Environment.Scenes; 34using OpenSim.Region.Environment.Scenes;
35using OpenSim.Region.Environment.Interfaces;
36 35
37namespace OpenSim.Region.Environment.LandManagement 36namespace OpenSim.Region.Environment.LandManagement
38{ 37{
@@ -98,7 +97,6 @@ namespace OpenSim.Region.Environment.LandManagement
98 return newLand; 97 return newLand;
99 } 98 }
100 99
101
102 #endregion 100 #endregion
103 101
104 #region Packet Request Handling 102 #region Packet Request Handling
@@ -202,7 +200,7 @@ namespace OpenSim.Region.Environment.LandManagement
202 //Needs later group support 200 //Needs later group support
203 LandData newData = landData.Copy(); 201 LandData newData = landData.Copy();
204 newData.authBuyerID = packet.ParcelData.AuthBuyerID; 202 newData.authBuyerID = packet.ParcelData.AuthBuyerID;
205 newData.category = (Parcel.ParcelCategory)packet.ParcelData.Category; 203 newData.category = (Parcel.ParcelCategory) packet.ParcelData.Category;
206 newData.landDesc = Helpers.FieldToUTF8String(packet.ParcelData.Desc); 204 newData.landDesc = Helpers.FieldToUTF8String(packet.ParcelData.Desc);
207 newData.groupID = packet.ParcelData.GroupID; 205 newData.groupID = packet.ParcelData.GroupID;
208 newData.landingType = packet.ParcelData.LandingType; 206 newData.landingType = packet.ParcelData.LandingType;
@@ -222,8 +220,6 @@ namespace OpenSim.Region.Environment.LandManagement
222 m_scene.LandManager.updateLandObject(landData.localID, newData); 220 m_scene.LandManager.updateLandObject(landData.localID, newData);
223 221
224 sendLandUpdateToAvatarsOverMe(); 222 sendLandUpdateToAvatarsOverMe();
225
226
227 } 223 }
228 } 224 }
229 225
@@ -242,13 +238,13 @@ namespace OpenSim.Region.Environment.LandManagement
242 238
243 public bool isBannedFromLand(LLUUID avatar) 239 public bool isBannedFromLand(LLUUID avatar)
244 { 240 {
245 if ((this.landData.landFlags & (uint)Parcel.ParcelFlags.UseBanList) > 0) 241 if ((landData.landFlags & (uint) Parcel.ParcelFlags.UseBanList) > 0)
246 { 242 {
247 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); 243 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
248 entry.AgentID = avatar; 244 entry.AgentID = avatar;
249 entry.Flags = ParcelManager.AccessList.Ban; 245 entry.Flags = ParcelManager.AccessList.Ban;
250 entry.Time = new DateTime(); 246 entry.Time = new DateTime();
251 if (this.landData.parcelAccessList.Contains(entry)) 247 if (landData.parcelAccessList.Contains(entry))
252 { 248 {
253 //They are banned, so lets send them a notice about this parcel 249 //They are banned, so lets send them a notice about this parcel
254 return true; 250 return true;
@@ -259,13 +255,13 @@ namespace OpenSim.Region.Environment.LandManagement
259 255
260 public bool isRestrictedFromLand(LLUUID avatar) 256 public bool isRestrictedFromLand(LLUUID avatar)
261 { 257 {
262 if ((this.landData.landFlags & (uint)Parcel.ParcelFlags.UseAccessList) > 0) 258 if ((landData.landFlags & (uint) Parcel.ParcelFlags.UseAccessList) > 0)
263 { 259 {
264 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); 260 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
265 entry.AgentID = avatar; 261 entry.AgentID = avatar;
266 entry.Flags = ParcelManager.AccessList.Access; 262 entry.Flags = ParcelManager.AccessList.Access;
267 entry.Time = new DateTime(); 263 entry.Time = new DateTime();
268 if (!this.landData.parcelAccessList.Contains(entry)) 264 if (!landData.parcelAccessList.Contains(entry))
269 { 265 {
270 //They are not allowed in this parcel, but not banned, so lets send them a notice about this parcel 266 //They are not allowed in this parcel, but not banned, so lets send them a notice about this parcel
271 return true; 267 return true;
@@ -310,7 +306,7 @@ namespace OpenSim.Region.Environment.LandManagement
