diff options
Added support for terrain map to be serialised to xml(as base64 binary). useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented)
Add util functions to compress and uncompress strings.
Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/ITerrainChannel.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/ITerrainChannel.cs b/OpenSim/Region/Environment/Interfaces/ITerrainChannel.cs index 0db1294..952ca0a 100644 --- a/OpenSim/Region/Environment/Interfaces/ITerrainChannel.cs +++ b/OpenSim/Region/Environment/Interfaces/ITerrainChannel.cs | |||
@@ -36,5 +36,7 @@ namespace OpenSim.Region.Environment.Interfaces | |||
36 | double[,] GetDoubles(); | 36 | double[,] GetDoubles(); |
37 | bool Tainted(int x, int y); | 37 | bool Tainted(int x, int y); |
38 | ITerrainChannel MakeCopy(); | 38 | ITerrainChannel MakeCopy(); |
39 | string SaveToXmlString(); | ||
40 | void LoadFromXmlString(string data); | ||
39 | } | 41 | } |
40 | } | 42 | } |