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authorlbsa712007-09-14 13:46:05 +0000
committerlbsa712007-09-14 13:46:05 +0000
commitf8ddf7429eaeae3a3aae88d4560473c3516d20fd (patch)
tree91b92e54331971c6162636ade1f7c0b6b91f3afe /OpenSim/Region/Environment/Interfaces/ISimChat.cs
parent* fixed script compilation (diff)
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* Wired up chat so that channel goes into OnChatFromViewer. However:
* There's no libsl reply packet field for it, I guess other channels than 0 makes no sense sending back to clients. * We do not currently support objects listening, so there's really no way of actually using this feature. So; somebody please wire chat all the way to the scripts.
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces/ISimChat.cs')
-rw-r--r--OpenSim/Region/Environment/Interfaces/ISimChat.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/ISimChat.cs b/OpenSim/Region/Environment/Interfaces/ISimChat.cs
index 0b83b34..73ef476 100644
--- a/OpenSim/Region/Environment/Interfaces/ISimChat.cs
+++ b/OpenSim/Region/Environment/Interfaces/ISimChat.cs
@@ -7,6 +7,6 @@ namespace OpenSim.Region.Environment.Interfaces
7{ 7{
8 public interface ISimChat 8 public interface ISimChat
9 { 9 {
10 void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); 10 void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
11 } 11 }
12} 12}