310 { 306 {
311 ParcelAccessListReplyPacket.ListBlock listBlock = new ParcelAccessListReplyPacket.ListBlock(); 307 ParcelAccessListReplyPacket.ListBlock listBlock = new ParcelAccessListReplyPacket.ListBlock();
312 308
313 listBlock.Flags = (uint)0; 309 listBlock.Flags = (uint) 0;
314 listBlock.ID = entry.AgentID; 310 listBlock.ID = entry.AgentID;
315 listBlock.Time = 0; 311 listBlock.Time = 0;
316 312
@@ -322,7 +318,7 @@ namespace OpenSim.Region.Environment.LandManagement
322 { 318 {
323 ParcelAccessListReplyPacket.ListBlock listBlock = new ParcelAccessListReplyPacket.ListBlock(); 319 ParcelAccessListReplyPacket.ListBlock listBlock = new ParcelAccessListReplyPacket.ListBlock();
324 320
325 listBlock.Flags = (uint)0; 321 listBlock.Flags = (uint) 0;
326 listBlock.ID = LLUUID.Zero; 322 listBlock.ID = LLUUID.Zero;
327 listBlock.Time = 0; 323 listBlock.Time = 0;
328 324
@@ -331,38 +327,37 @@ namespace OpenSim.Region.Environment.LandManagement
331 return list.ToArray(); 327 return list.ToArray();
332 } 328 }
333 329
334 public void sendAccessList(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, IClientAPI remote_client) 330 public void sendAccessList(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID,
331 IClientAPI remote_client)
335 { 332 {
336
337 ParcelAccessListReplyPacket replyPacket; 333 ParcelAccessListReplyPacket replyPacket;
338 334
339 if (flags == (uint)ParcelManager.AccessList.Access || flags == (uint)ParcelManager.AccessList.Both) 335 if (flags == (uint) ParcelManager.AccessList.Access || flags == (uint) ParcelManager.AccessList.Both)
340 { 336 {
341 replyPacket = new ParcelAccessListReplyPacket(); 337 replyPacket = new ParcelAccessListReplyPacket();
342 replyPacket.Data.AgentID = agentID; 338 replyPacket.Data.AgentID = agentID;
343 replyPacket.Data.Flags = (uint)ParcelManager.AccessList.Access; 339 replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Access;
344 replyPacket.Data.LocalID = this.landData.localID; 340 replyPacket.Data.LocalID = landData.localID;
345 replyPacket.Data.SequenceID = 0; 341 replyPacket.Data.SequenceID = 0;
346 342
347 replyPacket.List = createAccessListArrayByFlag(ParcelManager.AccessList.Access); 343 replyPacket.List = createAccessListArrayByFlag(ParcelManager.AccessList.Access);
348 remote_client.OutPacket((Packet)replyPacket, ThrottleOutPacketType.Task); 344 remote_client.OutPacket((Packet) replyPacket, ThrottleOutPacketType.Task);
349 } 345 }
350 346
351 if (flags == (uint)ParcelManager.AccessList.Ban || flags == (uint)ParcelManager.AccessList.Both) 347 if (flags == (uint) ParcelManager.AccessList.Ban || flags == (uint) ParcelManager.AccessList.Both)
352 { 348 {
353 replyPacket = new ParcelAccessListReplyPacket(); 349 replyPacket = new ParcelAccessListReplyPacket();
354 replyPacket.Data.AgentID = agentID; 350 replyPacket.Data.AgentID = agentID;
355 replyPacket.Data.Flags = (uint)ParcelManager.AccessList.Ban; 351 replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Ban;
356 replyPacket.Data.LocalID = this.landData.localID; 352 replyPacket.Data.LocalID = landData.localID;
357 replyPacket.Data.SequenceID = 0; 353 replyPacket.Data.SequenceID = 0;
358 354
359 replyPacket.List = createAccessListArrayByFlag(ParcelManager.AccessList.Ban); 355 replyPacket.List = createAccessListArrayByFlag(ParcelManager.AccessList.Ban);
360 remote_client.OutPacket((Packet)replyPacket, ThrottleOutPacketType.Task); 356 remote_client.OutPacket((Packet) replyPacket, ThrottleOutPacketType.Task);
361 } 357 }
362
363 } 358 }
364 359
365 public void updateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client) 360 public void updateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client)
366 { 361 {
367 LandData newData = landData.Copy(); 362 LandData newData = landData.Copy();
368 363
@@ -370,11 +365,11 @@ namespace OpenSim.Region.Environment.LandManagement
370 { 365 {
371 entries.Clear(); 366 entries.Clear();
372 } 367 }
373 368
374 List<ParcelManager.ParcelAccessEntry> toRemove = new List<ParcelManager.ParcelAccessEntry>(); 369 List<ParcelManager.ParcelAccessEntry> toRemove = new List<ParcelManager.ParcelAccessEntry>();
375 foreach (ParcelManager.ParcelAccessEntry entry in newData.parcelAccessList) 370 foreach (ParcelManager.ParcelAccessEntry entry in newData.parcelAccessList)
376 { 371 {
377 if (entry.Flags == (ParcelManager.AccessList)flags) 372 if (entry.Flags == (ParcelManager.AccessList) flags)
378 { 373 {
379 toRemove.Add(entry); 374 toRemove.Add(entry);
380 } 375 }
@@ -388,8 +383,8 @@ namespace OpenSim.Region.Environment.LandManagement
388 { 383 {
389 ParcelManager.ParcelAccessEntry temp = new ParcelManager.ParcelAccessEntry(); 384 ParcelManager.ParcelAccessEntry temp = new ParcelManager.ParcelAccessEntry();
390 temp.AgentID = entry.AgentID; 385 temp.AgentID = entry.AgentID;
391 temp.Time = new DateTime() ; //Pointless? Yes. 386 temp.Time = new DateTime(); //Pointless? Yes.
392 temp.Flags = (ParcelManager.AccessList)flags; 387 temp.Flags = (ParcelManager.AccessList) flags;
393 388
394 if (!newData.parcelAccessList.Contains(temp)) 389 if (!newData.parcelAccessList.Contains(temp))
395 { 390 {
@@ -398,7 +393,6 @@ namespace OpenSim.Region.Environment.LandManagement
398 } 393 }
399 394
400 m_scene.LandManager.updateLandObject(landData.localID, newData); 395 m_scene.LandManager.updateLandObject(landData.localID, newData);
401
402 } 396 }
403 397
404 #endregion 398 #endregion
@@ -437,7 +431,6 @@ namespace OpenSim.Region.Environment.LandManagement
437 new LLVector3((float) (max_x*4), (float) (max_y*4), 431 new LLVector3((float) (max_x*4), (float) (max_y*4),
438 (float) m_scene.Terrain.GetHeight((max_x*4), (max_y*4))); 432 (float) m_scene.Terrain.GetHeight((max_x*4), (max_y*4)));
439 landData.area = tempArea; 433 landData.area = tempArea;
440
441 } 434 }
442 435
443 public void updateLandBitmapByteArray() 436 public void updateLandBitmapByteArray()
@@ -650,9 +643,9 @@ namespace OpenSim.Region.Environment.LandManagement
650 { 643 {
651 resultLocalIDs.Add(obj.LocalId); 644 resultLocalIDs.Add(obj.LocalId);
652 } 645 }
653 // else if (request_type == LandManager.LAND_SELECT_OBJECTS_GROUP && ...) // TODO: group support 646 // else if (request_type == LandManager.LAND_SELECT_OBJECTS_GROUP && ...) // TODO: group support
654 // { 647 // {
655 // } 648 // }
656 else if (request_type == LandManager.LAND_SELECT_OBJECTS_OTHER && 649 else if (request_type == LandManager.LAND_SELECT_OBJECTS_OTHER &&
657 obj.OwnerID != remote_client.AgentId) 650 obj.OwnerID != remote_client.AgentId)
658 { 651 {
@@ -732,10 +725,8 @@ namespace OpenSim.Region.Environment.LandManagement
732 725
733 num++; 726 num++;
734 } 727 }
735 728
736 pack.Data = dataBlock; 729 pack.Data = dataBlock;
737
738
739 } 730 }
740 remote_client.OutPacket(pack, ThrottleOutPacketType.Task); 731 remote_client.OutPacket(pack, ThrottleOutPacketType.Task);
741 } 732 }
diff --git a/OpenSim/Region/Environment/LandManagement/LandManager.cs b/OpenSim/Region/Environment/LandManagement/LandManager.cs
index ecd458d..772fe2e 100644
--- a/OpenSim/Region/Environment/LandManagement/LandManager.cs
+++ b/OpenSim/Region/Environment/LandManagement/LandManager.cs
@@ -27,11 +27,13 @@
27*/ 27*/
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using Axiom.Math;
30using libsecondlife; 31using libsecondlife;
31using libsecondlife.Packets; 32using libsecondlife.Packets;
32using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Framework.Console;
33using OpenSim.Region.Environment.Scenes; 35using OpenSim.Region.Environment.Scenes;
