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authorJustin Clarke Casey2008-12-19 19:47:11 +0000
committerJustin Clarke Casey2008-12-19 19:47:11 +0000
commitaa497a18678c6cc9a7425986c5bf5ca91415bd1d (patch)
tree71539fcfec1b22b057b5553776fe24a940fa6b6b /OpenSim/Region/Environment/Interfaces/IRegionSerialiserModule.cs
parentminor: Remove some serialization module scene wrappers (diff)
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* refactor: move saved named prims to xml2 method out into the serialization module
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces/IRegionSerialiserModule.cs')
-rw-r--r--OpenSim/Region/Environment/Interfaces/IRegionSerialiserModule.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionSerialiserModule.cs b/OpenSim/Region/Environment/Interfaces/IRegionSerialiserModule.cs
index 29d5d47..b89f869 100644
--- a/OpenSim/Region/Environment/Interfaces/IRegionSerialiserModule.cs
+++ b/OpenSim/Region/Environment/Interfaces/IRegionSerialiserModule.cs
@@ -102,6 +102,8 @@ namespace OpenSim.Region.Environment.Interfaces
102 /// <param name="min"></param> 102 /// <param name="min"></param>
103 /// <param name="max"></param> 103 /// <param name="max"></param>
104 void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max); 104 void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max);
105
106 void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName);
105 107
106 /// <summary> 108 /// <summary>
107 /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene. 109 /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene.