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author | Justin Clarke Casey | 2008-09-29 15:09:35 +0000 |
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committer | Justin Clarke Casey | 2008-09-29 15:09:35 +0000 |
commit | e768602681178d8a736d2a1ceb37ff63bf7dd15c (patch) | |
tree | 2a787672c74a70c127e579802bf51ae8ed417389 /OpenSim/Region/Environment/Interfaces | |
parent | * Move existing inventory module into a 'Transfer' namespace, since that is t... (diff) | |
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* refactor: Rename InventoryModule to InventoryTransferModule
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs (renamed from OpenSim/Region/Environment/Interfaces/IInventoryModule.cs) | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IInventoryModule.cs b/OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs index 50f4af3..10fbd58 100644 --- a/OpenSim/Region/Environment/Interfaces/IInventoryModule.cs +++ b/OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs | |||
@@ -35,7 +35,7 @@ namespace OpenSim.Framework | |||
35 | /// <summary> | 35 | /// <summary> |
36 | /// An interface for accessing and managing agent inventory | 36 | /// An interface for accessing and managing agent inventory |
37 | /// </summary> | 37 | /// </summary> |
38 | public interface IInventoryModule | 38 | public interface IInventoryTransferModule |
39 | { | 39 | { |
40 | void SetRootAgentScene(UUID agentID, Scene scene); | 40 | void SetRootAgentScene(UUID agentID, Scene scene); |
41 | bool NeedSceneCacheClear(UUID agentID, Scene scene); | 41 | bool NeedSceneCacheClear(UUID agentID, Scene scene); |