34using OpenSim.Region.Environment.Interfaces; 36using OpenSim.Region.Physics.Manager;
35 37
36namespace OpenSim.Region.Environment.LandManagement 38namespace OpenSim.Region.Environment.LandManagement
37{ 39{
@@ -93,7 +95,7 @@ namespace OpenSim.Region.Environment.LandManagement
93 private readonly RegionInfo m_regInfo; 95 private readonly RegionInfo m_regInfo;
94 96
95 public bool allowedForcefulBans = true; 97 public bool allowedForcefulBans = true;
96 98
97 #endregion 99 #endregion
98 100
99 #region Constructors 101 #region Constructors
@@ -103,14 +105,13 @@ namespace OpenSim.Region.Environment.LandManagement
103 m_scene = scene; 105 m_scene = scene;
104 m_regInfo = reginfo; 106 m_regInfo = reginfo;
105 landIDList.Initialize(); 107 landIDList.Initialize();
106 scene.EventManager.OnAvatarEnteringNewParcel += new EventManager.AvatarEnteringNewParcel(handleAvatarChangingParcel); 108 scene.EventManager.OnAvatarEnteringNewParcel +=
107 scene.EventManager.OnClientMovement += new EventManager.ClientMovement(this.handleAnyClientMovement); 109 new EventManager.AvatarEnteringNewParcel(handleAvatarChangingParcel);
110 scene.EventManager.OnClientMovement += new EventManager.ClientMovement(handleAnyClientMovement);
108 } 111 }
109 112
110
111
112 #endregion 113 #endregion
113 114
114 #region Member Functions 115 #region Member Functions
115 116
116 #region Land Object From Storage Functions 117 #region Land Object From Storage Functions
@@ -147,7 +148,6 @@ namespace OpenSim.Region.Environment.LandManagement
147 /// <returns></returns> 148 /// <returns></returns>
148 public Land createBaseLand() 149 public Land createBaseLand()
149 { 150 {
150
151 return new Land(LLUUID.Zero, false, m_scene); 151 return new Land(LLUUID.Zero, false, m_scene);
152 } 152 }
153 153
@@ -175,7 +175,7 @@ namespace OpenSim.Region.Environment.LandManagement
175 } 175 }
176 } 176 }
177 landList[lastLandLocalID].forceUpdateLandInfo(); 177 landList[lastLandLocalID].forceUpdateLandInfo();
178 m_scene.EventManager.TriggerLandObjectAdded(new_land,m_scene.RegionInfo.RegionID); 178 m_scene.EventManager.TriggerLandObjectAdded(new_land, m_scene.RegionInfo.RegionID);
179 return new_land; 179 return new_land;
180 } 180 }
181 181
@@ -207,7 +207,7 @@ namespace OpenSim.Region.Environment.LandManagement
207 if (landList.ContainsKey(local_id)) 207 if (landList.ContainsKey(local_id))
208 { 208 {
209 landList[local_id].landData = newData.Copy(); 209 landList[local_id].landData = newData.Copy();
210 m_scene.EventManager.TriggerLandObjectUpdated((uint)local_id, landList[local_id]); 210 m_scene.EventManager.TriggerLandObjectUpdated((uint) local_id, landList[local_id]);
211 } 211 }
212 else 212 else
213 { 213 {
@@ -335,7 +335,7 @@ namespace OpenSim.Region.Environment.LandManagement
335 335
336 //Now add the new land object 336 //Now add the new land object
337 Land result = addLandObject(newLand); 337 Land result = addLandObject(newLand);
338 updateLandObject(startLandObject.landData.localID,startLandObject.landData); 338 updateLandObject(startLandObject.landData.localID, startLandObject.landData);
339 result.sendLandUpdateToAvatarsOverMe(); 339 result.sendLandUpdateToAvatarsOverMe();
340 340
341 341
@@ -463,11 +463,11 @@ namespace OpenSim.Region.Environment.LandManagement
463 Land southParcel = null; 463 Land southParcel = null;
464 if (x > 0) 464 if (x > 0)
465 { 465 {
466 westParcel = getLandObject((x - 1) * 4, y * 4); 466 westParcel = getLandObject((x - 1)*4, y*4);
467 } 467 }
468 if (y > 0) 468 if (y > 0)
469 { 469 {
470 southParcel = getLandObject(x * 4, (y - 1) * 4); 470 southParcel = getLandObject(x*4, (y - 1)*4);
471 } 471 }
472 472
473 if (x == 0) 473 if (x == 0)
@@ -496,14 +496,15 @@ namespace OpenSim.Region.Environment.LandManagement
496 packet = new ParcelOverlayPacket(); 496 packet = new ParcelOverlayPacket();
497 packet.ParcelData.Data = byteArray; 497 packet.ParcelData.Data = byteArray;
498 packet.ParcelData.SequenceID = sequenceID; 498 packet.ParcelData.SequenceID = sequenceID;
499 remote_client.OutPacket((Packet)packet, ThrottleOutPacketType.Task); 499 remote_client.OutPacket((Packet) packet, ThrottleOutPacketType.Task);
500 sequenceID++; 500 sequenceID++;
501 byteArray = new byte[LAND_BLOCKS_PER_PACKET]; 501 byteArray = new byte[LAND_BLOCKS_PER_PACKET];
502 } 502 }
503 } 503 }
504 catch (System.Exception e) 504 catch (Exception e)
505 { 505 {
506 OpenSim.Framework.Console.MainLog.Instance.Debug("LAND", "Skipped Land checks because avatar is out of bounds: " + e.Message); 506 MainLog.Instance.Debug("LAND",
507 "Skipped Land checks because avatar is out of bounds: " + e.Message);
507 } 508 }
508 } 509 }
509 } 510 }
@@ -599,7 +600,6 @@ namespace OpenSim.Region.Environment.LandManagement
599 600
600 public List<Land> parcelsNearPoint(LLVector3 position) 601 public List<Land> parcelsNearPoint(LLVector3 position)
601 { 602 {
602
603 List<Land> parcelsNear = new List<Land>(); 603 List<Land> parcelsNear = new List<Land>();
604 int x, y; 604 int x, y;
605 for (x = -4; x <= 4; x += 4) 605 for (x = -4; x <= 4; x += 4)
@@ -617,22 +617,25 @@ namespace OpenSim.Region.Environment.LandManagement
617 } 617 }
618 } 618 }
619 619
620 return parcelsNear; 620 return parcelsNear;
621
622 } 621 }
623 622
624 public void sendYouAreBannedNotice(ScenePresence avatar) 623 public void sendYouAreBannedNotice(ScenePresence avatar)
625 { 624 {
626 if (allowedForcefulBans) 625 if (allowedForcefulBans)
627 { 626 {
628 avatar.ControllingClient.SendAlertMessage("You are not allowed on this parcel because you are banned. Please go away. <3 OpenSim Developers"); 627 avatar.ControllingClient.SendAlertMessage(
628 "You are not allowed on this parcel because you are banned. Please go away. <3 OpenSim Developers");
629 629
630 avatar.PhysicsActor.Position = new OpenSim.Region.Physics.Manager.PhysicsVector(avatar.lastKnownAllowedPosition.x, avatar.lastKnownAllowedPosition.y, avatar.lastKnownAllowedPosition.z); 630 avatar.PhysicsActor.Position =
631 avatar.PhysicsActor.Velocity = new OpenSim.Region.Physics.Manager.PhysicsVector(0, 0, 0); 631 new PhysicsVector(avatar.lastKnownAllowedPosition.x, avatar.lastKnownAllowedPosition.y,
632 avatar.lastKnownAllowedPosition.z);
633 avatar.PhysicsActor.Velocity = new PhysicsVector(0, 0, 0);
632 } 634 }
633 else 635 else
634 { 636 {
635 avatar.ControllingClient.SendAlertMessage("You are not allowed on this parcel because you are banned; however, the grid administrator has disabled ban lines globally. Please obey the land owner's requests or you can be banned from the entire sim! <3 OpenSim Developers"); 637 avatar.ControllingClient.SendAlertMessage(
638 "You are not allowed on this parcel because you are banned; however, the grid administrator has disabled ban lines globally. Please obey the land owner's requests or you can be banned from the entire sim! <3 OpenSim Developers");
636 } 639 }
637 } 640 }
638 641
@@ -651,7 +654,8 @@ namespace OpenSim.Region.Environment.LandManagement
651 } 654 }
652 else if (parcelAvatarIsEntering.isRestrictedFromLand(avatar.UUID)) 655 else if (parcelAvatarIsEntering.isRestrictedFromLand(avatar.UUID))
653 { 656 {
654 avatar.ControllingClient.SendAlertMessage("You are not allowed on this parcel because the land owner has restricted access. For now, you can enter, but please respect the land owner's decisions (or he can ban you!). <3 OpenSim Developers"); 657 avatar.ControllingClient.SendAlertMessage(
