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authorJustin Clarke Casey2008-09-29 15:09:35 +0000
committerJustin Clarke Casey2008-09-29 15:09:35 +0000
commite768602681178d8a736d2a1ceb37ff63bf7dd15c (patch)
tree2a787672c74a70c127e579802bf51ae8ed417389 /OpenSim/Region/Environment/Interfaces
parent* Move existing inventory module into a 'Transfer' namespace, since that is t... (diff)
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* refactor: Rename InventoryModule to InventoryTransferModule
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces')
-rw-r--r--OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs (renamed from OpenSim/Region/Environment/Interfaces/IInventoryModule.cs)2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IInventoryModule.cs b/OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs
index 50f4af3..10fbd58 100644
--- a/OpenSim/Region/Environment/Interfaces/IInventoryModule.cs
+++ b/OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs
@@ -35,7 +35,7 @@ namespace OpenSim.Framework
35 /// <summary> 35 /// <summary>
36 /// An interface for accessing and managing agent inventory 36 /// An interface for accessing and managing agent inventory
37 /// </summary> 37 /// </summary>
38 public interface IInventoryModule 38 public interface IInventoryTransferModule
39 { 39 {
40 void SetRootAgentScene(UUID agentID, Scene scene); 40 void SetRootAgentScene(UUID agentID, Scene scene);
41 bool NeedSceneCacheClear(UUID agentID, Scene scene); 41 bool NeedSceneCacheClear(UUID agentID, Scene scene);