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author | mingchen | 2007-12-17 03:49:13 +0000 |
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committer | mingchen | 2007-12-17 03:49:13 +0000 |
commit | d845da215f8d30ef3f34a3c207fb892c815d1fac (patch) | |
tree | a1714f51422e4b5639d28459569d6235c86751d1 /OpenSim/Region/Environment/Interfaces | |
parent | Again, thanks to Alondria for: (diff) | |
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*Land has now been linked to the StorageManager. Next step is to fill in the functions for the different datastore interfaces for Land Objects.
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs index 9c2edb9..919cfdc 100644 --- a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs +++ b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs | |||
@@ -50,9 +50,9 @@ namespace OpenSim.Region.Environment.Interfaces | |||
50 | void StoreTerrain(double[,] terrain, LLUUID regionID); | 50 | void StoreTerrain(double[,] terrain, LLUUID regionID); |
51 | double[,] LoadTerrain(LLUUID regionID); | 51 | double[,] LoadTerrain(LLUUID regionID); |
52 | 52 | ||
53 | void StoreParcel(Land Parcel); | 53 | void StoreLandObject(Land Parcel,LLUUID regionUUID); |
54 | void RemoveLandObject(uint ID); | 54 | void RemoveLandObject(uint ID, LLUUID regionUUID); |
55 | List<Land> LoadLandObjects(); | 55 | List<Framework.LandData> LoadLandObjects(LLUUID regionUUID); |
56 | 56 | ||
57 | void Shutdown(); | 57 | void Shutdown(); |
58 | } | 58 | } |