658 "You are not allowed on this parcel because the land owner has restricted access. For now, you can enter, but please respect the land owner's decisions (or he can ban you!). <3 OpenSim Developers");
655 } 659 }
656 else 660 else
657 { 661 {
@@ -668,7 +672,6 @@ namespace OpenSim.Region.Environment.LandManagement
668 672
669 public void sendOutNearestBanLine(IClientAPI avatar) 673 public void sendOutNearestBanLine(IClientAPI avatar)
670 { 674 {
671
672 List<ScenePresence> avatars = m_scene.GetAvatars(); 675 List<ScenePresence> avatars = m_scene.GetAvatars();
673 foreach (ScenePresence presence in avatars) 676 foreach (ScenePresence presence in avatars)
674 { 677 {
@@ -679,15 +682,14 @@ namespace OpenSim.Region.Environment.LandManagement
679 { 682 {
680 if (checkBan.isBannedFromLand(avatar.AgentId)) 683 if (checkBan.isBannedFromLand(avatar.AgentId))
681 { 684 {
682 checkBan.sendLandProperties(-30000, false, (int)ParcelManager.ParcelResult.Single, avatar); 685 checkBan.sendLandProperties(-30000, false, (int) ParcelManager.ParcelResult.Single, avatar);
683 return; //Only send one 686 return; //Only send one
684 } 687 }
685 else if (checkBan.isRestrictedFromLand(avatar.AgentId)) 688 else if (checkBan.isRestrictedFromLand(avatar.AgentId))
686 { 689 {
687 checkBan.sendLandProperties(-40000, false, (int)ParcelManager.ParcelResult.Single, avatar); 690 checkBan.sendLandProperties(-40000, false, (int) ParcelManager.ParcelResult.Single, avatar);
688 return; //Only send one 691 return; //Only send one
689 } 692 }
690
691 } 693 }
692 return; 694 return;
693 } 695 }
@@ -696,8 +698,8 @@ namespace OpenSim.Region.Environment.LandManagement
696 698
697 public void sendLandUpdate(ScenePresence avatar) 699 public void sendLandUpdate(ScenePresence avatar)
698 { 700 {
699 Land over = getLandObject((int)Math.Min(255, Math.Max(0, Math.Round(avatar.AbsolutePosition.X))), 701 Land over = getLandObject((int) Math.Min(255, Math.Max(0, Math.Round(avatar.AbsolutePosition.X))),
700 (int)Math.Min(255, Math.Max(0, Math.Round(avatar.AbsolutePosition.Y)))); 702 (int) Math.Min(255, Math.Max(0, Math.Round(avatar.AbsolutePosition.Y))));
701 703
702 if (over != null) 704 if (over != null)
703 { 705 {
@@ -705,10 +707,10 @@ namespace OpenSim.Region.Environment.LandManagement
705 if (avatar.currentParcelUUID != over.landData.globalID) 707 if (avatar.currentParcelUUID != over.landData.globalID)
706 { 708 {
707 avatar.currentParcelUUID = over.landData.globalID; 709 avatar.currentParcelUUID = over.landData.globalID;
708 m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.landData.localID, this.m_scene.RegionInfo.RegionID); 710 m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.landData.localID,
711 m_scene.RegionInfo.RegionID);
709 } 712 }
710 } 713 }
711
712 } 714 }
713 715
714 public void handleSignificantClientMovement(IClientAPI remote_client) 716 public void handleSignificantClientMovement(IClientAPI remote_client)
@@ -722,16 +724,18 @@ namespace OpenSim.Region.Environment.LandManagement
722 Land parcel = getLandObject(clientAvatar.AbsolutePosition.X, clientAvatar.AbsolutePosition.Y); 724 Land parcel = getLandObject(clientAvatar.AbsolutePosition.X, clientAvatar.AbsolutePosition.Y);
723 if (parcel != null) 725 if (parcel != null)
724 { 726 {
725 if (clientAvatar.AbsolutePosition.Z < BAN_LINE_SAFETY_HIEGHT && clientAvatar.sentMessageAboutRestrictedParcelFlyingDown) 727 if (clientAvatar.AbsolutePosition.Z < BAN_LINE_SAFETY_HIEGHT &&
728 clientAvatar.sentMessageAboutRestrictedParcelFlyingDown)
726 { 729 {
727 730 handleAvatarChangingParcel(clientAvatar, parcel.landData.localID, m_scene.RegionInfo.RegionID);
728 handleAvatarChangingParcel(clientAvatar, parcel.landData.localID, m_scene.RegionInfo.RegionID); //They are going below the safety line! 731 //They are going below the safety line!
