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author | lbsa71 | 2007-09-14 13:46:05 +0000 |
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committer | lbsa71 | 2007-09-14 13:46:05 +0000 |
commit | f8ddf7429eaeae3a3aae88d4560473c3516d20fd (patch) | |
tree | 91b92e54331971c6162636ade1f7c0b6b91f3afe /OpenSim/Region/Environment/Interfaces | |
parent | * fixed script compilation (diff) | |
download | opensim-SC_OLD-f8ddf7429eaeae3a3aae88d4560473c3516d20fd.zip opensim-SC_OLD-f8ddf7429eaeae3a3aae88d4560473c3516d20fd.tar.gz opensim-SC_OLD-f8ddf7429eaeae3a3aae88d4560473c3516d20fd.tar.bz2 opensim-SC_OLD-f8ddf7429eaeae3a3aae88d4560473c3516d20fd.tar.xz |
* Wired up chat so that channel goes into OnChatFromViewer. However:
* There's no libsl reply packet field for it, I guess other channels than 0 makes no sense sending back to clients.
* We do not currently support objects listening, so there's really no way of actually using this feature.
So; somebody please wire chat all the way to the scripts.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/ISimChat.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/ISimChat.cs b/OpenSim/Region/Environment/Interfaces/ISimChat.cs index 0b83b34..73ef476 100644 --- a/OpenSim/Region/Environment/Interfaces/ISimChat.cs +++ b/OpenSim/Region/Environment/Interfaces/ISimChat.cs | |||
@@ -7,6 +7,6 @@ namespace OpenSim.Region.Environment.Interfaces | |||
7 | { | 7 | { |
8 | public interface ISimChat | 8 | public interface ISimChat |
9 | { | 9 | { |
10 | void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 10 | void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
11 | } | 11 | } |
12 | } | 12 | } |