729 if (!parcel.isBannedFromLand(clientAvatar.UUID)) 732 if (!parcel.isBannedFromLand(clientAvatar.UUID))
730 { 733 {
731 clientAvatar.sentMessageAboutRestrictedParcelFlyingDown = false; 734 clientAvatar.sentMessageAboutRestrictedParcelFlyingDown = false;
732 } 735 }
733 } 736 }
734 else if (clientAvatar.AbsolutePosition.Z < BAN_LINE_SAFETY_HIEGHT && parcel.isBannedFromLand(clientAvatar.UUID)) 737 else if (clientAvatar.AbsolutePosition.Z < BAN_LINE_SAFETY_HIEGHT &&
738 parcel.isBannedFromLand(clientAvatar.UUID))
735 { 739 {
736 sendYouAreBannedNotice(clientAvatar); 740 sendYouAreBannedNotice(clientAvatar);
737 } 741 }
@@ -739,30 +743,33 @@ namespace OpenSim.Region.Environment.LandManagement
739 } 743 }
740 } 744 }
741 745
742 public void handleAnyClientMovement(ScenePresence avatar) //Like handleSignificantClientMovement, but called with an AgentUpdate regardless of distance. 746 public void handleAnyClientMovement(ScenePresence avatar)
747 //Like handleSignificantClientMovement, but called with an AgentUpdate regardless of distance.
743 { 748 {
744 Land over = getLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); 749 Land over = getLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
745 if (over != null) 750 if (over != null)
746 { 751 {
747 if (!over.isBannedFromLand(avatar.UUID) || avatar.AbsolutePosition.Z >= BAN_LINE_SAFETY_HIEGHT) 752 if (!over.isBannedFromLand(avatar.UUID) || avatar.AbsolutePosition.Z >= BAN_LINE_SAFETY_HIEGHT)
748 { 753 {
749 avatar.lastKnownAllowedPosition = new Axiom.Math.Vector3(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z); 754 avatar.lastKnownAllowedPosition =
750 755 new Vector3(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z);
751
752 } 756 }
753 } 757 }
754 } 758 }
755 759
756 760
757 public void handleParcelAccessRequest(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client) 761 public void handleParcelAccessRequest(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID,
762 int landLocalID, IClientAPI remote_client)
758 { 763 {
759 if (landList.ContainsKey(landLocalID)) 764 if (landList.ContainsKey(landLocalID))
760 { 765 {
761 landList[landLocalID].sendAccessList(agentID, sessionID, flags, sequenceID,remote_client); 766 landList[landLocalID].sendAccessList(agentID, sessionID, flags, sequenceID, remote_client);
762 } 767 }
763 } 768 }
764 769
765 public void handleParcelAccessUpdateRequest(LLUUID agentID, LLUUID sessionID,uint flags, int landLocalID, List<libsecondlife.ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client) 770 public void handleParcelAccessUpdateRequest(LLUUID agentID, LLUUID sessionID, uint flags, int landLocalID,
771 List<ParcelManager.ParcelAccessEntry> entries,
772 IClientAPI remote_client)
766 { 773 {
767 if (landList.ContainsKey(landLocalID)) 774 if (landList.ContainsKey(landLocalID))
768 { 775 {
@@ -849,4 +856,4 @@ namespace OpenSim.Region.Environment.LandManagement
849 } 856 }
850 857
851 #endregion 858 #endregion
852} 859} \ No newline at end of file